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[vk] Fix fallback viewport/scissor origin handling (#294)

When viewport_scale_offset_enabled is disabled, the fallback path
previously assumed a top-left origin for both viewport and scissor.
This caused incorrect positioning or inverted geometry when the GPU
state expected a lower-left origin.

This change:
- Adjusts viewport setup: if window_origin is lower-left, shift Y and
  flip height negative to emulate lower-left in Vulkan’s top-left space.
- Updates scissor setup: recalculates Y for lower-left origin and
  ensures width/height fall back to 1 if zero, avoiding invalid extents.

This aligns Vulkan’s viewport/scissor behavior with Maxwell state,
fixing rendering issues in paths without scale/offset enabled.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/294
Co-authored-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-committed-by: Shinmegumi <shinmegumi@eden-emu.dev>
pull/3022/head
Shinmegumi 1 month ago
committed by crueter
parent
commit
3f226678dd
No known key found for this signature in database GPG Key ID: 425ACD2D4830EBC6
  1. 2
      src/video_core/renderer_vulkan/vk_graphics_pipeline.h
  2. 55
      src/video_core/renderer_vulkan/vk_rasterizer.cpp

2
src/video_core/renderer_vulkan/vk_graphics_pipeline.h

@ -80,7 +80,7 @@ public:
PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache,
const GraphicsPipelineCacheKey& key, std::array<vk::ShaderModule, NUM_STAGES> stages,
const std::array<const Shader::Info*, NUM_STAGES>& infos);
// True if this pipeline was created with VK_DYNAMIC_STATE_VERTEX_INPUT_EXT
bool HasDynamicVertexInput() const noexcept { return key.state.dynamic_vertex_input; }
GraphicsPipeline& operator=(GraphicsPipeline&&) noexcept = delete;
GraphicsPipeline(GraphicsPipeline&&) noexcept = delete;

55
src/video_core/renderer_vulkan/vk_rasterizer.cpp

@ -984,11 +984,9 @@ void RasterizerVulkan::UpdateDynamicStates() {
auto has_float = std::any_of(regs.vertex_attrib_format.begin(), regs.vertex_attrib_format.end(), In(Maxwell3D::Regs::VertexAttribute::Type::Float));
if (regs.logic_op.enable) {
regs.logic_op.enable = static_cast<u32>(!has_float);
}
UpdateLogicOpEnable(regs);
} else {
UpdateLogicOpEnable(regs);
}
}
}
UpdateLogicOpEnable(regs);
UpdateDepthClampEnable(regs);
UpdateLineStippleEnable(regs);
UpdateConservativeRasterizationMode(regs);
@ -1031,19 +1029,25 @@ void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& reg
return;
}
if (!regs.viewport_scale_offset_enabled) {
const auto x = static_cast<float>(regs.surface_clip.x);
const auto y = static_cast<float>(regs.surface_clip.y);
const auto width = static_cast<float>(regs.surface_clip.width);
const auto height = static_cast<float>(regs.surface_clip.height);
float x = static_cast<float>(regs.surface_clip.x);
float y = static_cast<float>(regs.surface_clip.y);
float width = std::max(1.0f, static_cast<float>(regs.surface_clip.width));
float height = std::max(1.0f, static_cast<float>(regs.surface_clip.height));
if (regs.window_origin.mode != Maxwell::WindowOrigin::Mode::UpperLeft) {
y += height;
height = -height;
}
VkViewport viewport{
.x = x,
.y = y,
.width = width != 0.0f ? width : 1.0f,
.height = height != 0.0f ? height : 1.0f,
.width = width,
.height = height,
.minDepth = 0.0f,
.maxDepth = 1.0f,
};
scheduler.Record([viewport](vk::CommandBuffer cmdbuf) { cmdbuf.SetViewport(0, viewport); });
scheduler.Record([viewport](vk::CommandBuffer cmdbuf) {
cmdbuf.SetViewport(0, viewport);
});
return;
}
const bool is_rescaling{texture_cache.IsRescaling()};
@ -1070,16 +1074,21 @@ void RasterizerVulkan::UpdateScissorsState(Tegra::Engines::Maxwell3D::Regs& regs
return;
}
if (!regs.viewport_scale_offset_enabled) {
const auto x = static_cast<float>(regs.surface_clip.x);
const auto y = static_cast<float>(regs.surface_clip.y);
const auto width = static_cast<float>(regs.surface_clip.width);
const auto height = static_cast<float>(regs.surface_clip.height);
VkRect2D scissor;
scissor.offset.x = static_cast<u32>(x);
scissor.offset.y = static_cast<u32>(y);
scissor.extent.width = static_cast<u32>(width != 0.0f ? width : 1.0f);
scissor.extent.height = static_cast<u32>(height != 0.0f ? height : 1.0f);
scheduler.Record([scissor](vk::CommandBuffer cmdbuf) { cmdbuf.SetScissor(0, scissor); });
u32 x = regs.surface_clip.x;
u32 y = regs.surface_clip.y;
u32 width = std::max(1u, static_cast<u32>(regs.surface_clip.width));
u32 height = std::max(1u, static_cast<u32>(regs.surface_clip.height));
if (regs.window_origin.mode != Maxwell::WindowOrigin::Mode::UpperLeft) {
y = regs.surface_clip.height - (y + height);
}
VkRect2D scissor{};
scissor.offset.x = static_cast<int32_t>(x);
scissor.offset.y = static_cast<int32_t>(y);
scissor.extent.width = width;
scissor.extent.height = height;
scheduler.Record([scissor](vk::CommandBuffer cmdbuf) {
cmdbuf.SetScissor(0, scissor);
});
return;
}
u32 up_scale = 1;
@ -1607,7 +1616,7 @@ void RasterizerVulkan::UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs)
highest_dirty_attr = index;
}
}
for (size_t index = 0; index < highest_dirty_attr; ++index) {
for (size_t index = 0; index <= highest_dirty_attr; ++index) {
const Maxwell::VertexAttribute attribute{regs.vertex_attrib_format[index]};
const u32 binding{attribute.buffer};
dirty[Dirty::VertexAttribute0 + index] = false;

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