4701 Commits (faea0ddc85a04d15bcf410cc51a9fda26eef9e56)

Author SHA1 Message Date
David Marcec cb42f51dc1 Mark parameters as const 6 years ago
David Marcec d9082de7ea Pass by reference instead of copying parameters 6 years ago
ReinUsesLisp cdc76c7bc2 vk_shader_decompiler: Implement atomic image operations 6 years ago
ReinUsesLisp 9e8584146e vk_rasterizer: Implement storage texels 6 years ago
ReinUsesLisp 6ae8c1fb05 maxwell_to_vk: Add R16UI image format 6 years ago
Morph dec37934ac gl_shader_decompiler: Declare gl_Layer and gl_ViewportIndex within gl_PerVertex for vertex and tessellation shaders 6 years ago
Morph 310779568f gl_shader_decompiler: Fix geometry shader outputs for Intel drivers 6 years ago
ReinUsesLisp 3e834b2d82 gl_device: Avoid devices with CAVEAT_SUPPORT on ASTC 6 years ago
ReinUsesLisp 9228db1925 glsl: Squash constant buffers into a single SSBO when we hit the limit 6 years ago
Morph 1f9a5e734c gl_device: Enable compute shaders for Intel proprietary drivers 6 years ago
ReinUsesLisp b62b8c8a5d shader/other: Fix hardcoded value in S2R INVOCATION_INFO 6 years ago
ReinUsesLisp 1ce820a58c texture_cache: More relaxed reconstruction 6 years ago
David Marcec 65b5d2dca6 Favor switch case over jump table 6 years ago
David Marcec 05eeb7de3d Implement macro JIT 6 years ago
David Marcec 4686c15c03 Add xbyak external 6 years ago
ReinUsesLisp 5e4a740410 texture_cache: Only copy textures that were modified from host 6 years ago
ReinUsesLisp c60d814104 texture_cache: Reload textures when number of resources mismatch 6 years ago
ReinUsesLisp 80f687a811 vk_rasterizer: Skip transform feedbacks when extension is unavailable 6 years ago
ReinUsesLisp 4686947d38 texture_cache: Handle overlaps with multiple subresources 6 years ago
ReinUsesLisp d1e0f2095c maxwell_3d: Reduce severity of logs that can be spammed 6 years ago
ReinUsesLisp 454954bcf0 format_lookup_table: Implement G24S8 format as S8Z24 6 years ago
ReinUsesLisp fb620ba4be buffer_cache: Avoid copying twice on certain cases 6 years ago
ReinUsesLisp eccf9098ae texture_cache: Use unordered_map::find instead of operator[] on hot code 6 years ago
ReinUsesLisp fa6a64eb72 texture_cache: Use small vector for surface vectors 6 years ago
ReinUsesLisp de665d6485 maxwell_3d: Initialize line widths 6 years ago
ReinUsesLisp 2dba4bc34f maxwell_3d: Initialize polygon modes 6 years ago
ReinUsesLisp 6e0420fe20 shader/other: Implement MEMBAR.CTS 6 years ago
ReinUsesLisp 387b7926c0 texture_cache: Fix layered null surfaces 6 years ago
ReinUsesLisp 11f626f034 gl_texture_cache: Implement small texture view cache for swizzles 6 years ago
ReinUsesLisp ed74f3008b texture_cache: Implement depth stencil texture swizzles 6 years ago
ReinUsesLisp d748723a77 gl_rasterizer: Port front face flip check from Vulkan 6 years ago
ReinUsesLisp c4b6e36a00 fixed_pipeline_state: Remove unnecessary check for front faces flip 6 years ago
ReinUsesLisp 1188c79557 gl_shader_manager: Unbind GLSL program when binding a host pipeline 6 years ago
ReinUsesLisp 5db0df833a shader/other: Implement BAR.SYNC 0x0 6 years ago
ReinUsesLisp c5d03c7ff1 shader/memory: Implement non-addition operations in RED 6 years ago
ReinUsesLisp d4ba9c4fe5 shader/other: Implement thread comparisons (NV_shader_thread_group) 6 years ago
ReinUsesLisp 20f8c8dfff shader_decompiler: Visit source nodes even when they assign to RZ 6 years ago
ReinUsesLisp 262aea9b19 vk_shader_decompiler: Don't assert for void returns 6 years ago
ReinUsesLisp 9223dc7a10 buffer_cache: Remove unused boost headers 6 years ago
ReinUsesLisp f8678b635a map_interval: Add interval allocator and drop hack 6 years ago
ReinUsesLisp 4d06e9f5cc buffer_cache: Use boost::container::small_vector for maps in range 6 years ago
ReinUsesLisp 7a45f97357 buffer_cache: Use boost::intrusive::set for caching 6 years ago
ReinUsesLisp c7f9bceb80 buffer_cache: Remove shared pointers 6 years ago
ReinUsesLisp 3460d01352 buffer_cache: Minor style changes 6 years ago
ReinUsesLisp a075bbcf36 renderer_opengl: Add assembly program code paths 6 years ago
Morph e54e7d322e maxwell_to_vk: Add format B8G8R8A8_SRGB 6 years ago
Fernando Sahmkow b9eff4d004 OpenGL: Enable Debug Context and Synchronous debugging when graphics debugging is enabled. 6 years ago
David Marcec 67d7c0f45e DmaPusher: Remove dead code in step 6 years ago
ReinUsesLisp 635a3add8b vk_rasterizer: Match OpenGL's FlushAndInvalidate behavior 6 years ago
ReinUsesLisp a7c7f48177 vk_rasterizer: Implement constant attributes 6 years ago