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@ -170,13 +170,6 @@ void GMainWindow::BootGame(std::string filename) |
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render_window->GetEmuThread().start(); |
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render_window->show(); |
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// Allow manually setting focus to the render widget if not using popout mode.
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if (!ui.action_Popout_Window_Mode->isChecked()) { |
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render_window->setFocusPolicy(Qt::ClickFocus); |
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render_window->setFocus(); |
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} |
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OnStartGame(); |
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} |
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