10 Commits (06dfd8eee1096ec832733fdb4bf4773c2c831611)

Author SHA1 Message Date
wwylele 06dfd8eee1 swrasterizer: implement TextureCube 9 years ago
wwylele b010ff8174 pica/swrasterizer: implement procedural texture 9 years ago
wwylele cb51c1024f pica: shader_dirty if texture2 coord changed 9 years ago
wwylele 39d77e5d9d pica: use correct coordinates for texture 2 9 years ago
wwylele aaa320dd45 rasterizer: implement combiner operation 7 (Dot3_RGBA) 9 years ago
Yuri Kunde Schlesner 5209e82858 SWRasterizer: Move more framebuffer functions to file 9 years ago
Yuri Kunde Schlesner dfc2ec178f SWRasterizer: Move texturing functions to their own file 9 years ago
Yuri Kunde Schlesner 541f464d68 SWRasterizer: Convert large no-capture lambdas to standalone functions 9 years ago
Yuri Kunde Schlesner fed2e59280 SWRasterizer: Move framebuffer operation functions to their own file 9 years ago
Yuri Kunde Schlesner 9c0a770c16 VideoCore: Move software rasterizer files to sub-directory 9 years ago
Yuri Kunde Schlesner ddf23d4a2e VideoCore: Split regs.h inclusions 9 years ago
Yuri Kunde Schlesner a0b1957425 VideoCore: Move Regs to its own file 9 years ago
Yuri Kunde Schlesner 6f9218c8ec VideoCore: Split framebuffer regs from Regs struct 9 years ago
Yuri Kunde Schlesner 1242f42a09 VideoCore: Split texturing regs from Regs struct 9 years ago
Yuri Kunde Schlesner d3928b7f9a VideoCore: Split rasterizer regs from Regs struct 9 years ago
Yuri Kunde Schlesner d1270b647c VideoCore: Move LookupTexture out of debug_utils.h 9 years ago
Yuri Kunde Schlesner 1a3c583a0f VideoCore: Extract swrast-specific data from OutputVertex 9 years ago
Subv a485a04208 ClangFormat: Fixed the clang-format errors 9 years ago
Subv d16be9bdbd Build: Fixed a few warnings. 9 years ago
Yuri Kunde Schlesner fa5d9d8266 Use negative priorities to avoid special-casing the self-include 9 years ago
Emmanuel Gil Peyrot 1138ec0d49 Remove empty newlines in #include blocks. 9 years ago
Yuri Kunde Schlesner 1e4a5da9f4 Manually tweak source formatting and then re-run clang-format 9 years ago
Emmanuel Gil Peyrot 628ed4376a Sources: Run clang-format on everything. 9 years ago
Yuri Kunde Schlesner e1b005a568 PICA: Scissor fixes and cleanups 10 years ago
Subv 4a9e0e5430 PICA: Implement scissor test 10 years ago
Jannik Vogel 528b4ba2a7 Rasterizer: Implement fog 10 years ago
Jannik Vogel e149c3cad4 Rasterizer: Implement texture type 3 10 years ago
Jannik Vogel da761012b9 Pica: Implement W-Buffer in SW rasterizer 10 years ago
Emmanuel Gil Peyrot c39a267974 VideoCore: Run include-what-you-use and fix most includes. 10 years ago
Yuri Kunde Schlesner 2396b01d5d Common: Remove section measurement from profiler (#1731) 10 years ago
Jannik Vogel c52ea04cf5 Rasterizer: Allow all blend factors for alpha blend-func 10 years ago
Jannik Vogel ca9fb9d1d5 Rasterizer: Respect buffer-write allow registers 10 years ago
Yuri Kunde Schlesner d2ce686d97 Pica: Write depth value even when depth test is disabled 10 years ago
Dwayne Slater 141fe87a0f Add immediate mode vertex submission 10 years ago
Yuri Kunde Schlesner 7b9807c835 PICA: Properly emulate 1-stage delay in the combiner buffer 10 years ago
Emmanuel Gil Peyrot b0c7762520 CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls. 10 years ago
Martin Lindhe b36b9d6923 fix some xcode 7.0 warnings 10 years ago
Lioncash 08147474cb general: Silence some warnings when using clang 10 years ago
Lioncash 2cd98a45cb video_core: Reorganize headers 10 years ago
Yuri Kunde Schlesner 424b0fa646 Integrate the MicroProfile profiling library 11 years ago
Subv aee8f01e0a SWRasterizer: Implemented stencil ops 6 and 7. 10 years ago
Subv 9a3d5a11f3 SWRasterizer: Implemented stencil action 1 (GL_ZERO). 10 years ago
Subv cbf5ed0c78 SWRasterizer: Removed a todo. Verified with hwtests. 10 years ago
Subv 97b1a10560 SWRenderer: The stencil depth_pass action is executed even if depth testing is disabled. 10 years ago
Subv be58cead12 Rasterizer: Abstract duplicated stencil code into a lambda. 10 years ago
Subv 7d816d5168 GPU/Rasterizer: Corrected the stencil implementation. 10 years ago
bunnei 2d100ebae3 Shader: Move shader code to its own subdirectory, "shader". 11 years ago
bunnei f622a78544 GPU: Refactor "VertexShader" namespace to "Shader". 11 years ago
Yuri Kunde Schlesner 13347997ba VideoCore: #ifdef out some debugging routines 11 years ago
Subv 009e34f08a GPU: Added registers for min and mag texture filters and implemented them in the hw renderer. 11 years ago