ameerj
4cd45cf374
vp9: Ensure the first frame is complete
Silences a runtime error due to the first frame missing the frame data, and being set to hidden despite being a key-frame.
4 years ago
bunnei
551b61a46e
Merge pull request #6827 from Morph1984/uuid-hash
common: uuid: Add hash function for UUID
4 years ago
bunnei
7f907227dd
Merge pull request #6830 from ameerj/nvdec-unimpld-codec
nvdec: Better logging for unimplemented codecs
4 years ago
bunnei
f5bab36b38
Merge pull request #6795 from sankasan/cmd-remove-cursor-fullscreen
yuzu-cmd: hide mouse cursor when started fullscreen
4 years ago
bunnei
249bc8fdc9
Merge pull request #6815 from german77/ui_improvements
settings_ui: Add emulated joystick position dot to controller preview
4 years ago
ameerj
f52a3de990
nvdec: Better logging for unimplemented codecs
4 years ago
bunnei
6bb6ae6dcb
Merge pull request #6791 from ameerj/astc-opt
astc_decoder: Various performance and memory optimizations
4 years ago
bunnei
cb6d198101
Merge pull request #6799 from ameerj/vp9-fixes
nvdec: Fix VP9 reference frame refreshes
4 years ago
ameerj
0c28433539
nvhost_nvdec_common: Remove BufferMap
This was mainly used to keep track of mapped buffers for later unmapping. Since unmap is no longer implemented, this no longer seves a valuable purpose.
4 years ago
ameerj
b34ded024c
vp9: Cleanup unused variables
With reference frames refreshes fix, we no longer need to buffer two frames in advance.
We can also remove other unused or otherwise unneeded variables.
4 years ago
ameerj
27969c5943
vp9: Fix reference frame refreshes
This resolves the artifacting when decoding VP9 streams.
4 years ago
ameerj
7acf5d8bfd
nvhost_nvdec_common: Stub UnmapBuffer Ioctl
Skip unmapping nvdec buffers to avoid breaking the continuity of the VP9 reference frame addresses, and the risk of invalidating data before the async GPU thread is done with it.
4 years ago
bunnei
6c222a04a5
Merge pull request #6822 from yzct12345/clion-assert
assert: Avoid empty macros
4 years ago
Morph
93697805a7
common: uuid: Add hash function for UUID
Used when UUID is a key in an unordered_map. The hash is produced by XORing the high and low 64-bits of the UUID together.
4 years ago
bunnei
1822aa11eb
Merge pull request #6813 from Morph1984/hex-string-to-uuid
common: uuid: Add hex string to UUID constructor
4 years ago
yzct12345
dd9e7378dc
assert: Verify formatting
4 years ago
yzct12345
3239e923cc
assert: Avoid empty macros
4 years ago
Mai M
8a77638f5e
Merge pull request #6819 from Morph1984/i-am-dumb
applet_swkbd: Include the null terminator in the buffer size calculation
4 years ago
Mai M
0b58e40e5e
Merge pull request #6818 from Morph1984/hex-util-bug
hex_util: Fix incorrect array size in AsArray
4 years ago
Morph
0971b90782
applet_swkbd: Include the null terminator in the buffer size calculation
Some games may interpret the read string as a null-terminated string instead of just reading the string up to buffer_size.
4 years ago
Morph
8f488c60da
hex_util: Fix incorrect array size in AsArray
Although this isn't used, this is a potential bug as HexStringToArray will perform an out-of-bounds read.
4 years ago
Morph
6db8de93f3
Merge pull request #6816 from lat9nq/fix-mult-contrl
config: Read connected setting for controllers
4 years ago
lat9nq
73acba8ddb
config: Read connected setting for controllers
Currently yuzu will read the mapping but does not connect a controller
despite adding subsequent configurations for it. Read the `connected`
setting for now as a boolean like the Qt frontend.
4 years ago
german77
11d50b5f7a
settings_ui: Use better colors for the light theme
4 years ago
german77
ff46d36f8e
settings_ui: Add emulated joystick position dot to controller preview
4 years ago
Morph
6b2f133eef
common: uuid: Add hex string to UUID constructor
This allows for easily converting a hex string into a Common::UUID, which is backed by a 128 bit unsigned integer.
4 years ago
yzct12345
e13e98d99d
nvdec: Implement VA-API hardware video acceleration ( #6713 )
* nvdec: VA-API
* Verify formatting
* Forgot a semicolon for Windows
* Clarify comment about AV_PIX_FMT_NV12
* Fix assert log spam from missing negation
* vic: Remove forgotten debug code
* Address lioncash's review
* Mention VA-API is Intel/AMD
* Address v1993's review
* Hopefully fix CMakeLists style this time
* vic: Improve cache locality
* vic: Fix off-by-one error
* codec: Async
* codec: Forgot the GetValue()
* nvdec: Address ameerj's review
* codec: Fallback to CPU without VA-API support
* cmake: Address lat9nq's review
* cmake: Make VA-API optional
* vaapi: Multiple GPU
* Apply suggestions from code review
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
* nvdec: Address ameerj's review
* codec: Use anonymous instead of static
* nvdec: Remove enum and fix memory leak
* nvdec: Address ameerj's review
* codec: Remove preparation for threading
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
4 years ago
Morph
b6b9030618
Merge pull request #6805 from lat9nq/fix-user-profiles
config: Only read/write current_user on global config
4 years ago
lat9nq
959f332e99
config: Only read/write current_user on global config
4 years ago
Morph
11d0745880
Merge pull request #6801 from spholz/spholz-patch-1
network: fix ternary operator in Socket::SendTo
4 years ago
spholz
e08a9d00e0
network: fix ternary operator in Socket::SendTo
4 years ago
yzct12345
46e4e6707f
decoders: Optimize swizzle copy performance ( #6790 )
This makes UnswizzleTexture up to two times faster. It is the main bottleneck in NVDEC video decoding.
4 years ago
san
e1d8000de7
yuzu-cmd: hide cursor when in fullscreen
Exposed the SDL_ShowCursor function to EmuWindow baseclass. When creating the window (GL or VK) in fullscreen it now automatically hides the cursor.
4 years ago
Malte Jürgens
4304984555
game_list: Make game list folder icons smaller ( #6762 )
Makes the default game list folder icons 48x48 by default instead of 64x64, and allows for selecting small (24x24) and large (72x72) icon sizes.
4 years ago
Morph
8a3aeb8cdc
Merge pull request #6793 from Morph1984/lang-fix
service: set: Correct copy amount in GetAvailableLanguageCodes
4 years ago
Morph
11a0033a66
service: set: Correct copy amount in GetAvailableLanguageCodes
4 years ago
Fernando S
e930d1c13b
Merge pull request #6720 from ameerj/vk-screenshot
renderer_vulkan: Implement screenshots
4 years ago
Ameer J
2361a8da8f
Merge pull request #6765 from ReinUsesLisp/y-negate-vk
vk_rasterizer: Flip viewport on Y_NEGATE
4 years ago
Ameer J
3931f05bf1
Merge pull request #6565 from lat9nq/bundle-ffmpeg
cmake, ci: Build bundled FFmpeg with yuzu
4 years ago
ameerj
bfb2325618
astc_decoder: Reduce workgroup size
This reduces the amount of over dispatching when there are odd dimensions (i.e. ASTC 8x5), which rarely evenly divide into 32x32.
4 years ago
ameerj
2ff4eb5def
astc_decoder: Compute offset swizzles in-shader
Alleviates the dependency on the swizzle table and a uniform which is constant for all ASTC texture sizes.
4 years ago
ameerj
59ff9e51f2
astc_decoder: Make use of uvec4 for payload data
5 years ago
ameerj
8f9c7a4ba2
astc_decoder: Simplify Select2DPartition
5 years ago
ameerj
958ede1ed9
astc_decoder: Optimize the use EncodingData
This buffer was a list of EncodingData structures sorted by their bit length, with some duplication from the cpu decoder implementation.
We can take advantage of its sorted property to optimize its usage in the shader.
Thanks to wwylele for the optimization idea.
5 years ago
ameerj
f4409c9db9
astc.h: Move data to cpp implementation
Moves leftover values that are no longer used by the gpu decoder back to the cpp implementation.
5 years ago
Mai M
4b027d3868
Merge pull request #6788 from Morph1984/hle_api_12.1.0
hle: api_version: Update HOS version to 12.1.0
4 years ago
Morph
057a4a8a06
hle: api_version: Update HOS version to 12.1.0
Keeps us up to date with reporting the system version.
4 years ago
bunnei
8177751c0e
Merge pull request #6752 from Morph1984/pt-br
service: ns, set: Add PT_BR (Brazilian Portuguese)
4 years ago
bunnei
1e83edaf6b
Merge pull request #6775 from lat9nq/cmd-remove-global-core
emu_window: Remove global system instance
4 years ago
bunnei
828d9370b2
Merge pull request #6759 from ReinUsesLisp/pipeline-statistics
renderer_vulkan: Add setting to log pipeline statistics
4 years ago