Rodolfo Bogado
92d9f97224
Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets.
7 years ago
Rodolfo Bogado
fbd0d677a3
Implement multi-target viewports and blending
7 years ago
greggameplayer
8886cfe261
correct syntax
7 years ago
FernandoS27
82d04c5e99
Fix ASTC Decompressor to support depth parameter
7 years ago
bunnei
938dd94181
memory_manager: Do not MapBufferEx over already in use memory.
- This fixes rendering when changing areas in Super Mario Odyssey.
7 years ago
FernandoS27
fe596b4c6e
Fix ASTC formats
7 years ago
FernandoS27
493bb10cce
Implemented ASTC 5x5
7 years ago
FernandoS27
d125512225
Implement Cube Arrays
7 years ago
bunnei
42b74a5e41
maxwell_3d: Restructure macro upload to use a single macro code memory.
- Fixes an issue where macros could be skipped.
- Fixes rendering of distant objects in Super Mario Odyssey.
7 years ago
greggameplayer
39efd5a7f0
Implement SurfaceTarget Texture2DArray
( needed by Mario+Rabbids Kingdom Battle )
7 years ago
Rodolfo Bogado
cbbb016f34
Improve OpenGL state handling
7 years ago
ReinUsesLisp
58988435c2
video_core: Move surface declarations out of gl_rasterizer_cache
7 years ago
FernandoS27
906d2fd5af
Assert Control Codes Generation
7 years ago
Frederic L
c76f4b6aec
global: Use std::optional instead of boost::optional ( #1578 )
* get rid of boost::optional
* Remove optional references
* Use std::reference_wrapper for optional references
* Fix clang format
* Fix clang format part 2
* Adressed feedback
* Fix clang format and MacOS build
7 years ago
ReinUsesLisp
06aee386b7
video_core: Move OpenGL specific utils to its renderer
7 years ago
Rodolfo Bogado
c7a7479993
renderer_opengl: Correct bpp value for ASTC_2D_8X5_SRGB
7 years ago
FernandoS27
8b69038887
Assert Control Flow Instructions using Control Codes
7 years ago
FernandoS27
af83b683d8
Fixed black textures, pixelation and we no longer require to auto-generate mipmaps
7 years ago
FernandoS27
be78be20dc
Fixed mipmap block autosizing algorithm
7 years ago
FernandoS27
c9f347e156
Fixed Invalid Image size and Mipmap calculation
7 years ago
FernandoS27
b6e94867b9
Fixed Block Resizing algorithm and Clang Format
7 years ago
FernandoS27
5d5236c512
Implement Mip Filter
7 years ago
FernandoS27
76ce66359d
Zero out memory region of recreated surface before flushing
7 years ago
FernandoS27
87d1001720
Implement Mipmaps
7 years ago
Michael
df99f996f8
Enable alpha channel for DXT1 texture format
7 years ago
Tobias
8a7dd746c1
Correct bpp value for ASTC_2D_8X5
7 years ago
FernandoS27
95576a248a
Refactor precise usage and add FMNMX, MUFU, FMUL32 and FADD332
7 years ago
Rodolfo Bogado
1670155ee2
Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support
7 years ago
FernandoS27
6eb07feeea
Improved Shader accuracy on Vertex and Geometry Shaders with FFMA, FMUL and FADD
7 years ago
FernandoS27
6540abe0d7
Implement Default Block Height for each format
7 years ago
Frederic Laing
a2ce78114e
gl_rasterizer_cache: Fix compiler warning
7 years ago
bunnei
b22ff96e0a
gl_rasterizer: Implement primitive restart.
7 years ago
bunnei
2bc1f075bb
maxwell_3d: Add code for initializing register defaults.
7 years ago
bunnei
419b62982f
gl_rasterizer: Implement depth range.
7 years ago
FernandoS27
159bedd74f
Implemented LD_L and ST_L
7 years ago
FernandoS27
2d0d8fa85c
Implement Shader Local Memory
7 years ago
Lioncash
a3c2defab1
decoders: Remove unused variable within SwizzledData()
7 years ago
Lioncash
0afddad95c
maxwell_3d: Remove unused variable within ProcessQueryGet()
7 years ago
FernandoS27
3326b552d0
Implement PointSize
7 years ago
FernandoS27
88ff802e1a
Fixed Layered Textures Loading and Cubemaps
7 years ago
ReinUsesLisp
3c72944105
gl_shader_decompiler: Implement VSETP
7 years ago
ReinUsesLisp
95ebbee064
gl_shader_decompiler: Abstract VMAD into a video subset
7 years ago
FernandoS27
9183b82847
Added Saturation to FMUL32I
7 years ago
FernandoS27
d8a54902f0
Assert that multiple render targets are not set while alpha testing
7 years ago
FernandoS27
f785872dd5
Use standard UBO and fix/stylize the code
7 years ago
FernandoS27
d51cdee070
Cache uniform locations and restructure the implementation
7 years ago
FernandoS27
f4c9ebb9fc
Remove SyncAlphaTest and clang format
7 years ago
FernandoS27
ceb985fcb0
Added Alpha Func
7 years ago
FernandoS27
de4f14e756
Implemented Alpha Testing
7 years ago
FernandoS27
2dc066f8f5
Fixed FSETP and FSET
7 years ago