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ReinUsesLisp 255197e643 shader/arithmetic_integer: Implement CC for IADD 6 years ago
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gl_buffer_cache.cpp OpenGL: Guarantee writes to Buffers. 6 years ago
gl_buffer_cache.h buffer_cache: Return handles instead of pointer to handles 6 years ago
gl_device.cpp gl_device: Mark stage_swizzle as constexpr 6 years ago
gl_device.h gl_device: Detect if ASTC is reported and expose it 6 years ago
gl_fence_manager.cpp GL_Fence_Manager: use GL_TIMEOUT_IGNORED instead of a loop, 6 years ago
gl_fence_manager.h Address Feedback. 6 years ago
gl_framebuffer_cache.cpp gl_state: Remove completely 6 years ago
gl_framebuffer_cache.h gl_state: Remove completely 6 years ago
gl_query_cache.cpp gl_query_cache: Resolve use-after-move in CachedQuery move assignment operator 6 years ago
gl_query_cache.h query_cache: Address feedback 6 years ago
gl_rasterizer.cpp Async GPU: Correct flushing behavior to be similar to old async GPU behavior. 6 years ago
gl_rasterizer.h Fix GCC error. 6 years ago
gl_resource_manager.cpp gl_state: Remove completely 6 years ago
gl_resource_manager.h gl_state: Remove VAO cache and tracking 6 years ago
gl_sampler_cache.cpp Create an "Advanced" tab in the graphics configuration tab and add anisotropic filtering levels. 6 years ago
gl_sampler_cache.h video_core: Add missing override specifiers 7 years ago
gl_shader_cache.cpp ShaderCache/PipelineCache: Cache null shaders. 6 years ago
gl_shader_cache.h ShaderCache/PipelineCache: Cache null shaders. 6 years ago
gl_shader_decompiler.cpp shader/arithmetic_integer: Implement CC for IADD 6 years ago
gl_shader_decompiler.h gl_shader_decompiler: Add identifier to decompiled code 6 years ago
gl_shader_disk_cache.cpp engines/maxwell_3d: Add TFB registers and store them in shader registry 6 years ago
gl_shader_disk_cache.h shader/registry: Store graphics and compute metadata 6 years ago
gl_shader_manager.cpp gl_shader_manager: Fix interaction between graphics and compute 6 years ago
gl_shader_manager.h gl_shader_manager: Fix interaction between graphics and compute 6 years ago
gl_shader_util.cpp gl_shader_cache: Address review commentaries 7 years ago
gl_shader_util.h gl_shader_util: Add parameter to handle retrievable programs 7 years ago
gl_state_tracker.cpp gl_rasterizer: Implement line widths and smooth lines 6 years ago
gl_state_tracker.h gl_rasterizer: Implement line widths and smooth lines 6 years ago
gl_stream_buffer.cpp gl_state: Remove completely 6 years ago
gl_stream_buffer.h video_core: Make ARB_buffer_storage a required extension 7 years ago
gl_texture_cache.cpp gl_texture_cache: Fix layered texture attachment base level 6 years ago
gl_texture_cache.h video_core: Use native ASTC when available 6 years ago
maxwell_to_gl.h video_code: Fix implicit switch fallthrough. 6 years ago
renderer_opengl.cpp CMakeLists: Make -Wreorder a compile-time error 6 years ago
renderer_opengl.h Frontend/GPU: Refactor context management 6 years ago
utils.cpp buffer_cache: Return handles instead of pointer to handles 6 years ago
utils.h buffer_cache: Return handles instead of pointer to handles 6 years ago