807 Commits (52bd1d778889491bc49a3dfd785853224f7a0609)

Author SHA1 Message Date
ReinUsesLisp eb7925b421 vk_rasterizer: Exit render passes on fragment barriers 5 years ago
Rodrigo Locatti 0ce45868ca vk_graphics_pipeline: Fix path with no VK_EXT_extended_dynamic_state 5 years ago
ReinUsesLisp cefa403eba vk_pipeline_cache: Skip cached pipelines with different dynamic state 5 years ago
ReinUsesLisp 1805ba1763 vulkan: Add VK_EXT_vertex_input_dynamic_state support 5 years ago
ReinUsesLisp 8fae35f767 shader: Reorder shader cache directories 5 years ago
ReinUsesLisp 2e99f9ce1b vk_rasterizer: Implement first index 5 years ago
ReinUsesLisp 969f76707c vulkan: Use VK_EXT_provoking_vertex when available 5 years ago
ReinUsesLisp b420b97025 vk_pipeline_cache,shader_notify: Add shader notifications 5 years ago
ReinUsesLisp 1dccf005e1 vk_pipeline_cache: Add asynchronous shaders 5 years ago
ReinUsesLisp 420ec60284 vk_rasterizer: Flush work on clear and dispatches 5 years ago
ReinUsesLisp 41737ccae4 vk_swapchain: Handle outdated swapchains 5 years ago
ReinUsesLisp 73fb56fe7e vk_buffer_cache: Handle null texture buffers 5 years ago
ReinUsesLisp 99e3490f64 vk_pipeline_cache: Set support_derivative_control to true 5 years ago
ReinUsesLisp 535fb4e6b5 buffer_cache: Reduce uniform buffer size from shader usage 5 years ago
ReinUsesLisp bbc537fec0 fixed_pipeline_state: Use regular for loop instead of ranges for perf 5 years ago
ReinUsesLisp 5593b029d4 vk_swapchain: Avoid recreating the swapchain on each frame 5 years ago
ReinUsesLisp ccea376e34 vulkan: Conditionally use shaderInt16 5 years ago
ReinUsesLisp 7207ef07f4 vulkan: Enable depth bounds and use it conditionally 5 years ago
ReinUsesLisp e7bf692f9e vk_buffer_cache: Add transform feedback usage to buffers 5 years ago
ReinUsesLisp 9750e0410b opengl: Declare fragment outputs even if they are not used 5 years ago
ReinUsesLisp ebfbb5e09f buffer_cache: Mark uniform buffers as dirty if any enable bit changes 5 years ago
ReinUsesLisp 672930b6c8 shader: Handle host exceptions 5 years ago
ReinUsesLisp 205bf15e71 video_core,shader: Clang-format fixes 5 years ago
ReinUsesLisp 06ae1bff4b video_core: Abstract transform feedback translation utility 5 years ago
ReinUsesLisp 9452fe2dc6 shader: Split profile and runtime information in separate structs 5 years ago
ReinUsesLisp f132d214a1 vk_update_descriptor: Properly initialize payload on the update descriptor queue 5 years ago
ReinUsesLisp d5c0c34383 vk_pipeline_cache: Enable int8 and int16 types on Vulkan 5 years ago
ReinUsesLisp 99ae172ef2 vk_scheduler: Use locks instead of SPSC a queue 5 years ago
ReinUsesLisp 3fca53bce8 vk_query_cache: Wait before reading queries 5 years ago
ReinUsesLisp dbe29b8bb6 vk_master_semaphore: Use fetch_add to increase master semaphore tick 5 years ago
ReinUsesLisp 055db41f19 Move SPIR-V emission functions to their own header 5 years ago
ReinUsesLisp 5ca5988c63 shader: Initial OpenGL implementation 5 years ago
ReinUsesLisp 884a937022 spirv: Support OpenGL uniform buffers and change bindings 5 years ago
FernandoS27 6aff9b4476 shader: Address feedback 5 years ago
FernandoS27 a2fac91c47 shader: Implement VertexA stage 5 years ago
ReinUsesLisp 806c5a3739 vk_graphics_pipeline: Fix texture buffer descriptors 5 years ago
ReinUsesLisp b62b8f2e84 vk_scheduler: Allow command submission on worker thread 5 years ago
ReinUsesLisp eb7ef12b95 vk_compute_pass: Fix -Wshadow warning 5 years ago
ReinUsesLisp ed6c131c92 shader: Move pipeline cache logic to separate files 5 years ago
ReinUsesLisp fd502a4d43 vulkan: Defer descriptor set work to the Vulkan thread 5 years ago
ReinUsesLisp 896a4fe9b5 vulkan: Rework descriptor allocation algorithm 5 years ago
ReinUsesLisp a3b025c6a4 vk_graphics_pipeline: Generate specialized pipeline config functions and improve code 5 years ago
ReinUsesLisp 565d922014 shader: Accelerate pipeline transitions and use dirty flags for shaders 5 years ago
ReinUsesLisp ecd481a0ca vk_compute_pipeline: Fix index comparison oversight on compute texture buffers 5 years ago
ReinUsesLisp 1f47476089 vk_graphics_pipeline: Guard against non-tessellation pipelines using patches 5 years ago
Rodrigo Locatti 72b10edd15 shader: Fix bugs and build issues on GCC 5 years ago
ReinUsesLisp fa439cb6df shader: Fix render targets with null attachments 5 years ago
ReinUsesLisp 052317e748 shader: Implement indexed textures 5 years ago
ReinUsesLisp 6236b611cf shader: Move microinstruction header to the value header 5 years ago
ReinUsesLisp 7066f9ef7b shader: Implement D3D samplers 5 years ago