ReinUsesLisp
40a2c57df5
gl_state_tracker: Implement depth dirty flags
6 years ago
ReinUsesLisp
b910a83a47
gl_state_tracker: Implement dirty flags for front face and culling
6 years ago
ReinUsesLisp
b01dd7d1c8
gl_state_tracker: Implement dirty flags for blending
6 years ago
ReinUsesLisp
f7ec078592
gl_state_tracker: Implement dirty flags for clip distances and shaders
6 years ago
ReinUsesLisp
758ad3f75d
gl_state_tracker: Add dirty flags for buffers and divisors
6 years ago
ReinUsesLisp
9b08698a0c
maxwell_3d: Change write dirty flags to a bitset
6 years ago
ReinUsesLisp
69ad6279e4
gl_state_tracker: Implement dirty flags for vertex formats
6 years ago
ReinUsesLisp
6530144ccb
gl_state_tracker: Implement dirty flags for color masks
6 years ago
ReinUsesLisp
ba6f390448
gl_state_tracker: Implement dirty flags for scissors
6 years ago
ReinUsesLisp
7f52efdf61
gl_state_tracker: Implement dirty flags for viewports
6 years ago
ReinUsesLisp
dacf83ac02
renderer_opengl: Reintroduce dirty flags for render targets
6 years ago
ReinUsesLisp
9e74e6988b
maxwell_3d: Flatten cull and front face registers
6 years ago
ReinUsesLisp
eed789d0d1
video_core: Reintroduce dirty flags infrastructure
6 years ago
ReinUsesLisp
b92dfcd7f2
gl_state: Remove completely
6 years ago
ReinUsesLisp
1c4bf9cbfa
gl_state: Remove program tracking
6 years ago
ReinUsesLisp
5ccb07933a
gl_state: Remove framebuffer tracking
6 years ago
ReinUsesLisp
17a7fa751b
gl_state: Remove image tracking
6 years ago
ReinUsesLisp
9677db03da
gl_state: Remove texture and sampler tracking
6 years ago
ReinUsesLisp
1bc0da3dea
gl_state: Remove blend state tracking
6 years ago
ReinUsesLisp
7d9a5e9e30
gl_state: Remove stencil test tracking
6 years ago
ReinUsesLisp
07a954e67f
gl_state: Remove clip control tracking
6 years ago
ReinUsesLisp
1eee891f6e
gl_state: Remove clip distances tracking
6 years ago
ReinUsesLisp
e8125af8dd
gl_state: Remove rasterizer disable tracking
6 years ago
ReinUsesLisp
d3e433a380
gl_state: Remove viewport and depth range tracking
6 years ago
ReinUsesLisp
7c16b3551b
gl_state: Remove scissor test tracking
6 years ago
ReinUsesLisp
0914c70b7f
gl_state: Remove color mask tracking
6 years ago
ReinUsesLisp
2392b548be
gl_state: Remove clamp framebuffer color tracking
This commit doesn't reset it for screen draws because clamping doesn't
change anything there.
6 years ago
ReinUsesLisp
f92236976b
gl_state: Remove multisample tracking
6 years ago
ReinUsesLisp
04d1134191
gl_state: Remove framebuffer sRGB tracking
6 years ago
ReinUsesLisp
d5ab0358b6
gl_state: Remove VAO cache and tracking
6 years ago
ReinUsesLisp
2a662fea36
gl_state: Remove depth clamp tracking
6 years ago
ReinUsesLisp
e1a16a52fa
gl_state: Remove depth tracking
6 years ago
ReinUsesLisp
0f343d32c4
gl_state: Remove primitive restart tracking
6 years ago
ReinUsesLisp
42708c762e
gl_state: Remove logic op tracker
6 years ago
ReinUsesLisp
915d73f3b8
gl_state: Remove blend color tracking
6 years ago
ReinUsesLisp
a0321b984f
gl_state: Remove polygon offset tracking
6 years ago
ReinUsesLisp
f646321dd0
gl_state: Remove alpha test tracking
6 years ago
ReinUsesLisp
c8f5f54a44
gl_state: Remove cull mode tracking
6 years ago
ReinUsesLisp
925521da5f
gl_state: Remove front face tracking
6 years ago
ReinUsesLisp
d2d5554296
gl_state: Remove point size tracking
6 years ago
ReinUsesLisp
b95f064b51
gl_rasterizer: Add oglEnablei helper
6 years ago
ReinUsesLisp
1698143a1d
gl_rasterizer: Add OpenGL enable/disable helper
6 years ago
ReinUsesLisp
96ac3d518a
gl_rasterizer: Remove dirty flags
6 years ago
ReinUsesLisp
e38ed26b98
common/math_util: Support float type rectangles
6 years ago
bunnei
c7db1ef565
Merge pull request #3470 from bunnei/fix-smash-srgb
renderer_opengl: Fix SRGB presentation frame tracking.
6 years ago
bunnei
5056d23d0d
renderer_opengl: Fix SRGB presentation frame tracking.
- Fixes SRGB in Super Smash Bros. Ultimate.
6 years ago
bunnei
969357af1a
Merge pull request #3430 from bunnei/split-presenter
Port citra-emu/citra#4940 : "Split Presentation thread from Render thread"
6 years ago
bunnei
ebbfe73557
renderer_opengl: Reduce swap chain size to 3.
6 years ago
Morph
e1efab1f51
AM/ICommonStateGetter: Stub SetLcdBacklighOffEnabled ( #3454 )
* Stub SetLcdBacklighOffEnabled
Used by Super Smash Bros. Ultimate
We require backlight services to be implemented to turn on/off the backlight.
* Address feedback
6 years ago
Nguyen Dac Nam
db2f547434
shader: FMUL switch to using LUT ( #3441 )
* shader: add FmulPostFactor LUT table
* shader: FMUL apply LUT
* Update src/video_core/engines/shader_bytecode.h
Co-Authored-By: Mat M. <mathew1800@gmail.com>
* nit: mistype
* clang-format & add missing import
* shader: remove post factor LUT.
* shader: move post factor LUT to function and fix incorrect order.
* clang-format
* shader: FMUL: add static to post factor LUT
* nit: typo
Co-authored-by: Mat M. <mathew1800@gmail.com>
6 years ago