28912 Commits (515afa2959802083be1cca68f6d3a47ff7f773eb)
 

Author SHA1 Message Date
CamilleLaVey 515afa2959 Initial Implementation AHB 4 days ago
CamilleLaVey 8c8c7c6162 Adjustments on UMA 4 days ago
CamilleLaVey fb65aa3c33 2nd step on the bindless implementation 4 days ago
CamilleLaVey a24ad03ff3 Android toggle for uma 4 days ago
CamilleLaVey 4884a0c002 Initial implementation on unified memory access 4 days ago
CamilleLaVey ab1d99d218 some debugs tools 4 days ago
CamilleLaVey e6ee576f80 Quick shenanigan 5 days ago
CamilleLaVey 1682b532da relax memory and draws dispatchs 5 days ago
CamilleLaVey 40fe050954 Quick change for cheats 5 days ago
CamilleLaVey 24ff23f2ea Quick change on pipeline barriers 5 days ago
CamilleLaVey 87ebbfb9b1 Coalescing memory entries on MLP 5 days ago
CamilleLaVey 471778c850 WEML toggle 5 days ago
CamilleLaVey 095f27fd34 Another try with 3D BCn 5 days ago
CamilleLaVey a6c423cafb Smolio jenkins 5 days ago
CamilleLaVey 514507b674 fix build 5 days ago
CamilleLaVey 10935f8d46 playing with isberd 5 days ago
CamilleLaVey a0dae2d490 Compute shader 3D BCn to VK 5 days ago
CamilleLaVey 5e40e3c9c0 GIDOLIO THE KOREAN MENACE 5 days ago
CamilleLaVey f61d05f8da HERE WE GO AGAIN. 5 days ago
CamilleLaVey b04207fdfc Adjustments on the plain data for vertex buffer optimization 5 days ago
CamilleLaVey 91791bd5fe Meow Gidolius Galacticus 5 days ago
CamilleLaVey 9928885a5d DynamicRendering + Pipeline Worker Thread toggles 5 days ago
CamilleLaVey 81fa91b400 Another funny change for pipelines 5 days ago
CamilleLaVey eb8706e366 Funny experiment for pipelines 5 days ago
CamilleLaVey b9d55c9448 2nd step for the buffer address device implementation 5 days ago
CamilleLaVey 1188f285b7 Pipeline Creation Feedback impl 5 days ago
CamilleLaVey 200b81b087 Initial step for the buffer address device implementation 5 days ago
CamilleLaVey 742cadde1d Keep conditional rendering inside a single render pass instance 5 days ago
CamilleLaVey c3effdf558 Use per-barrier stage masks on render pass end 5 days ago
CamilleLaVey b9428acf12 Cut per-draw descriptor set work 5 days ago
CamilleLaVey b027dc42ce Restore conditional rendering workaround for Adreno, Mali and Turnip 5 days ago
CamilleLaVey dc9c99b22d Revert "[TEST] Keep tuning the drain/ memory allocation" 5 days ago
CamilleLaVey 5346e77c0a Revert "[TEST] Adjust mutable formats usage" 5 days ago
CamilleLaVey 914b78495c Revert "[TEST] Change on storage views per request instead of always granted" 5 days ago
CamilleLaVey a17b4cbb04 Revert "[TEST] New optimal image layouts access" 5 days ago
CamilleLaVey a7b5910eaa Revert "[TEST] Adjustments on storage view + general image layouts" 5 days ago
CamilleLaVey f98f8b65de Some trivial tests 5 days ago
CamilleLaVey 88fcb7d338 [TEST] Adjustments on storage view + general image layouts 5 days ago
CamilleLaVey 4a4fd056ff enable msaa depth resolve 6 days ago
CamilleLaVey 236696b0ff [TEST] New optimal image layouts access 6 days ago
CamilleLaVey d1eb08c036 [TEST] Change on storage views per request instead of always granted 6 days ago
CamilleLaVey 84a4149db2 Presync fix again 6 days ago
CamilleLaVey de9b1071a5 [TEST] VMA budget fix 6 days ago
CamilleLaVey 85049c2c78 [TEST] Presync + CR workaround removal from QCOM 6 days ago
CamilleLaVey 7fcf88cb10 [TEST] DR Adjustment 2 6 days ago
CamilleLaVey e4f29899d2 [TEST] Adjustment memory reclamation 2 6 days ago
CamilleLaVey 41d2bf4a3e Fix build 6 days ago
CamilleLaVey 328a2c1081 [TEST] Adjust mutable formats usage 6 days ago
CamilleLaVey 6e48eeb09c [TEST] depth stencil resolve implementation + fixes 6 days ago
CamilleLaVey 2cdd7173a9 [TEST] Line/ conservative rasterization adjustment 7 days ago