11117 Commits (4071f8fe3b5011983b7a135c0e97ec615c8111af)

Author SHA1 Message Date
Zach Hilman a4b2e1c5ce sdmc_factory: Add SD Card size getters 7 years ago
Zach Hilman 4a2e1c6ae6 bis_factory: Add getters for NAND partition sizes 7 years ago
Zach Hilman 49440d51b1 filesystem: Add FileSystemController to deglobalize FS services 7 years ago
Zach Hilman 91d032d433 submisson_package: Fix edge case with improperly sized filenames 7 years ago
Zach Hilman 915ea374f8 sdmc_factory: Add accessor for SDMC Album directory 7 years ago
Zach Hilman 3c2e2156e0 sdmc_factory: Add accessor for SDMC PlaceholderCache 7 years ago
Zach Hilman 147fa325d9 sdmc_factory: Add accessor for content directory 7 years ago
Zach Hilman 85ae125737 savedata_factory: Implement savedata creation and don't create dir on open 7 years ago
Zach Hilman 1d342149cd patch_manager: Add short-circuit edge-case to GetPatchVersionNames 7 years ago
Zach Hilman e4336e33d6 patch_manager: Add error checking to load dir to prevent crashes 7 years ago
Zach Hilman ae762910b1 registered_cache: Process *.cnmt.nca files 7 years ago
Zach Hilman 24ae0aacbc registered_cache: Implement PlaceholderCache to manage placeholder and installing content 7 years ago
Zach Hilman 9cef1068c5 bis_factory: Fix mod loader edge-case with homebrew title IDs 7 years ago
Zach Hilman 8660185e63 bis_factory: Add accessors for BIS placeholder caches 7 years ago
Zach Hilman af109c066e bis_factory: Add accessor for NAND Image Directory 7 years ago
Zach Hilman 2146600c38 bis_factory: Add accessors for BIS content directories 7 years ago
Zach Hilman 17c5f05179 bis_factory: Add accessors for BIS partitions 7 years ago
ReinUsesLisp 79a7463f4c gl_shader_decompiler: Use uint for images and fix SUATOM 6 years ago
ReinUsesLisp 331d140bb4 shader/image: Implement SULD and remove irrelevant code 6 years ago
ReinUsesLisp dfe69a7f19 shader_bytecode: Add SULD encoding 6 years ago
Fernando Sahmkow f02b9d37f0 Shader_IR: ICMP corrections and fixes 6 years ago
pbarilla 6a792ff5c2 Added Host CPU and OS to log 6 years ago
David Marcec b124a9d45b Swapped TID and Game name to make it easier to parse 6 years ago
David Marcec 669b37f02e Log the current title id and game name which is booting 6 years ago
David Marcec b5e55f275b Used revision 5 instead of 7, marked constexpr as static 6 years ago
David Marcec 5bcd512c3c Mark DrawArrays as LOG_TRACE 6 years ago
David Marcec 318288f0be Mark KickOffPb & SubmitGPFIFO as trace 6 years ago
Fernando Sahmkow 5034835feb Rasterizer: Correct introduced bug where a conditional render wouldn't stop a draw call from executing 6 years ago
Fernando Sahmkow 01b8a78a8a Shader_IR: Implement ICMP. 6 years ago
David Marcec e4b4e60f49 Added frame_count for REV7 audio renderer 6 years ago
David Marcec 7c1dd9debf disable clang-format temp 6 years ago
Fernando Sahmkow ab61f800b6 Rasterizer: Refactor and simplify DrawBatch Interface. 6 years ago
Fernando Sahmkow e3fdcdf7f0 Rasterizer: Address Feedback and conscerns. 6 years ago
Fernando Sahmkow 2b5f0e2616 Rasterizer: Refactor draw calls, remove deadcode and clean up. 6 years ago
Fernando Sahmkow ae03b1ebc7 VideoCore: Corrections to the MME Inliner and removal of hacky instance management. 6 years ago
Fernando Sahmkow b61203a547 Video Core: initial Implementation of InstanceDraw Packaging 6 years ago
David Marcec 87e01ad919 Initial implementation of Ioctl2 & Ioctl3 6 years ago
Fernando Sahmkow 22928abc70 Core/Memory: Only FlushAndInvalidate GPU if the page is marked as RasterizerCachedMemory 6 years ago
ReinUsesLisp 42815d1d24 shader_ir/warp: Implement SHFL 6 years ago
ReinUsesLisp 61eb6e3e00 maxwell_to_gl: Fix mipmap filtering 6 years ago
ReinUsesLisp 64949b515e gl_rasterizer: Remove unused code paths from ConfigureFramebuffers 6 years ago
Morph 53d2442a44 When docked mode is checked, uncheck "joycons docked" 6 years ago
Rodrigo Locatti a5f0cbb0f1 maxwell_3d: Update firmware 4 call stub commentary 6 years ago
ReinUsesLisp 6c7f91a5a8 vk_device: Add miscellaneous features and minor style changes 6 years ago
ReinUsesLisp 2727ebd801 video_core/surface: Add function to detect sRGB surfaces 6 years ago
ReinUsesLisp 8718c70d99 renderer_opengl: Fix rebase mistake 6 years ago
ReinUsesLisp 2e6bebb3d2 shader/image: Implement SUATOM and fix SUST 7 years ago
Fernando Sahmkow 997f808f69 gl_rasterizer: Correct sRGB Fix regression 6 years ago
ReinUsesLisp 3e5e983799 renderer_opengl: Fix sRGB blits 6 years ago
FearlessTobi 82f6c628e7 Address review comments 6 years ago