1206 Commits (3cc4af99d11f5c5d4d23e11f7017dd3448a5bd76)

Author SHA1 Message Date
Lioncash 3cc4af99d1 dyncom: Implement UADD8/UADD16/USUB8/USUB16/UASX/USAX 11 years ago
Lioncash 6ce4b7b666 vfp: Implement VMOVBRRSS 11 years ago
Lioncash cc9f458ad3 dyncom: Implement USAT16/SSAT16 11 years ago
Subv 545ded954d APT:A: Some style changes 11 years ago
purpasmart96 d5049cbba5 MemMap: Add support for DSP Read & Writes in the memory map 11 years ago
Subv 2c89d4d5cd Archives: Implemented ExtSaveData and SharedExtSaveData 11 years ago
bunnei 021fb42075 dyncom: Implement USAT/SSAT 11 years ago
bunnei aa49019afb dyncom: Various cleanups to match coding style, no functional changes. 11 years ago
Lioncash d08d9f8747 dyncom: Fix SMLALXY's instruction labels 11 years ago
Lioncash e412c0fc46 dyncom: Implement QADD8/QSUB8 11 years ago
Lioncash 7ad400d5a7 armemu: Implement QADD8/QSUB8 11 years ago
Yuri Kunde Schlesner 8369ee5803 Rasterizer: Pre-divide vertex attributes by W 11 years ago
Yuri Kunde Schlesner fe186d3a59 GPU: Bitwise texture swizzling 11 years ago
Yuri Kunde Schlesner 2012e1420f Rasterizer: Common sub-expression elimination 11 years ago
Yuri Kunde Schlesner 7e9bc85cc8 Clipper: Compact buffers on each clipping pass 11 years ago
Yuri Kunde Schlesner a320d1a5b4 Clipper: Avoid dynamic allocations 11 years ago
Yuri Kunde Schlesner d151d797b1 Vertex Shader: Zero OutputVertex to avoid denormals 11 years ago
Lioncash 5c198686ce dyncom: Implement UXTB16/UXTAB16 11 years ago
bunnei 3b9d181b8e GPU: Implement frameskip and remove forced framebuffer swap hack. 11 years ago
Lioncash 9c7f2570f7 vfp: Actually make the code somewhat readable 11 years ago
bunnei bf9b33aa9f dyncom: Implement PKHBT and PKHTB. 11 years ago
bunnei 58cb62fe7b armemu: Fix PKHTB to do an arithmetic shift and correctly decode immediate field. 11 years ago
xdec e6162ed91e Qt: we don't need to check if model is valid. 11 years ago
Lioncash 7d322b5c6f dyncom: Implement USAD8/USADA8 11 years ago
Lioncash 6ce2a38ec4 armemu: Simplify SSAT/SSAT16/SXTB/SXTAB 11 years ago
Lioncash 9f5b53f9ff armemu: Simplify REV/REV16/SXTH/SXTAH 11 years ago
Lioncash 914ecfe04f armemu: Simplify USAT16/UXTB/UXTAB 11 years ago
Lioncash 5e16216afb armemu: Simplify REVSH/UXTH/UXTAH 11 years ago
Yuri Kunde Schlesner 7e2903cb74 Kernel: New handle manager 11 years ago
Yuri Kunde Schlesner 23f2142009 Kernel: Replace GetStaticHandleType by HANDLE_TYPE constants 11 years ago
Yuri Kunde Schlesner 73fba22c01 Rename ObjectPool to HandleTable 11 years ago
Lioncash 059c65a27a armemu: Fix underflows in USAD8/USADA8 11 years ago
xdec 8de09d87ab Fix crash when the disassembler pause button is pressed while no game is running. 11 years ago
Lioncash af69b0840b dyncom: Implement UQADD8, UQADD16, UQSUB8, UQSUB16, UQASX, and UQSAX. 11 years ago
Lioncash 60523113a9 armemu: Implement UQADD8, UQADD16, UQSUB16, UQASX, and UQSAX 11 years ago
Lioncash 52d889d85d dyncom: Implement UHADD8, UHADD16, UHSUB8, UHSUB16, UHASX, and UHSAX 11 years ago
Lioncash 84a0438cf5 armemu: Implement UHADD8, UHADD16, UHSUB8, UHSUB16, UHASX, and UHSAX 11 years ago
bunnei a2005d0657 GPU: Change internal framerate to 30fps. 11 years ago
Daniel Lundqvist 7e3f62a367 Remove duplicate work 11 years ago
Daniel Lundqvist ba4ca041f4 Allow focus only when in popout mode 11 years ago
bunnei 5799025ac4 GPU: Further improve synchronization. 11 years ago
bunnei 4783133bbd ARM: Add a mechanism for faking CPU time elapsed during HLE. 11 years ago
purpasmart96 9796bc1fa2 More services & small clean ups 11 years ago
Daniel Lundqvist 9d90b26020 Allow focus on the Qt render widget 11 years ago
Lioncash 35dbfc7ab0 armemu: Implement SMMUL, SMMLA, and SMMLS. 11 years ago
Lioncash 82c3962b95 armemu: Implement SMLALD/SMLSLD 11 years ago
Lioncash 6b7808e412 armemu: Fix GE/Q flag setting semantics 11 years ago
Emmanuel Gil Peyrot bbe0bf1332 FileSys: Clean up according to the coding style, and remove redundant namespaced names. 11 years ago
archshift 81a538ccc2 Stubbed IsSdmcWriteable to always return writeable. 11 years ago
Lioncash 20fc5f2a35 armemu: Set the Q flag correctly for much of the other ops 11 years ago