5376 Commits (1dae770c9d48396fda6b80a465564e5befad5483)

Author SHA1 Message Date
ReinUsesLisp fc7cb28bc7 glsl: Fixup build issues 5 years ago
ameerj fda83fe3c5 glsl: Initial backend 5 years ago
ReinUsesLisp eb7925b421 vk_rasterizer: Exit render passes on fragment barriers 5 years ago
Rodrigo Locatti 0ce45868ca vk_graphics_pipeline: Fix path with no VK_EXT_extended_dynamic_state 5 years ago
ReinUsesLisp ee69b7aa59 buffer_cache: Invalidate fast buffers on compute 5 years ago
lat9nq 3a70b6c79b shader: Add shader loop safety check settings 5 years ago
ReinUsesLisp 59a989f149 vulkan_device: Enable VK_EXT_vertex_input_dynamic_state 5 years ago
ReinUsesLisp cefa403eba vk_pipeline_cache: Skip cached pipelines with different dynamic state 5 years ago
ReinUsesLisp 1805ba1763 vulkan: Add VK_EXT_vertex_input_dynamic_state support 5 years ago
ReinUsesLisp 8fae35f767 shader: Reorder shader cache directories 5 years ago
ReinUsesLisp 2e99f9ce1b vk_rasterizer: Implement first index 5 years ago
ReinUsesLisp 969f76707c vulkan: Use VK_EXT_provoking_vertex when available 5 years ago
ameerj 6e65f16895 gl_buffer_cache: Use unorm internal formats for snorm texture buffer views 5 years ago
ReinUsesLisp 09c4a71dd4 shader_environment: Fix local memory size calculations 5 years ago
ReinUsesLisp 5292190c8d buffer_cache: Fix copy based uniform bindings tracking 5 years ago
ameerj 1bbecac1d2 shader_environment: Add shader_local_memory_crs_size to local memory size 5 years ago
ReinUsesLisp 8393ea343f gl_texture_cache: Create image storage views 5 years ago
ReinUsesLisp 0b6f8eea5a gl_shader_util: Move shader utility code to a separate file 5 years ago
ReinUsesLisp ca6dbc7c49 gl_shader_cache: Store workers in shader cache object 5 years ago
ReinUsesLisp b420b97025 vk_pipeline_cache,shader_notify: Add shader notifications 5 years ago
ReinUsesLisp 1dccf005e1 vk_pipeline_cache: Add asynchronous shaders 5 years ago
ReinUsesLisp 420ec60284 vk_rasterizer: Flush work on clear and dispatches 5 years ago
FernandoS27 72c3d368cf DMA: Restrict optimised path for BlockToLinear further. 5 years ago
ReinUsesLisp 41737ccae4 vk_swapchain: Handle outdated swapchains 5 years ago
FernandoS27 be4d1c9b95 shader: Fix VertexA Shaders. 5 years ago
ReinUsesLisp 73fb56fe7e vk_buffer_cache: Handle null texture buffers 5 years ago
ReinUsesLisp 11fab60557 nsight_aftermath_tracker: Fix SPIR-V module writes 5 years ago
ReinUsesLisp 99e3490f64 vk_pipeline_cache: Set support_derivative_control to true 5 years ago
ReinUsesLisp 5fa6d7a3b9 glasm: Use ARB_derivative_control conditionally 5 years ago
ReinUsesLisp 535fb4e6b5 buffer_cache: Reduce uniform buffer size from shader usage 5 years ago
ReinUsesLisp 914bc0deb9 transform_feedback: Read buffer stride from index instead of layout 5 years ago
ReinUsesLisp bbc537fec0 fixed_pipeline_state: Use regular for loop instead of ranges for perf 5 years ago
ReinUsesLisp 5593b029d4 vk_swapchain: Avoid recreating the swapchain on each frame 5 years ago
ReinUsesLisp ccea376e34 vulkan: Conditionally use shaderInt16 5 years ago
ReinUsesLisp 7207ef07f4 vulkan: Enable depth bounds and use it conditionally 5 years ago
ReinUsesLisp e7bf692f9e vk_buffer_cache: Add transform feedback usage to buffers 5 years ago
ReinUsesLisp 9750e0410b opengl: Declare fragment outputs even if they are not used 5 years ago
ReinUsesLisp ebfbb5e09f buffer_cache: Mark uniform buffers as dirty if any enable bit changes 5 years ago
ReinUsesLisp ae786ee784 vulkan_device: Enable float64 and int64 conditionally 5 years ago
ReinUsesLisp 60e44af24d texture_cache: Reduce invalid image/sampler error severity 5 years ago
ReinUsesLisp 672930b6c8 shader: Handle host exceptions 5 years ago
ReinUsesLisp e3d10ba821 glasm: Prepare XFB from state instead of global registers 5 years ago
ReinUsesLisp df14567fcc glasm: Use storage buffers instead of global memory when possible 5 years ago
ReinUsesLisp 58b5083052 gl_shader_cache: Add disk shader cache 5 years ago
ReinUsesLisp 205bf15e71 video_core,shader: Clang-format fixes 5 years ago
ReinUsesLisp ddb24146b6 gl_shader_cache: Rename Program abstractions into Pipeline 5 years ago
ReinUsesLisp 921b6b48be gl_shader_cache: Do not flip tessellation on OpenGL 5 years ago
ReinUsesLisp 548871e127 gl_graphics_program: Fix texture buffer bindings 5 years ago
ReinUsesLisp 712afb51d4 gl_shader_cache: Conditionally use viewport mask 5 years ago
ReinUsesLisp 94d3b4d7e3 gl_shader_cache,glasm: Conditionally use typeless image reads extension 5 years ago