6856 Commits (3119b64d86bd587130c3feb06c67cfa41198773a)
 

Author SHA1 Message Date
Michael Scire 3119b64d86 Kernel/Arbiters: Implement WaitForAddress 8 years ago
Michael Scire 6e9b11ffa0 Kernel/Arbiters: Add stubs for 4.x SignalToAddress/WaitForAddres SVCs. 8 years ago
bunnei 3c769a3e16 Merge pull request #576 from Subv/warnings1 8 years ago
Subv cb4ff57322 Build: Fixed some MSVC warnings in various parts of the code. 8 years ago
greggameplayer 1092153a6a Implement GetAvailableLanguageCodes2 (#575) 8 years ago
bunnei 62f02e6bd0 Merge pull request #574 from Subv/shader_abs_neg 8 years ago
bunnei 9571906188 Merge pull request #561 from DarkLordZach/fix-odyssey-input-crash 8 years ago
bunnei ce5e9e882d Merge pull request #573 from Subv/shader_imm 8 years ago
Subv 29bddf03f7 GPU: Perform negation after absolute value in the float shader instructions. 8 years ago
Subv cd61616ddb GPU: Don't mark uniform buffers and registers as used for instructions which don't have them. 8 years ago
bunnei f87da98ff7 Merge pull request #570 from bunnei/astc 8 years ago
bunnei 25c140c5e0 Merge pull request #562 from DarkLordZach/extracted-ncas-ui 8 years ago
bunnei 149fef99a0 Merge pull request #572 from Armada651/user-except-stub 8 years ago
bunnei 1abca5bc0c Merge pull request #571 from Armada651/loose-blend 8 years ago
Jules Blok 5614c1329e svc: Add a stub for UserExceptionContextAddr. 8 years ago
Jules Blok 55e69c1cf2 gl_rasterizer: Get loose on independent blending. 8 years ago
bunnei 9feb7f7a63 gl_rasterizer: Implement texture format ASTC_2D_4X4. 8 years ago
bunnei 77a5594884 Merge pull request #569 from bunnei/fix-cache 8 years ago
bunnei 5fb04f7c6d gl_rasterizer_cache: Loosen things up a bit. 8 years ago
bunnei bcfd9bcc08 Merge pull request #568 from bunnei/lop 8 years ago
bunnei a72b4c358d gl_shader_decompiler: Implement LOP instructions. 8 years ago
bunnei b071232a75 gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP. 8 years ago
bunnei 8b5d8de5fc Merge pull request #565 from bunnei/shader_conversions 8 years ago
bunnei dc1808fa4a gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I. 8 years ago
bunnei 288b9170c5 Merge pull request #564 from bunnei/lop32i_passb 8 years ago
bunnei b031ab2b25 Merge pull request #566 from bunnei/set_pos_w 8 years ago
bunnei bb1e655f2d gl_shader_gen: Set position.w to 1. 8 years ago
bunnei fb8823d10d gl_shader_decompiler: Implement LOP32I LogicOperation PassB. 8 years ago
Zach Hilman 044ed8717e Bug fixes, testing, and review changes 8 years ago
Zach Hilman ad8d79aade Add 'Load Folder' menu option 8 years ago
Zach Hilman ba498ab930 Add support for main files in file picker 8 years ago
Zach Hilman ea7301923c Recognize main files in game list 8 years ago
Zach Hilman 3898d6b54c Narrow down filter of layout configs 8 years ago
Zach Hilman 42701153c7 Move loop condition to free function 8 years ago
Zach Hilman 93c0478c5c Avoid initializing single-joycon layouts with handheld controller 8 years ago
bunnei 6f0b2ba7cf Merge pull request #560 from Subv/crash_widget 8 years ago
Subv de53649e61 Qt: Removed the Registers widget. 8 years ago
bunnei 84e9756197 Merge pull request #556 from Subv/dma_engine 8 years ago
bunnei e11428e17e Merge pull request #558 from Subv/iadd32i 8 years ago
Subv 1a0c6910ce GPU: Implemented the iadd32i shader instruction. 8 years ago
Subv df214db493 GPU: Partially implemented the Maxwell DMA engine. 8 years ago
bunnei 205556d5f0 Merge pull request #557 from shinyquagsire23/libnx-hid-fix 8 years ago
bunnei eb193f4c68 Merge pull request #552 from bunnei/sat-fmul 8 years ago
bunnei 37110bbc02 gl_shader_decompiler: Implement saturate for float instructions. 8 years ago
shinyquagsire23 a02f67160c hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO 8 years ago
bunnei 2a3a778854 Merge pull request #555 from Subv/gpu_sysregs 8 years ago
Subv cf9e8fbc13 GPU: Convert the gl_InstanceId and gl_VertexID variables to floats when reading from them. 8 years ago
bunnei 1764d6f1d7 Merge pull request #553 from Subv/iset 8 years ago
Subv 297a99944e GPU: Implement the iset family of shader instructions. 8 years ago
Subv f387d11882 GPU: Added decodings for the ISET family of instructions. 8 years ago