3288 Commits (ff4fe1df8f55e951ec9449d6f85cf31d48441dd3)

Author SHA1 Message Date
MerryMage f9568d9ee2 SSL_C: Remove use of Memory::GetPointer 10 years ago
MerryMage 3f8fdddd22 GSP_GPU: Remove use of Memory::GetPointer 10 years ago
MerryMage c3ad268edc Memory: CopyBlock 10 years ago
MerryMage e0ee10c3e9 DSP_DSP: Remove use of Memory::GetPointer 10 years ago
MerryMage dfe7263cd4 FS/Archive: Remove use of Memory::GetPointer 10 years ago
MerryMage b7b02d0177 common_funcs: Provide rotr and rotl for MSVC 10 years ago
MerryMage 1d3892255d Memory: Added necessary headers and removed unnecessary header 10 years ago
bunnei 588e3c253f New3DS: Minor style cleanup to #1520. 10 years ago
Jannik Vogel e00b2fbcc2 OpenGL: Set shader_dirty on lighting changes 10 years ago
Jannik Vogel d18118b305 Pica: Name LightSrc.config register 10 years ago
Jannik Vogel 16a0830caa Pica: Name lighting.config0 and .config1 registers 10 years ago
Jannik Vogel be4a423c19 OpenGL: Use uniforms for dist_atten_bias and dist_atten_scale 10 years ago
Emmanuel Gil Peyrot 3272e30eec Loader: Split SMDH into its own header and import helpers from QGameList 10 years ago
MerryMage 30700dfdaf CFG: Remove use of Memory::GetPointer 10 years ago
MerryMage 44dc46d5e1 APT: Remove use of Memory::GetPointer 10 years ago
MerryMage 0352176f4c Kernel/Thread: Remove use of Memory::GetPointer 10 years ago
MerryMage d4cff12856 Applets/swkdb: Remove use of Memory::GetPointer 10 years ago
MerryMage 73cc880444 Memory: ZeroBlock 10 years ago
MerryMage 4ed7963687 FileSys/Path: Replace Memory::GetPointer with Memory::ReadBlock 10 years ago
MerryMage cbb1b25fe0 Debugger/Callstack: Replace Memory::GetPointer with Memory::IsValidVirtualAddress 10 years ago
MerryMage c1c78c27c2 Memory: ReadBlock/WriteBlock 10 years ago
MerryMage b6feee037b Memory: IsValidVirtualAddress/IsValidPhysicalAddress 10 years ago
Emmanuel Gil Peyrot e52461f648 CitraQt: Simplify the game list loader code 10 years ago
Emmanuel Gil Peyrot 85a4eea460 Loader: Add a GetFileType method to get the type of a loaded file 10 years ago
Emmanuel Gil Peyrot b0095b9584 Loader, Frontends: Refactor loader creation and game loading 10 years ago
Emmanuel Gil Peyrot 97e8c6c845 Common: Make recursive FileUtil functions take a maximum recursion 10 years ago
wwylele a9073da0fd SVC::WaitSynchronizationN: Reschedule at the end 10 years ago
Jannik Vogel 4511a8505d Refactor Tev stage dumper 10 years ago
Jannik Vogel 79369e240a Extend Tev stage dumper 10 years ago
James Rowe 44d7dc9cb1 Config: Restore previously selected audio sink option (#1824) 10 years ago
MerryMage df2d284556 Tests: Run tests on CI 10 years ago
MerryMage 9d9970fba9 tests: Infrastructure for unit tests 10 years ago
MerryMage ba0f27c797 DSP/HLE: Audio output 10 years ago
MerryMage 8a1bd3ee7a DSP/HLE: Implement mixer processing 10 years ago
Maribel 3172c8cdad Config: Audio sink configuration (#1798) 10 years ago
Jannik Vogel 7d2670f08e Remove `exceptions` parameter from `normaliseround` VFP functions 10 years ago
Jannik Vogel 053fb90466 Fix exception propagation for VFP single precision 10 years ago
Jannik Vogel afa5e151e8 Fix exception propagation for VFP double precision 10 years ago
Jannik Vogel 128981cf3c Fix read-after-write in SMUAD, SMLAD, SMUSD, SMLSD 10 years ago
András Domonkos af04290f90 Update ACT:U and create ACT:A (#1809) 10 years ago
Jannik Vogel f39adfffe7 Set fpscr for new threads 10 years ago
Jannik Vogel df3eeea302 Retrieve shader result from new OutputRegisters-type 10 years ago
Jannik Vogel cc6731695e Fix ftoi behaviour 10 years ago
Jannik Vogel e686f222a9 Respect fpscr in ftoiz 10 years ago
Jannik Vogel c571e1237c Disable VFP3 instructions 10 years ago
Maribel eece919250 DSP_DSP: Remove GetHeadphoneStatus logspam (#1799) 10 years ago
wwylele 3d0953097f fixup! fixup! Refactor input system 10 years ago
wwylele c4d6e9b70d fixup! Refactor input system 10 years ago
wwylele c7bd2af530 implement circle pad modifier 10 years ago
wwylele c1cd474866 Refactor input subsystem 10 years ago