5859 Commits (50e6ef98e2051be4f8f705f4470fc768a80babab)

Author SHA1 Message Date
bunnei 50e6ef98e2 gl_shader_decompiler: Implement PredCondition::LessThanWithNan. 8 years ago
Subv 555dd2f793 GPU: Implement the FADD32I shader instruction. 8 years ago
Tobias 7bf3ea7dcc Port #3335 and #3373 from Citra: "Small SDL fixes" and "Print the actual error preventing SDL from working" (#637) 8 years ago
Subv d87962405b GPU: Corrected the decoding of FFMA for immediate operands. 8 years ago
James Rowe ca04901b0f yuzu - Fix duplicate logs 8 years ago
James Rowe bed23a6e25 yuzu-cmd Apply the filter string from settings 8 years ago
David Marcec 7d5403fc89 Audout "Auto" functions 8 years ago
David Marcec 3fcb7978f0 Added IsWirelessCommunicationEnabled, IsEthernetCommunicationEnabled, IsAnyInternetRequestAccepted 8 years ago
bunnei d613d8ee52 hid: Fix timestamps and controller type. 8 years ago
David Marcec bc85c649c1 NvOsGetConfigU32 production impl 8 years ago
bunnei 99a359777c savedata_factory: Always create a save directory for games. 8 years ago
bunnei 8924486715 nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips. 8 years ago
bunnei 9d9375e109 gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative. 8 years ago
bunnei 0c22a8d514 Revert "Virtual Filesystem (#597)" 8 years ago
Subv 3c86a705ba GPU: Implemented the BC7U texture format. 8 years ago
fearlessTobi 8f74246cb1 Port #3474 from Citra 8 years ago
fearlessTobi fa8a9656a9 Port #3505 from CItra 8 years ago
fearlessTobi 365753a98c Port #3579 from Citra 8 years ago
Zach Hilman 12e9522b32 Virtual Filesystem (#597) 8 years ago
fearlessTobi 08acefbaab Remove some references to Citra 8 years ago
Subv c44c0078cc GPU: Allow using the old NV04 values for the depth test function. 8 years ago
Subv cc56ecc097 GPU: Implemented the IMNMX shader instruction. 8 years ago
Subv c4268c13c6 GPU: Implemented the F2F 'round' rounding mode. 8 years ago
Subv 56a5e7ba50 GPU: Stub the shader SYNC and DEPBAR instructions. 8 years ago
Subv 25e08cf116 GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types. 8 years ago
Subv 36822431cc GPU: Ignore textures that the GLSL compiler deemed unused when binding textures to the shaders. 8 years ago
Subv 673600656c GPU: Corrected the decoding for the TEX shader instruction. 8 years ago
Subv 9ba997d4f0 GPU: Implemented the PSETP shader instruction. 8 years ago
Subv 910af4676c GPU: Implemented the 32 bit float depth buffer format. 8 years ago
Subv 70f55cf738 GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles. 8 years ago
Subv 53e622f91d GPU: Only configure the used framebuffers during clear. 8 years ago
Subv bb62c6dde3 GPU: Factor out the framebuffer configuration code for both Clear and Draw commands. 8 years ago
Subv 20afd1187d GPU: Support clears that don't clear the color buffer. 8 years ago
Subv fd4699c84f GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to. 8 years ago
Subv be5f1dde73 GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods. 8 years ago
bunnei 8a717606e4 gl_rasterizer_cache: Implement PixelFormat S8Z24. 8 years ago
David 051040caaf Update AudioRenderer Voice Sections (#614) 8 years ago
bunnei e702550809 gl_rasterizer: Only set cull mode and front face if enabled. 8 years ago
Subv 40fd6504e2 GPU: Use only the least significant 3 bits when reading the depth test func. 8 years ago
Subv f6e05eac41 GPU: Don't try to parse the depth test function if the depth test is disabled. 8 years ago
bunnei 0afb4ff542 Fix build and address review feedback 8 years ago
James Rowe 7af1a786d5 Add configurable logging backends 8 years ago
James Rowe d74d2a77cb Update clang format 8 years ago
James Rowe e159c550d8 Rename logging macro back to LOG_* 8 years ago
Subv 629b9090ff GPU: Set up the culling configuration on each draw. 8 years ago
Subv 6880dd7352 GPU: Implemented MUFU suboperation 8, sqrt. 8 years ago
Subv 65439518d8 GPU: Set up the depth test state on every draw. 8 years ago
Subv fb733c02bd MaxwellToGL: Added conversion functions for depth test and cull mode. 8 years ago
Subv dfe650f7bd GPU: Added registers for depth test and cull mode. 8 years ago
Subv 62068f723a GPU: Implemented the Z24S8 depth format and load the depth framebuffer. 8 years ago