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@ -1934,8 +1934,7 @@ private: |
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Expression BallotThread(Operation operation) { |
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const std::string value = VisitOperand(operation, 0).AsBool(); |
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if (!device.HasWarpIntrinsics()) { |
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LOG_ERROR(Render_OpenGL, |
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"Nvidia warp intrinsics are not available and its required by a shader"); |
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LOG_ERROR(Render_OpenGL, "Nvidia vote intrinsics are required by this shader"); |
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// Stub on non-Nvidia devices by simulating all threads voting the same as the active
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// one.
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return {fmt::format("({} ? 0xFFFFFFFFU : 0U)", value), Type::Uint}; |
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@ -1946,8 +1945,7 @@ private: |
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Expression Vote(Operation operation, const char* func) { |
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const std::string value = VisitOperand(operation, 0).AsBool(); |
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if (!device.HasWarpIntrinsics()) { |
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LOG_ERROR(Render_OpenGL, |
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"Nvidia vote intrinsics are not available and its required by a shader"); |
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LOG_ERROR(Render_OpenGL, "Nvidia vote intrinsics are required by this shader"); |
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// Stub with a warp size of one.
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return {value, Type::Bool}; |
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} |
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@ -1964,15 +1962,54 @@ private: |
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Expression VoteEqual(Operation operation) { |
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if (!device.HasWarpIntrinsics()) { |
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LOG_ERROR(Render_OpenGL, |
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"Nvidia vote intrinsics are not available and its required by a shader"); |
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// We must return true here since a stub for a theoretical warp size of 1 will always
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// return an equal result for all its votes.
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LOG_ERROR(Render_OpenGL, "Nvidia vote intrinsics are required by this shader"); |
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// We must return true here since a stub for a theoretical warp size of 1.
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// This will always return an equal result across all votes.
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return {"true", Type::Bool}; |
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} |
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return Vote(operation, "allThreadsEqualNV"); |
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} |
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template <const std::string_view& func> |
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Expression Shuffle(Operation operation) { |
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const std::string value = VisitOperand(operation, 0).AsFloat(); |
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if (!device.HasWarpIntrinsics()) { |
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LOG_ERROR(Render_OpenGL, "Nvidia shuffle intrinsics are required by this shader"); |
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// On a "single-thread" device we are either on the same thread or out of bounds. Both
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// cases return the passed value.
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return {value, Type::Float}; |
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} |
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const std::string index = VisitOperand(operation, 1).AsUint(); |
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const std::string width = VisitOperand(operation, 2).AsUint(); |
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return {fmt::format("{}({}, {}, {})", func, value, index, width), Type::Float}; |
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} |
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template <const std::string_view& func> |
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Expression InRangeShuffle(Operation operation) { |
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const std::string index = VisitOperand(operation, 0).AsUint(); |
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const std::string width = VisitOperand(operation, 1).AsUint(); |
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if (!device.HasWarpIntrinsics()) { |
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// On a "single-thread" device we are only in bounds when the requested index is 0.
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return {fmt::format("({} == 0U)", index), Type::Bool}; |
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} |
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const std::string in_range = code.GenerateTemporary(); |
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code.AddLine("bool {};", in_range); |
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code.AddLine("{}(0U, {}, {}, {});", func, index, width, in_range); |
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return {in_range, Type::Bool}; |
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} |
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struct Func final { |
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Func() = delete; |
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~Func() = delete; |
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static constexpr std::string_view ShuffleIndexed = "shuffleNV"; |
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static constexpr std::string_view ShuffleUp = "shuffleUpNV"; |
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static constexpr std::string_view ShuffleDown = "shuffleDownNV"; |
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static constexpr std::string_view ShuffleButterfly = "shuffleXorNV"; |
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}; |
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static constexpr std::array operation_decompilers = { |
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&GLSLDecompiler::Assign, |
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@ -2135,6 +2172,16 @@ private: |
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&GLSLDecompiler::VoteAll, |
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&GLSLDecompiler::VoteAny, |
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&GLSLDecompiler::VoteEqual, |
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&GLSLDecompiler::Shuffle<Func::ShuffleIndexed>, |
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&GLSLDecompiler::Shuffle<Func::ShuffleUp>, |
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&GLSLDecompiler::Shuffle<Func::ShuffleDown>, |
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&GLSLDecompiler::Shuffle<Func::ShuffleButterfly>, |
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&GLSLDecompiler::InRangeShuffle<Func::ShuffleIndexed>, |
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&GLSLDecompiler::InRangeShuffle<Func::ShuffleUp>, |
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&GLSLDecompiler::InRangeShuffle<Func::ShuffleDown>, |
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&GLSLDecompiler::InRangeShuffle<Func::ShuffleButterfly>, |
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}; |
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static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount)); |
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