573 Commits (1de7f0beeb42b8b203efb1ef2726f0ba29393dc1)

Author SHA1 Message Date
ReinUsesLisp 0d8f0ad3b3 shader/memory: Implement ATOM.ADD 6 years ago
Fernando Sahmkow 2e6a1b965d Shader_IR: Address feedback. 6 years ago
ReinUsesLisp 0340f04b84 shader/memory: Implement STL.S16 and STS.S16 6 years ago
ReinUsesLisp edd5e604be shader/memory: Implement unaligned LDL.S16 and LDS.S16 6 years ago
ReinUsesLisp 851d3adc24 shader/memory: Move unaligned load/store to functions 6 years ago
ReinUsesLisp cff97272d2 shader/memory: Implement LDL.S16 and LDS.S16 6 years ago
Fernando Sahmkow 26b5aa702d Shader_IR: Change name of TrackSampler function so it does not confuse with the type. 6 years ago
Fernando Sahmkow 8c800cf312 Shader_IR: Corrections, styling and extras. 6 years ago
Fernando Sahmkow b6d3153e7e Shader_IR: Propagate bindless index into the GL compiler. 6 years ago
Fernando Sahmkow c066e472b9 Shader_IR: Implement Injectable Custom Variables to the IR. 6 years ago
Fernando Sahmkow 123c7cf307 Shader_IR: deduce size of indexed samplers 6 years ago
Fernando Sahmkow 2b9a30d06b Shader_IR: Setup Indexed Samplers on the IR 6 years ago
Fernando Sahmkow f93bff419e Shader_IR: Implement initial code for tracking indexed samplers. 6 years ago
Fernando Sahmkow c0c5fa078b Shader_IR: Address Feedback 6 years ago
Fernando Sahmkow 5fb7881077 Shader_IR: Allow constant access of guest driver. 6 years ago
Fernando Sahmkow c5fdcd7a2c Shader_IR: Address Feedback 6 years ago
Fernando Sahmkow 61d2053adb Shader_IR: Store Bound buffer on Shader Usage 6 years ago
Fernando Sahmkow e9f3264c8d GPU: Implement guest driver profile and deduce texture handler sizes. 6 years ago
ReinUsesLisp c4fd02b47f shader/memory: Implement ATOMS.ADD.U32 6 years ago
Lioncash a4792176ce control_flow: Silence -Wreorder warning for CFGRebuildState 6 years ago
ReinUsesLisp 6d7d0e48ad shader_ir/texture: Simplify AOFFI code 6 years ago
ReinUsesLisp 5fbd305638 shader_ir/memory: Implement u16 and u8 for STG and LDG 6 years ago
Fernando Sahmkow 591d53e1c3 Shader_IR: Address Feedback 6 years ago
Fernando Sahmkow 501d87c82b Shader_IR: Implement TXD Array. 6 years ago
Fernando Sahmkow a4d446291d Shader_IR: add the ability to amend code in the shader ir. 6 years ago
ReinUsesLisp dd6e7808f5 shader/p2r: Implement P2R Pr 6 years ago
ReinUsesLisp 0544c7ebce shader/r2p: Refactor P2R to support P2R 6 years ago
ReinUsesLisp 18ae3212cc shader/memory: Implement LDG.U8 and unaligned U8 loads 6 years ago
ReinUsesLisp 034809d729 shader/conversion: Implement byte selector in I2F 6 years ago
ReinUsesLisp b082a0eb3f shader/texture: Properly shrink unused entries in size mismatches 6 years ago
ReinUsesLisp ac847a8cca shader/texture: Implement TLD4.PTP 6 years ago
ReinUsesLisp 60dbe4b993 shader/texture: Enable arrayed TLD4 6 years ago
ReinUsesLisp 06cf61aab3 shader/texture: Implement AOFFI for TLD4S 6 years ago
ReinUsesLisp 358e20f25b shader/texture: Remove unnecesary parenthesis 6 years ago
Fernando Sahmkow 75802de2eb Shader_IR: Correct TLD4S Depth Compare. 6 years ago
Fernando Sahmkow e47f66ac4b Shader_Ir: Correct TLD4S encoding and implement f16 flag. 6 years ago
Fernando Sahmkow bab5b13be8 Shader_Ir: default failed tracks on bindless samplers to null values. 6 years ago
ReinUsesLisp 6e95568616 shader: Implement MEMBAR.GL 6 years ago
ReinUsesLisp 72b999d789 shader_ir/other: Implement S2R InvocationId 6 years ago
ReinUsesLisp f2de7089e1 shader: Keep track of shaders using warp instructions 6 years ago
ReinUsesLisp 243a33aba9 shader_ir/memory: Implement patch stores 6 years ago
Lioncash 70eebf7ba8 video_core/const_buffer_locker: Make use of std::tie in HasEqualKeys() 6 years ago
Lioncash 40aa442a35 video_core/const_buffer_locker: Remove unused includes 6 years ago
Lioncash 3f27987dcc video_core/const_buffer_locker: Remove #pragma once from cpp file 6 years ago
ReinUsesLisp 5f6a589d63 video_core: Unify ProgramType and ShaderStage into ShaderType 6 years ago
ReinUsesLisp b12a7dbace shader/texture: Handle TLDS texture type mismatches 6 years ago
ReinUsesLisp 77f86f48ac shader/texture: Deduce texture buffers from locker 6 years ago
ReinUsesLisp d9a22880f5 shader/other: Reduce DEPBAR log severity 6 years ago
Fernando Sahmkow 3a54e5978b Shader_IR: Address Feedback 6 years ago
Fernando Sahmkow 206d13c987 Shader_IR: Implement TXD instruction. 6 years ago