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ameerj 3e6f89f964 glsl: Implement legacy varyings 5 years ago
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collect_shader_info_pass.cpp glsl: Implement legacy varyings 5 years ago
constant_propagation_pass.cpp shader: Fix FSwizzleAdd folding when going through phi nodes 5 years ago
dead_code_elimination_pass.cpp shader: Remove invalidated blocks in dead code elimination pass 5 years ago
dual_vertex_pass.cpp shader: Fix VertexA Shaders. 5 years ago
global_memory_to_storage_buffer_pass.cpp shader: Implement VertexA stage 5 years ago
identity_removal_pass.cpp glasm: Rework control flow introducing a syntax list 5 years ago
lower_fp16_to_fp32.cpp shader: Move microinstruction header to the value header 5 years ago
passes.h shader: Fix VertexA Shaders. 5 years ago
ssa_rewrite_pass.cpp shader: Fix loop safety to SSA pass 5 years ago
texture_pass.cpp shader: Clang-format secondary textures 5 years ago
verification_pass.cpp glasm: Remove unintentionally committed fmt::prints 5 years ago