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lizzie ad7ec0043a fix sgsr with new variant shit 5 months ago
..
CMakeLists.txt fix 2 3 months ago
StringShaderHeader.cmake video_core: Integrate SMAA 4 years ago
astc_decoder.comp [video_core] Implement GPU-accelerated texture unswizzling and optimize sparse texture handling (#3246) 5 months ago
blit_color_float.frag video_core: Implement maxwell3d draw texture method 4 years ago
block_linear_unswizzle_2d.comp general: Convert source file copyright comments over to SPDX 4 years ago
block_linear_unswizzle_3d.comp general: Convert source file copyright comments over to SPDX 4 years ago
block_linear_unswizzle_3d_bcn.comp [video_core] Implement GPU-accelerated texture unswizzling and optimize sparse texture handling (#3246) 5 months ago
convert_abgr8_to_d24s8.frag general: Convert source file copyright comments over to SPDX 4 years ago
convert_abgr8_to_d32f.frag gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
convert_d24s8_to_abgr8.frag gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
convert_d32f_to_abgr8.frag gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
convert_depth_to_float.frag general: Convert source file copyright comments over to SPDX 4 years ago
convert_float_to_depth.frag general: Convert source file copyright comments over to SPDX 4 years ago
convert_msaa_to_non_msaa.comp gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
convert_non_msaa_to_msaa.comp gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
convert_s8d24_to_abgr8.frag gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
fidelityfx_fsr.frag nvnflinger/gpu: implement blending 2 years ago
full_screen_triangle.vert Address feedback 3 years ago
fxaa.frag nvnflinger/gpu: implement blending 2 years ago
fxaa.vert renderer_opengl: split out FXAA 2 years ago
opengl_convert_s8d24.comp general: Convert source file copyright comments over to SPDX 4 years ago
opengl_copy_bc4.comp general: Convert source file copyright comments over to SPDX 4 years ago
opengl_fidelityfx_fsr.frag nvnflinger/gpu: implement blending 2 years ago
opengl_fidelityfx_fsr_easu.frag video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 3 years ago
opengl_fidelityfx_fsr_rcas.frag video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 3 years ago
opengl_lmem_warmup.comp OpenGL: Add Local Memory warmup shader 3 years ago
opengl_present.frag nvnflinger/gpu: implement blending 2 years ago
opengl_present.vert general: Convert source file copyright comments over to SPDX 4 years ago
opengl_present_scaleforce.frag renderer_vulkan: implement layer stack composition 2 years ago
opengl_smaa.glsl general: fix spelling mistakes 3 years ago
pitch_unswizzle.comp general: Convert source file copyright comments over to SPDX 4 years ago
present_area.frag renderer: add area sampling scaling method (#201) 1 year ago
present_bicubic.frag [vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577) 8 months ago
present_bspline.frag [vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577) 8 months ago
present_gaussian.frag nvnflinger/gpu: implement blending 2 years ago
present_lanczos.frag [vk, opengl] add lanczo and spline-1 filtering (#2534) 9 months ago
present_mitchell.frag [vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577) 8 months ago
present_mmpx.frag [vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577) 8 months ago
present_spline1.frag [vk, opengl] add lanczo and spline-1 filtering (#2534) 9 months ago
present_zero_tangent.frag [vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577) 8 months ago
queries_prefix_scan_sum.comp [host_shaders] Store the value of results instead of discarding it (#3464) 4 months ago
queries_prefix_scan_sum_nosubgroups.comp gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
resolve_conditional_render.comp gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
sgsr1_shader.vert fx 3 months ago
smaa_blending_weight_calculation.frag video_core: Integrate SMAA 4 years ago
smaa_blending_weight_calculation.vert video_core: Integrate SMAA 4 years ago
smaa_edge_detection.frag video_core: Integrate SMAA 4 years ago
smaa_edge_detection.vert video_core: Integrate SMAA 4 years ago
smaa_neighborhood_blending.frag video_core: Integrate SMAA 4 years ago
smaa_neighborhood_blending.vert video_core: Integrate SMAA 4 years ago
source_shader.h.in chore: make yuzu REUSE compliant 4 years ago
vulkan_blit_depth_stencil.frag general: Convert source file copyright comments over to SPDX 4 years ago
vulkan_color_clear.frag video_core: Implement vulkan clear specified channel 3 years ago
vulkan_color_clear.vert video_core: Implement vulkan clear specified channel 3 years ago
vulkan_depthstencil_clear.frag gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
vulkan_fidelityfx_fsr.vert renderer_vulkan: convert FSR to graphics pipeline 2 years ago
vulkan_fidelityfx_fsr_easu_fp16.frag nvnflinger/gpu: implement blending 2 years ago
vulkan_fidelityfx_fsr_easu_fp32.frag nvnflinger/gpu: implement blending 2 years ago
vulkan_fidelityfx_fsr_rcas_fp16.frag nvnflinger/gpu: implement blending 2 years ago
vulkan_fidelityfx_fsr_rcas_fp32.frag nvnflinger/gpu: implement blending 2 years ago
vulkan_present.frag renderer_vulkan: implement layer stack composition 2 years ago
vulkan_present.vert host_shaders: add vendor workaround for adreno drivers 2 years ago
vulkan_present_scaleforce_fp16.frag nvnflinger/gpu: implement blending 2 years ago
vulkan_present_scaleforce_fp32.frag nvnflinger/gpu: implement blending 2 years ago
vulkan_quad_indexed.comp video_core: Implement vulkan QuadStrip topology 4 years ago
vulkan_turbo_mode.comp vulkan: implement 'turbo mode' clock booster 4 years ago
vulkan_uint8.comp general: Convert source file copyright comments over to SPDX 4 years ago