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Yuri Kunde Schlesner b044c047c4 OpenGL: Use Sampler Objects to decouple sampler config from textures 10 years ago
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debug_utils HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint. 10 years ago
renderer_opengl OpenGL: Use Sampler Objects to decouple sampler config from textures 10 years ago
shader Merge pull request #1088 from aroulin/x64-emitter-abi-call 10 years ago
CMakeLists.txt Replace the previous OpenGL loader with a glad-generated 3.3 one 10 years ago
clipper.cpp Shader: Move shader code to its own subdirectory, "shader". 11 years ago
clipper.h GPU: Refactor "VertexShader" namespace to "Shader". 11 years ago
command_processor.cpp video_core: Fix format specifiers warnings 10 years ago
command_processor.h Core: Cleanup hw includes. 11 years ago
gpu_debugger.h core/video_core: Use in-place construction where possible 11 years ago
hwrasterizer_base.h GPU: Refactor "VertexShader" namespace to "Shader". 11 years ago
pica.cpp Pica: Added the primitive_restart register (0x25f) to the registers map. 10 years ago
pica.h OpenGL: Remove ugly and endian-unsafe color pointer casts 10 years ago
primitive_assembly.cpp Shader: Move shader code to its own subdirectory, "shader". 11 years ago
primitive_assembly.h Shader: Move shader code to its own subdirectory, "shader". 11 years ago
rasterizer.cpp Merge pull request #1049 from Subv/stencil 10 years ago
rasterizer.h GPU: Refactor "VertexShader" namespace to "Shader". 11 years ago
renderer_base.h Core: Cleanup hw includes. 11 years ago
utils.cpp License change 11 years ago
utils.h video_core/utils: Remove unused variables in GetMortonOffset 11 years ago
video_core.cpp Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders. 11 years ago
video_core.h Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders. 11 years ago