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@ -909,7 +909,7 @@ bool RasterizerOpenGL::AccelerateFill(const GPU::Regs::MemoryFillConfig& config) |
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GLint value_int = (config.value_32bit >> 24); |
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cur_state.depth.write_mask = true; |
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cur_state.stencil.write_mask = true; |
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cur_state.stencil.write_mask = 0xFF; |
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cur_state.Apply(); |
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glClearBufferfi(GL_DEPTH_STENCIL, 0, value_float, value_int); |
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} |
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