11419 Commits (2f7bc34b5e462ad3955054fbc7dc34a9ce63ca40)

Author SHA1 Message Date
ReinUsesLisp 2f7bc34b5e video_core: Treat implicit conversions as errors 6 years ago
ReinUsesLisp 905cc250a4 video_core: Silence implicit conversion warnings 6 years ago
Zach Hilman fa69a9922e ci: Populate build repository from Azure environment 6 years ago
bunnei fe02b9f968 common_func: Use std::array for INSERT_PADDING_* macros. 6 years ago
bunnei da2cf661f1 Revert "common_func: Use std::array for INSERT_PADDING_* macros." 6 years ago
bunnei 388a651346 common_func: Use std::array for INSERT_PADDING_* macros. 6 years ago
bunnei cff4a946ab kernel: readable_event: Signal only once. 6 years ago
bunnei eeef564c02 kernel: events: Remove ResetType::Automatic. 6 years ago
bunnei 02a4c4c481 kernel: readable_event: Initialize members. 6 years ago
Tobias 9b5cffaa36 common/bit_field: Remove FORCE_INLINE calls 6 years ago
FearlessTobi f60d43ef45 core/am: Stub InitializeApplicationCopyrightFrameBuffer, SetApplicationCopyrightImage and SetApplicationCopyrightVisibility 6 years ago
FearlessTobi 1e76625657 citra_qt: add amiibo drag and drop support 6 years ago
ReinUsesLisp 623b99047c gl_rasterizer: Re-enable stream buffer memory due to global memory 6 years ago
ReinUsesLisp 38b6042bcb gl_rasterizer: Upload constant buffers with glNamedBufferSubData 6 years ago
Fernando Sahmkow 39e04b51ff Shader_IR: Fix regression on TLD4 6 years ago
Fernando Sahmkow d65eed3b61 Shader_IR: Fix TLD4 and add Bindless Variant. 6 years ago
Rodrigo Locatti efbd57f6e3 gl_state: Use std::array::fill instead of std::fill 6 years ago
ReinUsesLisp b157ce5bbd gl_state: Move dirty checks to individual apply calls instead of Apply 6 years ago
ReinUsesLisp 385122dc97 gl_state: Remove ApplyDefaultState 6 years ago
ReinUsesLisp 9651fece1f gl_state: Change SetDefaultViewports to use default constructor 6 years ago
ReinUsesLisp 3cb079e85f gl_state: Minor style changes 6 years ago
ReinUsesLisp 941e2036ca gl_state: Remove unused Citra TextureUnits 6 years ago
ReinUsesLisp f15e087454 gl_state: Move initializers from constructor to class declaration 6 years ago
ReinUsesLisp 1589a146ed shader/node: Unpack bindless texture encoding 6 years ago
Lioncash 33df906815 scheduler: Mark parameter of AskForReselectionOrMarkRedundant() as const 6 years ago
ReinUsesLisp 902431adce maxwell_3d/kepler_compute: Remove unused arguments in GetTexture 6 years ago
ReinUsesLisp cea1214e5a video_core/textures: Remove unused index entry in FullTextureInfo 6 years ago
ReinUsesLisp cf7206fe7b maxwell_3d: Remove unused method GetStageTextures 6 years ago
Lioncash 0ae1dedad7 scheduler: Silence sign conversion warnings 6 years ago
Lioncash 3dbc651296 scheduler: Initialize class members directly where applicable 6 years ago
Lioncash 34e9a6ea64 scheduler: Amend documentation comments 6 years ago
Fernando Sahmkow 5305d723c2 Video_Core: Implement texture format E5B9G9R9_SHAREDEXP. 6 years ago
ReinUsesLisp 15a52a86bd maxwell_3d: Silence implicit conversion warnings 6 years ago
ReinUsesLisp 7a1f37bef3 rasterizer_accelerated: Add intermediary for GPU rasterizers 6 years ago
ReinUsesLisp 2140a0cadd astc: Silence implicit conversion warnings 6 years ago
Fernando Sahmkow ab86995cb9 Shader_IR: Address Feedback. 6 years ago
Fernando Sahmkow 094fa9ec6c Shader_IR: Clang format 6 years ago
ReinUsesLisp aab971bda3 gl_shader_cache: Implement locker variants invalidation 6 years ago
ReinUsesLisp c37c37d4a2 gl_shader_disk_cache: Store and load fast BRX 6 years ago
ReinUsesLisp 9e0cf6034f const_buffer_locker: Minor style changes 6 years ago
ReinUsesLisp 063d3e22d6 gl_shader_decompiler: Move entries to a separate function 6 years ago
Fernando Sahmkow fb98059d10 Shader_IR: Implement Fast BRX and allow multi-branches in the CFG. 6 years ago
Fernando Sahmkow 8081235ddd Shader_IR: Correct typo in Consistent method. 6 years ago
Fernando Sahmkow 4168b287c9 Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it 6 years ago
Fernando Sahmkow 683008bc59 Shader_IR: Implement Fast BRX and allow multi-branches in the CFG. 6 years ago
Fernando Sahmkow 2baf1e1ed4 Shader_Cache: setup connection of ConstBufferLocker 6 years ago
Fernando Sahmkow d4da704ac5 VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders. 6 years ago
Fernando Sahmkow 7d24270b5f Shader_IR: Implement BRX tracking. 6 years ago
Lioncash f1443d2b41 shader_bytecode: Make Matcher constexpr capable 6 years ago
Lioncash 1f2a584d55 shader_ir: Use std::array with pair instead of unordered_map 6 years ago