Zach Hilman
f2c489b940
crypto: Remove hex utilities from key_manager
Move to hex_util.h in common
7 years ago
Zach Hilman
54ef430e85
file_util: Add getter for NAND registration directory
7 years ago
Zach Hilman
7193c994b7
common: Move hex string processing to separate file
7 years ago
Subv
45ee826309
GPU/Maxwell3D: Implemented an alternative set of blend factors.
These are used by nouveau and some games like SMO.
7 years ago
greggameplayer
974a959892
Implement R8_UINT RenderTargetFormat & PixelFormat ( #1014 )
- Used by Go Vacation
7 years ago
Subv
8582c5bb3e
RasterizerGL: Ignore invalid/unset vertex attributes.
This should make the es2gears example not crash anymore.
7 years ago
bunnei
94a58af2a2
friend: Stub DeclareCloseOnlinePlaySession.
- Used by Splatoon 2.
7 years ago
bunnei
3c1015b576
friend: Fix CreateFriendService to return an IFriendService interface.
7 years ago
bunnei
3d00bc6ad7
server_session: Provide more useful information and don't crash on bad IPC request.
7 years ago
Lioncash
9aead11e72
gl_rasterizer: Silence implicit truncation warning in SetupShaders()
Previously this would warn of truncating a std::size_t to a u32. This is
safe because we'll obviously never have more than UINT32_MAX amount of
uniform buffers.
7 years ago
Lioncash
53e86e35eb
core: Namespace EmuWindow
Gets the class out of the global namespace.
7 years ago
bunnei
5fd0744a63
gl_shader_decompiler: Improve handling of unknown input/output attributes.
7 years ago
bunnei
8cb27339a2
gl_rasterizer: Implement render target format RG8_SNORM.
- Used by Super Mario Odyssey.
7 years ago
bunnei
e8a695064b
gl_rasterizer: Implement render target format RGBA8_SNORM.
- Used by Super Mario Odyssey.
7 years ago
Subv
5d543d88b9
GPU/Shader: Don't predicate instructions that don't have a predicate field (SSY).
7 years ago
Subv
995c819038
GPU/Shaders: Implemented SSY and SYNC as a way to modify control flow during shader execution.
SSY sets the target label to jump to when the SYNC instruction is executed.
7 years ago
greggameplayer
3aa4040888
Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats and more (R16_UNORM needed by Fate Extella) ( #848 )
* Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats
Do a separate function in order to get Bytes Per Pixel of DepthFormat
Apply the new function in gpu.h
delete unneeded white space
* correct merging error
7 years ago
David Marcec
4f4b4f94c0
Better UUID randomness
7 years ago
David Marcec
2ecf188584
Removed un-needed count from ListOpenUsers and ListAllUsers
7 years ago
David Marcec
c4263ac188
Added better explanations in the profile manager
7 years ago
David Marcec
92c2ee35ca
Code cleanup for profile manager
7 years ago
David Marcec
20bd30f40c
Removed const from ProfileBase Invalidate
7 years ago
David Marcec
870c42561e
fixed invalid uuid bool operator
7 years ago
David Marcec
1a591d1087
Added GetOpenUserCount
7 years ago
David Marcec
6331edd14c
Removed all for loops from the profile manager
7 years ago
David Marcec
f690fbb921
Added missing ListAllUsers count
7 years ago
David Marcec
c951617732
If statement style change
7 years ago
David Marcec
0af4b65406
Second round of account changes
7 years ago
David Marcec
41aa6154ce
First round of account changes
7 years ago
David Marcec
56aa6b1c14
Refactored profile manager sharing
7 years ago
David Marcec
a1d7d82872
Added IsUserRegistrationRequestPermitted
7 years ago
Lioncash
38049444da
video_core; Get rid of global g_toggle_framelimit_enabled variable
Instead, we make a struct for renderer settings and allow the renderer
to update all of these settings, getting rid of the need for
global-scoped variables.
This also uncovered a few indirect inclusions for certain headers, which
this commit also fixes.
7 years ago
Lioncash
0170c296f2
renderer_base: Remove unused kFramebuffer enumeration
This is entirely unused and can be removed.
7 years ago
Lioncash
6e352a55d5
video_core: Remove unused Renderer enumeration
Currently we only have an OpenGL renderer, so this is unused in code
(and occupies the Renderer identifier in the VideoCore namespace).
7 years ago
Lioncash
bc6245290b
qt/game_list: Resolve truncation warning within GameListItemPath's constructor
Silences a warning about truncating from size_t to u32
7 years ago
Lioncash
89aed5c0a2
gt/game_list: Use std::array in GameListItemPath's data() function
We don't need to use a heap-allocated std::vector here, given we
explicitly know the bounds.
7 years ago
Lioncash
1eaa022169
qt/game_list: Remove redundant base class constructor from initializer list
This is called automatically anyways.
7 years ago
bunnei
e210c31bb9
maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.
- Used by Super Mario Odyssey.
7 years ago
bunnei
9502d85a2d
maxwell_to_gl: Implement VertexAttribute::Size::Size_32_32_32.
- Used by Super Mario Odyssey.
7 years ago
bunnei
32be28cc04
Revert "gl_state: Temporarily disable culling and depth test."
7 years ago
Zach Hilman
9946a70305
game_list: Reorder error checks
clang-format fix
7 years ago
Zach Hilman
da921ac3f3
loader: Add more descriptive errors
Full list of new errors and descriptions in core/loader/loader.h
7 years ago
Lioncash
37d4b37ec4
gl_rasterizer_cache: Remove unused viewport parameter of GetFramebufferSurfaces()
7 years ago
Lioncash
b206ee3957
video_core: Use variable template variants of type_traits interfaces where applicable
7 years ago
bunnei
1a9b133715
textures: Refactor out for Texture/Depth FormatFromPixelFormat.
7 years ago
bunnei
9509b68082
gl_rasterizer_cache: Add bounds checking for gl_buffer copies.
8 years ago
Khangaroo
0dc1f660e5
Implement SNORM for BC5/DXN2 ( #998 )
* Implement BC5/DXN2 (#996 )
- Used by Kirby Star Allies.
* Implement BC5/DXN2 SNORM
UNORM for Kirby Star Allies
SNORM for Super Mario Odyssey
7 years ago
Lioncash
f52fb79b19
gl_shader_decompiler: Reserve element memory beforehand in BuildRegisterList()
Avoids potentially perfoming multiple reallocations when we know the
total amount of memory we need beforehand.
8 years ago
Lioncash
0280e22679
gl_rasterizer_cache: Avoid iterator invalidation issues within InvalidateRegion()
A range-based for loop can't be used when the container being iterated
is also being erased from.
8 years ago
Khangaroo
b534e67f64
Implement BC5/DXN2 ( #996 )
- Used by Kirby Star Allies.
8 years ago