698 Commits (009b15b3aa9858930f461d825f7dd030fc963801)

Author SHA1 Message Date
Subv e3e4f27447 ClangFormat: Fixed the clang-format errors 9 years ago
Subv aea9a91100 Build: Fixed a few warnings. 9 years ago
Emmanuel Gil Peyrot 0820c99462 GPU: Remove the broken frame_skip option. 9 years ago
Subv 4623415026 RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1 9 years ago
Subv 743b0e71d9 Rasterizer/Memfill: Set the correct stencil write mask when clearing the stencil buffer. 9 years ago
jphalimi 82210ab480 Cache Vertices instead of Output registers (#2165) 9 years ago
wwylele 75affa13f7 Fix format error from #2195 9 years ago
Subv 050e9be15b GPU/CiTrace: Avoid calling GetTextures() when not necessary. 9 years ago
James Rowe 19acec351c Minor formatting change 9 years ago
James Rowe d9305b0a07 Add default hotkey to swap primary screens. 9 years ago
James Rowe 2b1654ad9b Support additional screen layouts. 10 years ago
Ricardo de Almeida Gonzaga 13d46f6820 Fix typos 9 years ago
Yuri Kunde Schlesner d9a904f9cb VideoCore: Shader interpreter cleanups 9 years ago
Yuri Kunde Schlesner 26b68313b9 VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfo 9 years ago
Yuri Kunde Schlesner 01667d9a35 OpenGL: Take cached viewport sub-rect into account for scissor 9 years ago
wwylele d2419570b9 rasterizer: separate TextureCopy from DisplayTransfer 9 years ago
Yuri Kunde Schlesner f120e78b56 Remove special rules for Windows.h and library includes 9 years ago
Yuri Kunde Schlesner 84fbbe2629 Use negative priorities to avoid special-casing the self-include 9 years ago
Emmanuel Gil Peyrot ebdae19fd2 Remove empty newlines in #include blocks. 9 years ago
Yuri Kunde Schlesner 396a8d91a4 Manually tweak source formatting and then re-run clang-format 9 years ago
Emmanuel Gil Peyrot dc8479928c Sources: Run clang-format on everything. 9 years ago
Yuri Kunde Schlesner a3afeb4687 VideoCore: Fix dangling lambda context in shader interpreter 9 years ago
Jannik Vogel 7a79fa7a90 OpenGL: Avoid error on unsupported lighting LUT 9 years ago
bunnei 08ad9b36d4 config: Add a setting for graphics V-Sync. 9 years ago
Yuri Kunde Schlesner ecf6ecf325 OpenGL: Add scaled resolution support to scissor 10 years ago
Yuri Kunde Schlesner f0b9bc14b6 PICA: Scissor fixes and cleanups 10 years ago
Subv f9be06b15f PICA: Implement scissor test 10 years ago
scurest 0f9274fe24 Remove superfluous std::move in return std::move(local_var) 10 years ago
Jannik Vogel a12571c709 OpenGL: Implement fog 10 years ago
Jannik Vogel ebee2513a9 Rasterizer: Implement fog 10 years ago
Jannik Vogel 57855a1701 Pica: Add fog state 10 years ago
Jannik Vogel c900c092e3 OpenGL: Avoid undefined behaviour for UNIFORM_BLOCK_DATA_SIZE 10 years ago
mailwl 07cc781163 gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueue 10 years ago
Jannik Vogel 6a28f46844 OpenGL: Set shader_dirty on lighting changes 10 years ago
Jannik Vogel 30a01584f2 Pica: Name LightSrc.config register 10 years ago
Jannik Vogel 8e905b3af6 Pica: Name lighting.config0 and .config1 registers 10 years ago
Jannik Vogel 068bd6f728 OpenGL: Use uniforms for dist_atten_bias and dist_atten_scale 10 years ago
Jannik Vogel d77279a415 Refactor Tev stage dumper 10 years ago
Jannik Vogel 324c21c922 Extend Tev stage dumper 10 years ago
Jannik Vogel ff0fa86b17 Retrieve shader result from new OutputRegisters-type 10 years ago
Jannik Vogel 5389dedfa1 OpenGL: Only update depth uniforms if the depth changed 10 years ago
Jannik Vogel f8a11a664f OpenGL: value-initialize variables which cause uninitialised access otherwise 10 years ago
Jannik Vogel 1308afe2c2 Use new shader-jit signature for interpreter 10 years ago
Jannik Vogel 4e01e9ffc5 Refactor access to state in shader-jit 10 years ago
Jannik Vogel 5864cb7e00 OpenGL: Support blend equation 10 years ago
Jannik Vogel 7e756faaba Move program_counter and call_stack from UnitState to interpreter 10 years ago
Jannik Vogel 6c6d99ca51 Move default_attributes into Pica state 10 years ago
Jannik Vogel ae7a82fa1c Turn ShaderSetup into struct 10 years ago
Jannik Vogel 5a7306d6df OpenGL: Implement texture type 3 10 years ago
Jannik Vogel 4311297eb1 Rasterizer: Implement texture type 3 10 years ago