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Core: Cleanup hw includes.

pull/15/merge
Emmanuel Gil Peyrot 11 years ago
parent
commit
4964a359e1
  1. 2
      src/core/hle/service/dsp_dsp.h
  2. 3
      src/core/hle/service/gsp_gpu.h
  3. 2
      src/core/hle/service/y2r_u.h
  4. 10
      src/core/hw/gpu.cpp
  5. 1
      src/core/hw/gpu.h
  6. 2
      src/core/hw/lcd.cpp
  7. 1
      src/core/hw/lcd.h
  8. 4
      src/core/hw/y2r.cpp
  9. 4
      src/video_core/command_processor.h
  10. 9
      src/video_core/hwrasterizer_base.h
  11. 2
      src/video_core/renderer_base.h
  12. 1
      src/video_core/renderer_opengl/gl_rasterizer.cpp
  13. 1
      src/video_core/renderer_opengl/gl_rasterizer.h

2
src/core/hle/service/dsp_dsp.h

@ -4,6 +4,8 @@
#pragma once
#include <string>
#include "core/hle/service/service.h"
////////////////////////////////////////////////////////////////////////////////////////////////////

3
src/core/hle/service/gsp_gpu.h

@ -5,8 +5,11 @@
#pragma once
#include <cstddef>
#include <string>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "core/hle/service/service.h"
////////////////////////////////////////////////////////////////////////////////////////////////////

2
src/core/hle/service/y2r_u.h

@ -5,9 +5,11 @@
#pragma once
#include <array>
#include <string>
#include "common/common_types.h"
#include "core/hle/result.h"
#include "core/hle/service/service.h"
////////////////////////////////////////////////////////////////////////////////////////////////////

10
src/core/hw/gpu.cpp

@ -2,17 +2,18 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include <type_traits>
#include "common/color.h"
#include "common/common_types.h"
#include "core/arm/arm_interface.h"
#include "common/logging/log.h"
#include "common/vector_math.h"
#include "core/settings.h"
#include "core/core.h"
#include "core/memory.h"
#include "core/core_timing.h"
#include "core/hle/hle.h"
#include "core/hle/service/gsp_gpu.h"
#include "core/hle/service/dsp_dsp.h"
#include "core/hle/service/hid/hid.h"
@ -21,6 +22,7 @@
#include "core/hw/gpu.h"
#include "video_core/command_processor.h"
#include "video_core/hwrasterizer_base.h"
#include "video_core/renderer_base.h"
#include "video_core/utils.h"
#include "video_core/video_core.h"

1
src/core/hw/gpu.h

@ -5,6 +5,7 @@
#pragma once
#include <cstddef>
#include <type_traits>
#include "common/assert.h"
#include "common/bit_field.h"

2
src/core/hw/lcd.cpp

@ -7,8 +7,6 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/arm/arm_interface.h"
#include "core/hle/hle.h"
#include "core/hw/hw.h"
#include "core/hw/lcd.h"

1
src/core/hw/lcd.h

@ -5,6 +5,7 @@
#pragma once
#include <cstddef>
#include <type_traits>
#include "common/bit_field.h"
#include "common/common_funcs.h"

4
src/core/hw/y2r.cpp

@ -2,8 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <array>
#include <numeric>
#include <cstddef>
#include <memory>
#include "common/assert.h"
#include "common/color.h"

4
src/video_core/command_processor.h

@ -4,11 +4,11 @@
#pragma once
#include <type_traits>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "pica.h"
namespace Pica {
namespace CommandProcessor {

9
src/video_core/hwrasterizer_base.h

@ -4,8 +4,13 @@
#pragma once
#include "common/emu_window.h"
#include "video_core/vertex_shader.h"
#include "common/common_types.h"
namespace Pica {
namespace VertexShader {
struct OutputVertex;
}
}
class HWRasterizer {
public:

2
src/video_core/renderer_base.h

@ -10,6 +10,8 @@
#include "video_core/hwrasterizer_base.h"
class EmuWindow;
class RendererBase : NonCopyable {
public:

1
src/video_core/renderer_opengl/gl_rasterizer.cpp

@ -6,6 +6,7 @@
#include <memory>
#include "common/color.h"
#include "common/math_util.h"
#include "core/hw/gpu.h"
#include "core/memory.h"

1
src/video_core/renderer_opengl/gl_rasterizer.h

@ -9,6 +9,7 @@
#include "common/common_types.h"
#include "video_core/hwrasterizer_base.h"
#include "video_core/vertex_shader.h"
#include "gl_state.h"
#include "gl_rasterizer_cache.h"

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