MerryMage
fea4df74c2
audio_core: Implement low-pass filter
7 years ago
bunnei
f6746158e3
Merge pull request #1028 from ogniK5377/aoa
Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
7 years ago
bunnei
53b9e9ce72
Merge pull request #1034 from lioncash/hid
hid: Stub DisconnectNpad()
7 years ago
bunnei
c15938965b
Merge pull request #1030 from bunnei/sdl2-2.0.8
externals: Update to SDL2-2.0.8.
7 years ago
bunnei
a2c107a773
Merge pull request #1006 from degasus/stream_buffer
GL renderer: Pick the streambuffer from citra and use them.
7 years ago
Markus Wick
d6703d607b
gl_rasterizer: Use a shared helper to upload from CPU memory.
7 years ago
Markus Wick
2d2027cd52
gl_state: Don't track constant buffer mappings.
7 years ago
Markus Wick
a59891f497
gl_rasterizer: Use the stream buffer for constant buffers.
7 years ago
Markus Wick
b4f88b06b5
gl_rasterizer: Use the streaming buffer itself for the constant buffer.
Don't emut copies, especially not for data, which is used once. They just end in a huge GPU overhead.
7 years ago
Markus Wick
ca4e2c22d4
gl_rasterizer: Use a helper for aligning the buffer.
7 years ago
Markus Wick
73b40c2bd4
Update the stream_buffer helper from Citra.
Please see https://github.com/citra-emu/citra/pull/3666 for more details.
7 years ago
Lioncash
ab4821d4b3
hid: disable clang-format around tables
Prevents clang-format from butchering them.
7 years ago
Lioncash
4ca059c59a
hid: Stub DisconnectNpad()
This is required by ARMS.
7 years ago
bunnei
d21901f7f2
Merge pull request #1029 from bunnei/fix-out-attrib
gl_shader_decompiler: Fix SetOutputAttributeToRegister empty check.
7 years ago
bunnei
d381d4dc7e
externals: Update to SDL2-2.0.8.
7 years ago
bunnei
7f1a8483e9
gl_shader_decompiler: Fix SetOutputAttributeToRegister empty check.
7 years ago
bunnei
9a7e916910
Merge pull request #922 from lioncash/cmake
CMakeLists: Change MSVC14 variable to MSVC_VERSION
7 years ago
David Marcec
7d49bcdb1b
Pushed the requested sample rate instead of our fixed sample rate
7 years ago
David Marcec
f3ef58207e
Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
GetAudioRendererSampleRate is set as a "STUB" as a game could check if the sample rate it sent and the sample rate it wants don't match. Just a thought of something which could happen so keeping it as stub for the mean time
7 years ago
bunnei
e579be5fe2
Merge pull request #1026 from ogniK5377/retro-city-rampage
Stub UpdateUserPresence
7 years ago
bunnei
eef0068035
Merge pull request #1027 from bunnei/fix-kil
gl_shader_decompiler: Fix GLSL compiler error with KIL instruction.
7 years ago
bunnei
7031b3b762
gl_shader_decompiler: Fix GLSL compiler error with KIL instruction.
7 years ago
David Marcec
fd0319efd5
Stub UpdateUserPresence
Needed for Retro City Rampage to go in game
7 years ago
bunnei
6a396d2129
Merge pull request #1022 from bunnei/fix-splat
Several Friend service fixes
7 years ago
bunnei
db6b59b1a6
Merge pull request #1020 from lioncash/namespace
core: Namespace EmuWindow
7 years ago
bunnei
947d80c8ce
Merge pull request #1021 from lioncash/warn
gl_rasterizer: Silence implicit truncation warning in SetupShaders()
7 years ago
bunnei
f807476d29
Merge pull request #1024 from Subv/blend_gl
GPU/Maxwell3D: Implemented an alternative set of blend factors.
7 years ago
bunnei
7478448af7
Merge pull request #1023 from Subv/invalid_attribs
RasterizerGL: Ignore invalid/unset vertex attributes.
7 years ago
Subv
45ee826309
GPU/Maxwell3D: Implemented an alternative set of blend factors.
These are used by nouveau and some games like SMO.
7 years ago
greggameplayer
974a959892
Implement R8_UINT RenderTargetFormat & PixelFormat ( #1014 )
- Used by Go Vacation
7 years ago
Subv
8582c5bb3e
RasterizerGL: Ignore invalid/unset vertex attributes.
This should make the es2gears example not crash anymore.
7 years ago
bunnei
94a58af2a2
friend: Stub DeclareCloseOnlinePlaySession.
- Used by Splatoon 2.
7 years ago
bunnei
3c1015b576
friend: Fix CreateFriendService to return an IFriendService interface.
7 years ago
bunnei
3d00bc6ad7
server_session: Provide more useful information and don't crash on bad IPC request.
7 years ago
Lioncash
9aead11e72
gl_rasterizer: Silence implicit truncation warning in SetupShaders()
Previously this would warn of truncating a std::size_t to a u32. This is
safe because we'll obviously never have more than UINT32_MAX amount of
uniform buffers.
7 years ago
Lioncash
53e86e35eb
core: Namespace EmuWindow
Gets the class out of the global namespace.
7 years ago
bunnei
20f29b2528
Merge pull request #1010 from bunnei/unk-vert-attrib-shader
gl_shader_decompiler: Improve handling of unknown input/output attributes.
7 years ago
bunnei
38a6ba02aa
Merge pull request #1009 from bunnei/rg8-rgba8-snorm
Implement render target formats RGBA8_SNORM and RG8_SNORM.
7 years ago
Lioncash
9ab8428357
CMakeLists: lowercase find_library usage
The rest of the CMake script uses lowercase for commands (which is the
general CMake style), making it more consistent with surrounding code.
7 years ago
Lioncash
15456eb7b2
CMakeLists: Change MSVC14 variable to MSVC_VERSION
Use of the MSVC14 variable is discouraged in the CMake documentation
(which makes sense, since MSVC_VERSION is the more general appliable
variable).
7 years ago
bunnei
5fd0744a63
gl_shader_decompiler: Improve handling of unknown input/output attributes.
7 years ago
bunnei
db008ea9ac
Merge pull request #970 from DarkLordZach/loader-errors
loader: Add more descriptive errors
7 years ago
bunnei
5cd97896bf
Merge pull request #1018 from Subv/ssy_sync
GPU/Shader: Implemented SSY and SYNC as a set_target/jump pair.
7 years ago
bunnei
8cb27339a2
gl_rasterizer: Implement render target format RG8_SNORM.
- Used by Super Mario Odyssey.
7 years ago
bunnei
e8a695064b
gl_rasterizer: Implement render target format RGBA8_SNORM.
- Used by Super Mario Odyssey.
7 years ago
Subv
5d543d88b9
GPU/Shader: Don't predicate instructions that don't have a predicate field (SSY).
7 years ago
Subv
995c819038
GPU/Shaders: Implemented SSY and SYNC as a way to modify control flow during shader execution.
SSY sets the target label to jump to when the SYNC instruction is executed.
7 years ago
bunnei
83274a5a47
Merge pull request #1016 from lioncash/video
video_core: Get rid of global variable g_toggle_framelimit_enabled
7 years ago
bunnei
3a13659486
Merge pull request #1003 from lioncash/var
video_core: Use variable template variants of type_traits interfaces where applicable
7 years ago
greggameplayer
3aa4040888
Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats and more (R16_UNORM needed by Fate Extella) ( #848 )
* Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats
Do a separate function in order to get Bytes Per Pixel of DepthFormat
Apply the new function in gpu.h
delete unneeded white space
* correct merging error
7 years ago