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video_core: Remove unused Renderer enumeration

Currently we only have an OpenGL renderer, so this is unused in code
(and occupies the Renderer identifier in the VideoCore namespace).
nce_cpp
Lioncash 7 years ago
parent
commit
6e352a55d5
  1. 2
      src/video_core/video_core.h

2
src/video_core/video_core.h

@ -13,8 +13,6 @@ namespace VideoCore {
class RendererBase;
enum class Renderer { Software, OpenGL };
// TODO: Wrap these in a user settings struct along with any other graphics settings (often set from
// qt ui)
extern std::atomic<bool> g_toggle_framelimit_enabled;

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