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[vk] Sample Locations ordering
3 weeks ago
.ci [cmake] more modules, general "cleanup" (#3126) 3 weeks ago
.github [meta] remove stale/dead links in help/about (#3064) 1 month ago
.patch [experiment] mbedtls force ARM64 Neon even when macros say otherwise (#2793) 3 weeks ago
.reuse [docs] troubleshoot section, release policies, gpu documentation (#3078) 1 week ago
.tx [cmake] feat: FFmpeg CI, allow 16kb android builds, update translations for transifex (#2543) 3 months ago
CMakeModules [cmake] more modules, general "cleanup" (#3126) 3 weeks ago
LICENSES general: fix trailing whitespace 2 years ago
dist [dist, android] Update translations from Transifex for Dec 20 (#3187) 2 days ago
docs [dist, docs] Revolt renames itself to Stoat, change rvlt.gg to stt.gg (#2656) 5 days ago
externals [ffmpeg] update to 8.0.1, enable VTBox/mediacodec/d3d12 hwaccels (#3156) 1 week ago
hooks chore: make yuzu REUSE compliant 3 years ago
src [vk] Sample Locations ordering 23 hours ago
tools [dynarmic] allow better dtrace diagnostics for code - do not clobber %rbp and save frame pointer (#2653) 6 days ago
.codespellrc core: refactor emulated cpu core activation 2 years ago
.git-blame-ignore-revs Skip git blame 2 years ago
.gitattributes chore: make yuzu REUSE compliant 3 years ago
.gitignore [dynarmic] allow better dtrace diagnostics for code - do not clobber %rbp and save frame pointer (#2653) 6 days ago
.shellcheckrc [tools, cmake] refactor: update/hash check scripts, use tags for some more deps, proper CPMUtil separation (#2666) 3 months ago
CMakeLists.txt [docs] troubleshoot section, release policies, gpu documentation (#3078) 1 week ago
CONTRIBUTING.md [meta] remove stale/dead links in help/about (#3064) 1 month ago
Doxyfile chore: make yuzu REUSE compliant 3 years ago
LICENSE.txt chore: make yuzu REUSE compliant 3 years ago
README.md [dist, docs] Revolt renames itself to Stoat, change rvlt.gg to stt.gg (#2656) 5 days ago
cpmfile.json [cmake] more modules, general "cleanup" (#3126) 3 weeks ago
shell.nix [bsd, am, fermi] Replace assertions with warnings and update stubs (#3160) 2 weeks ago

README.md


Eden
Eden

Eden is an open-source Nintendo Switch emulator, forked from the Yuzu emulator — started by former Citron developer Camille LaVey and the Eden team. It is written in C++ with portability in mind, and we actively maintain builds for Windows, Linux and Android.

Discord Stoat

Compatibility | Development | Building | Download | Support | License

Compatibility

The emulator is capable of running most commercial games at full speed, provided you meet the necessary hardware requirements.

A list of supported games will be available in future. Please be patient.

Check out our website for the latest news on exciting features, monthly progress reports, and more!

Packaging status

Development

Most of the development happens on our Git server. It is also where our central repository is hosted. For development discussions, please join us on Discord or Stoat. You can also follow us on X (Twitter) for updates and announcements.

If you would like to contribute, we are open to new developers and pull requests. Please ensure that your work is of a high standard and properly documented. You can also contact any of the developers on Discord or Stoat to learn more about the current state of the emulator.

See the sign-up instructions for information on registration.

Alternatively, if you wish to add translations, go to the Eden project on Transifex and review the translations README.

Building

See the General Build Guide

For information on provided development tooling, see the Tools directory

Download

You can download the latest releases from here.

Support

If you enjoy the project and would like to support us financially, please check out our developers' donation pages!

Any donations received will go towards things such as:

  • Switch consoles to explore and reverse-engineer the hardware
  • Switch games for testing, reverse-engineering, and implementing new features
  • Web hosting and infrastructure setup
  • Additional hardware (e.g. GPUs as needed to improve rendering support, other peripherals to add support for, etc.)
  • CI Infrastructure

If you would prefer to support us in a different way, please join our Discord and talk to Camille or any of our other developers.

License

Eden is licensed under the GPLv3 (or any later version). Refer to the LICENSE.txt file.