Commit Graph

  • 21fc736a39
    license crueter 2025-11-15 22:53:02 -0500
  • 5496fcc5a1
    asdkm crueter 2025-11-15 22:39:25 -0500
  • 0ca27ad590
    fix openssl crueter 2025-11-15 22:38:54 -0500
  • 21575a7cc2 Fix building/ licensing issues CamilleLaVey 2025-11-15 23:18:39 -0400
  • 7d8c5dad97 [vk, texture_cache, pipeline_cache] Refining handling of R32 CamilleLaVey 2025-11-15 23:06:47 -0400
  • 40bb369ac8
    fix openssl crueter 2025-11-15 22:04:07 -0500
  • 89678f0c0e
    fix openssl and ffmpeg, add sdl crueter 2025-11-15 21:06:27 -0500
  • 1dac26b012
    fixup data manager name stuff crueter 2025-11-15 20:07:33 -0500
  • 693ef9c9c6
    move fwcheck strings to QtCommon crueter 2025-11-15 20:04:39 -0500
  • 9656cd02b4
    uh crueter 2025-11-15 18:57:15 -0500
  • 674f552ff1 [vk, texture_cache] Workaround for games with wrong usage of R32 with float samplers CamilleLaVey 2025-11-15 19:41:26 -0400
  • 75d9236520 [vk, pipeline_cache, texture_cache, qcom] Resolving textures and pipeline usage for QCOM CamilleLaVey 2025-11-15 19:18:00 -0400
  • 89926bce0b [vk, spir-v] Adding emulation of Array 1D with 2D for Android CamilleLaVey 2025-11-15 18:54:53 -0400
  • 6c1fc4b4ed [vk] Handling threading missuse of VkQueue CamilleLaVey 2025-11-15 18:30:31 -0400
  • 311f06047b [vk, Maxwell] Refining support for HDR Formats based on Specs CamilleLaVey 2025-11-15 18:24:14 -0400
  • 640d5ba46e fx lizzie 2025-11-15 20:40:19 +0000
  • ecbd24458c [video_core] reduce SPSC/MPSC queue contention for commands lizzie 2025-08-30 08:22:03 +0000
  • 392bc6b6d6 fx lizzie 2025-11-07 04:09:46 +0000
  • 4f1dcad316 i mistyped arm64_neon headers ONCE AGAIN lizzie 2025-10-20 05:18:08 +0000
  • 4330025bbd sorry git, i messed up files again lizzie 2025-10-20 05:15:41 +0000
  • 0f234cad02 fix for real lizzie 2025-10-20 03:37:42 +0000
  • d257341d06 fx lizzie 2025-10-20 03:04:14 +0000
  • b0ee4b0ed7 [android] force mbedtls to not make bad codegen by explicitly enabling appropriate macro flags (runtime check is done anyways) lizzie 2025-10-20 02:36:47 +0000
  • 46df717f7c [vk] Degrade HDR Format to LDR CamilleLaVey 2025-11-15 16:12:44 -0400
  • dcf9483b0b [vk, qcom] TEST: Adjustment to the MSAA and format resolve with native support CamilleLaVey 2025-11-15 15:06:43 -0400
  • 2b828a9fee [vk] Re-adjusted HDR format handling based on physical specifications CamilleLaVey 2025-11-15 14:44:47 -0400
  • 6fe1f86984 [vk, qcom] Revert Push Descriptors Threshold due to data corruption CamilleLaVey 2025-11-15 14:14:37 -0400
  • c2b66bb828 fix-ac3 PavelBARABANOV 2025-11-13 21:46:04 +0300
  • 54fdc40793 forgot test-revert-gpu-optim PavelBARABANOV 2025-11-15 20:33:49 +0300
  • d4943218d6 Revert "[memory, vk] TEST: Tiled GPU optimization try #1" PavelBARABANOV 2025-11-15 20:25:57 +0300
  • b9f54f4979
    [vk] Fix EDS on AMD GPUs (#3026) MaranBr 2025-11-15 18:24:47 +0100
  • 28986dd0fc Merge remote-tracking branch 'origin/fw21-stubs' into fw21-stubs Maufeat 2025-11-15 18:04:28 +0100
  • 3f29180e62 fix headers Maufeat 2025-11-15 18:04:21 +0100
  • 3f45a99440 change log level for SaveSystemReport Maufeat 2025-11-15 17:54:43 +0100
  • 436853e233 more changes, show app tile name in qlaunch Maufeat 2025-11-15 17:54:05 +0100
  • 9c243a48b4 add kernel changes Maufeat 2025-11-15 15:56:31 +0100
  • 2c51651636 add atmosphere changes from 21.0.0 branch + correct prepo struct Maufeat 2025-11-12 15:39:47 +0100
  • 7ca5c47fc9 add prepo Maufeat 2025-11-12 12:42:37 +0100
  • 72252c8c68 update JPikachu 2025-11-12 00:17:24 +0000
  • b28648f234 remove fw warning + fix build crueter 2025-11-11 17:30:56 -0500
  • 6368b3dbde license lizzie 2025-11-11 22:28:38 +0000
  • dd2a30dd2b [hle] Up fw version to 21, stub extra functions from 21+ lizzie 2025-11-11 22:24:28 +0000
  • 3787f7fffc change log level for SaveSystemReport Maufeat 2025-11-15 17:54:43 +0100
  • bb72836838 more changes, show app tile name in qlaunch Maufeat 2025-11-15 17:54:05 +0100
  • 7e730a121b
    [tools] MSVC environment loader, POSIX vulkan/MSVC install scripts (#2993) Caio Oliveira 2025-11-15 17:53:13 +0100
  • b0281909b2 Restore a minor clean up MaranBr 2025-11-15 12:51:59 -0400
  • 19acbd7e14 Another try MaranBr 2025-11-15 11:20:53 -0400
  • abdba4021a add kernel changes Maufeat 2025-11-15 15:56:31 +0100
  • 3c7a5b4a6b Fix a little mistake MaranBr 2025-11-15 10:13:55 -0400
  • 213b467295 Another try MaranBr 2025-11-15 09:59:48 -0400
  • 680384f7b8
    [gpu/NVDRV] Unstub SetChannelPriority and adjust ChannelSetTimeSlice (#3017) SDK Chan 2025-11-15 14:49:43 +0100
  • ee39a6e6a9 revert [android] Snapdragon 865 patches (#23) CamilleLaVey 2025-11-15 14:10:42 +0100
  • 1c291f6872 Fix regression on PR 294 MaranBr 2025-11-15 09:09:34 -0400
  • c4a0c2c49d [gpu/nvdrv] Remove redundant whitespace SDK Chan 2025-09-17 15:16:04 +0000
  • b3e72cceef [gpu/nvdrv] Unstub SetErrorNotifier, add PostErrorNotification function SDK Chan 2025-09-17 15:12:29 +0000
  • 3f88c15626 revert 3f226678dd John 2025-11-15 09:55:02 +0100
  • 42ed048be7 docs: Add crueter suggestions Caio Oliveira 2025-11-15 01:34:24 -0300
  • 33be95c794 [docs] introduce our shell scripts Caio Oliveira 2025-11-15 01:24:21 -0300
  • f9663949dd fix headers Caio Oliveira 2025-11-15 01:18:53 -0300
  • a0c70d4fd0 load-msvc-env.sh: Act like a wrapper Caio Oliveira 2025-11-15 00:59:33 -0300
  • 2ab306d765 docs: Only add warning when building with ccache Caio Oliveira 2025-11-15 00:35:10 -0300
  • b66f96290f OMG Caio Oliveira 2025-11-14 23:27:13 -0300
  • 62ce6274f3 load-msvc-env.sh: Wrapper for vcvars-bash (thanks nathan818fr@GitHub) Caio Oliveira 2025-11-14 22:39:17 -0300
  • 47bdf98e1c [docs] More updates DraVee 2025-11-14 01:54:06 +0100
  • 448dc3e206 [docs] Windows: More updates DraVee 2025-11-14 01:53:51 +0100
  • fef8c8e58b [tools] Windwows: Well, provide shell scripts too Caio Oliveira 2025-11-12 02:16:58 -0300
  • f5f89c875e Reference it! DraVee 2025-11-12 05:34:31 +0100
  • 2bcee2408b ... DraVee 2025-11-11 04:37:46 +0100
  • 4bea80ddb3 [docs] Windows: for god DraVee 2025-11-11 04:05:07 +0100
  • d5fcdaf0a5 [docs] Windows: More warnings DraVee 2025-11-11 03:32:25 +0100
  • 78d5063a84 install-vulkan-sdk.ps1: Vulkan SDK 1.4.328.1 DraVee 2025-11-11 01:34:44 +0100
  • 7d99eb4990 .gitignore: Ignore Visual Code default build dir DraVee 2025-11-11 00:53:24 +0100
  • 19672c127a [tools] ".ci" -> "tools/windows" Caio Oliveira 2025-11-09 20:49:49 -0300
  • 1dfebd839f [tools] load-msvc-env.ps1: echo the current tool DraVee 2025-11-10 00:41:42 +0100
  • cf39e5eb25 [docs] Minor updates for new MSVC env loader DraVee 2025-11-10 00:39:25 +0100
  • 21e659b8c1 [docs] Windows: Dont need warning, this is the best for all systems DraVee 2025-11-10 00:19:23 +0100
  • 4205f555dc [docs] oops ".tools" -> "tools" DraVee 2025-11-10 00:17:13 +0100
  • cd964d9995 [docs] ".ci" -> "tools" DraVee 2025-11-10 00:16:38 +0100
  • 8e181575a6 [tools] Convenience tool for loading MSVC envirroment DraVee 2025-11-10 00:15:05 +0100
  • d0cf9b1619 [docs] Windows: Use our convenience otherwise follow CMake error DraVee 2025-11-10 00:10:24 +0100
  • 886bc2e7ad [docs] Windows: WE STRONGLY RECOMMEND Community, otherwise its unknown territory DraVee 2025-11-09 23:50:44 +0100
  • a27914f0f4
    [vk] quick fix for EDS1,2 with VIDS (#3022) lizzie 2025-11-15 08:15:12 +0100
  • af073f13cf [vk, qcom] Including Tile Properties and Store Ops based on QCOM specifications CamilleLaVey 2025-11-15 03:02:08 -0400
  • 669e3d153d [vk] quick fix for EDS1,2 with VIDS lizzie 2025-11-15 06:52:43 +0000
  • aea945b671 [vk, host shaders, qcom] MSAA Handling by Native QCOM Shader Resolve CamilleLaVey 2025-11-15 01:47:28 -0400
  • c52fda760a Merge branch 'stuffmadeforfun' of https://git.eden-emu.dev/eden-emu/eden into stuffmadeforfun CamilleLaVey 2025-11-14 23:40:23 -0400
  • c168755c65 fix license lizzie 2025-11-15 03:38:33 +0000
  • 8a83cf0271 [service, hle] Add defensive check in WriteBuffer CamilleLaVey 2025-11-14 20:31:14 -0400
  • 3db41fbce6 [memory, vk] TEST: Tiled GPU optimization try #1 CamilleLaVey 2025-11-14 01:32:02 -0400
  • 5e7fb6eead Fix building issues CamilleLaVey 2025-11-13 21:30:19 -0400
  • bcc5390943 [texture_cache, gl, vk] Initial implementation for HDR + MSAA detection on QCOM drivers. CamilleLaVey 2025-11-13 20:37:47 -0400
  • a51d875d91 [shader_recompiler, spir-v] verifying int64 emulation path activation CamilleLaVey 2025-11-13 18:42:49 -0400
  • 6134a57367 Revert "TEST: Enabling TimelineSemaphores for QCOM and Turnip" PavelBARABANOV 2025-11-10 18:52:31 +0300
  • c845b6086f Adding missing headers CamilleLaVey 2025-11-10 00:27:38 -0400
  • 31c168efe1 [shader_recompiler, spir-v] Adding INT64 emulation path CamilleLaVey 2025-11-09 23:14:51 -0400
  • 8bd87204f5 TEST: Enabling TimelineSemaphores for QCOM and Turnip CamilleLaVey 2025-11-09 02:23:53 -0400
  • e72a206aee fix lizzie 2025-11-08 22:48:36 +0000
  • 6a62fa7ee3 Implement handling for texture cache flickering CamilleLaVey 2025-11-08 16:13:24 -0400
  • 52b630dfdc build crueter 2025-11-08 12:41:15 -0500
  • 4860050358 attempt to fix building issues CamilleLaVey 2025-11-08 01:28:35 -0400