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Aleksandr Popovich a974c5a29c
[vk] Enable line stipple and depth bound reg transfer (#59)
7 months ago
..
buffer_cache [vk, opengl] Prevent GPU draw call if CBUF binding fails (cbuf0 error handling) (#2) 7 months ago
control video_core: make gpu context aware of rendering program 2 years ago
engines vk_rasterizer: flip scissor y on lower left origin mode (#13122) 2 years ago
host1x [host1x] Fix hardware detection and improve compatibility (#85) 7 months ago
host_shaders [vulkan] add native cubic filtering (#88) 7 months ago
macro User Data Migration from Citron, Sudachi, and Yuzu (#91) 9 months ago
query_cache Merge pull request #12499 from Kelebek1/time 2 years ago
renderer_null nvnflinger/gpu: implement applet capture 2 years ago
renderer_opengl [vk, opengl] Prevent GPU draw call if CBUF binding fails (cbuf0 error handling) (#2) 7 months ago
renderer_vulkan [vk] Enable line stipple and depth bound reg transfer (#59) 7 months ago
texture_cache [VK] Rework SPIRV Shader Optimization (#238) 7 months ago
textures configure_graphics_advance: Generate UI at runtime 3 years ago
vulkan_common [vk] Enable line stipple and depth bound reg transfer (#59) 7 months ago
CMakeLists.txt Port changes from Early Access 10 months ago
cache_types.h RasterizerMemory: Add filtering for flushing/invalidation operations. 3 years ago
capture.h nvnflinger/gpu: implement applet capture 2 years ago
cdma_pusher.cpp [VK] Rework SPIRV Shader Optimization (#238) 7 months ago
cdma_pusher.h Port changes from Early Access 10 months ago
compatible_formats.cpp renderer_vulkan: Fix some missing view formats 3 years ago
compatible_formats.h general: Convert source file copyright comments over to SPDX 4 years ago
delayed_destruction_ring.h [VK] Rework SPIRV Shader Optimization (#238) 7 months ago
dirty_flags.cpp Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong. 3 years ago
dirty_flags.h general: Convert source file copyright comments over to SPDX 4 years ago
dma_pusher.cpp Unified torzu and sudachi friend.cpp + fix android build on dma_pusher 10 months ago
dma_pusher.h gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
fence_manager.h scope_exit: Make constexpr 2 years ago
framebuffer_config.cpp video_core: simplify accelerated surface fetch and crop handling between APIs 2 years ago
framebuffer_config.h nvnflinger/gpu: implement blending 2 years ago
fsr.cpp video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 3 years ago
fsr.h video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 3 years ago
gpu.cpp Fast CPU Time & Improved Fast GPU Time (#109) 8 months ago
gpu.h [vk, opengl] defer checks to topmost call (avoid unnecessary call) (#40) 7 months ago
gpu_thread.cpp Port changes from Early Access 10 months ago
gpu_thread.h nvnflinger/gpu: implement layer stack composition 2 years ago
guest_memory.h Core: Clang format and other small issues. 2 years ago
invalidation_accumulator.h BufferBase: Don't ignore GPU pages. 3 years ago
memory_manager.cpp MemoryManager: Reduce the page table size based on last big page address. 2 years ago
memory_manager.h Port changes from Early Access 10 months ago
precompiled_headers.h CMake: Consolidate common PCH headers 3 years ago
present.h gpu: dependency-inject scaling/antialiasing filter state for capture layers 2 years ago
pte_kind.h video_core: Implement memory manager page kind 3 years ago
query_cache.h VideoCore: Move Slot Vector to Common 2 years ago
rasterizer_download_area.h Rework time service to fix time passing offline. 2 years ago
rasterizer_interface.h [Rasterizer]: Implement "Skip CPU Inner Invalidation" hack 7 months ago
renderer_base.cpp general: Silence -Wshadow{,-uncaptured-local} warnings 3 years ago
renderer_base.h nvnflinger/gpu: implement applet capture 2 years ago
shader_cache.cpp Core: Clang format and other small issues. 2 years ago
shader_cache.h Core: Clang format and other small issues. 2 years ago
shader_environment.cpp User Data Migration from Citron, Sudachi, and Yuzu (#91) 9 months ago
shader_environment.h shader_recompiler: use float image operations on load/store when required 2 years ago
shader_notify.cpp general: Convert source file copyright comments over to SPDX 4 years ago
shader_notify.h general: Convert source file copyright comments over to SPDX 4 years ago
smaa_area_tex.h video_core: Integrate SMAA 3 years ago
smaa_search_tex.h video_core: Integrate SMAA 3 years ago
surface.cpp texture_cache: avoid overestimation of ASTC texture sizes 2 years ago
surface.h texture_cache: avoid overestimation of ASTC texture sizes 2 years ago
transform_feedback.cpp Remove memory allocations in some hot paths 3 years ago
transform_feedback.h Remove memory allocations in some hot paths 3 years ago
video_core.cpp Removed telemetry and anonymized SCM (git) strings 10 months ago
video_core.h chore: make yuzu REUSE compliant 4 years ago