Lioncash
f8fa781c10
set: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
e39e914cd0
pctl: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
38f90ec51a
nvflinger: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
7303c11edc
nvdrv: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
accaa498ad
ns: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
3fdc96e690
nifm: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
60efd72a51
nfp: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
afe7828f4b
lm: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
0cbbb1c130
hid: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
8b8125ba51
friend: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
7995e92e19
filesystem: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
f9bdeea787
fatal: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
fcda46cec0
audio: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
4e32d65b32
apm: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
5052b17f84
aoc: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
ee02a551c5
am: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
d1ef0f83d7
acc: Move logging macros over to new fmt-compatible ones
8 years ago
bunnei
7b81acac4b
Merge pull request #389 from mailwl/fs-renamefile
Service/FS: implement IFileSystem::RenameFile
8 years ago
mailwl
8fffc0962c
Service/FS: implement IFileSystem::RenameFile
8 years ago
bunnei
efe7989c16
Merge pull request #379 from Subv/multi_buffers
GPU: Support multiple enabled vertex arrays.
8 years ago
bunnei
5ff201a288
Merge pull request #370 from Subv/sync_primitives
Kernel: Reworked the new kernel synchronization primitives.
8 years ago
bunnei
ac7b1f4aed
Merge pull request #384 from Subv/nvhost-remap
Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command.
8 years ago
bunnei
65d0d7ea69
Merge pull request #385 from Subv/unimpl_ioctls
Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.
8 years ago
bunnei
dc5549a9b1
Merge pull request #383 from Subv/gpu_mmu
GPU: Make the GPU virtual memory manager use 16 page bits and 10 pagetable bits.
8 years ago
bunnei
7afc8a845b
Merge pull request #382 from Subv/a2rgb10_rt
GPU: Implement the RGB10_A2 RenderTarget format
8 years ago
Subv
6be45c562f
GPU: Support multiple enabled vertex arrays.
The vertex arrays will be copied to the stream buffer one after the other, and the attributes will be set using the ARB_vertex_attrib_binding extension.
yuzu now thus requires OpenGL 4.3 or the ARB_vertex_attrib_binding extension.
8 years ago
Subv
329bec6dbd
Kernel: Implemented mutex priority inheritance.
Verified with a hwtest and implemented based on reverse engineering.
Thread A's priority will get bumped to the highest priority among all the threads that are waiting for a mutex that A holds.
Once A releases the mutex and ownership is transferred to B, A's priority will return to normal and B's priority will be bumped.
8 years ago
Subv
e56ef284bb
NvDrv/nvhost-as-gpu: Ensure that the object passed to MapBufferEx has already been allocated.
Also added a consistency check and a comment for the case when the object id is different than its handle. The real nvservices doesn't make a distinction between ids and handles, each object gets an unique handle which doubles as its id.
8 years ago
Subv
c4131e271f
Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command.
It takes a previously-reserved (AllocateSpace) GPU memory address and maps it to the address of the nvmap object passed to Remap.
8 years ago
Subv
3c2b29e5c2
Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.
8 years ago
Subv
fbc480d611
GPU: Make the GPU virtual memory manager use 16 page bits and 10 page table bits.
Also removed some dead code and added memory map consistency asserts.
8 years ago
Subv
fa6edc4412
GPU: Implement the RGB10_A2 RenderTarget format, it will use the same format as the A2BGR10 texture format.
8 years ago
bunnei
82d8bd97e8
Merge pull request #378 from Subv/a2bgr10
GPU: Implement the A2BGR10 texture format.
8 years ago
Subv
abd66a9a33
GPU: Implement the A2BGR10 texture format.
8 years ago
bunnei
0aae96830a
Merge pull request #377 from adityaruplaha/sdl2-fullscreen
SDL2: Implement fullscreen. (Original PR: citra-emu/citra#3607 )
8 years ago
adityaruplaha
cd2aeb1046
SDL2: Implement fullscreen. (Original PR: citra-emu/citra#3607 )
8 years ago
bunnei
1fe68fa427
Merge pull request #376 from bunnei/shader-decoder
Shader opcode decoding
8 years ago
bunnei
83ea05b814
Merge pull request #375 from lioncash/header
opengl: Remove unnecessary header inclusions
8 years ago
bunnei
ff1700e261
gl_shader_decompiler: Skip RRO instruction.
8 years ago
bunnei
54fbbc6f26
gl_shader_decompiler: Cleanup error logging.
8 years ago
bunnei
f66098bd37
shader_bytecode: Add several more instruction decodings.
8 years ago
bunnei
d2302ee79f
shader_bytecode: Decode instructions based on bit strings.
8 years ago
bunnei
806b2133e4
Merge pull request #369 from Subv/shader_instr2
ShaderGen: Implemented fsetp/kil and predicated instruction execution.
8 years ago
bunnei
b29507b551
Merge pull request #374 from lioncash/noexcept
gl_resource_manager: Add missing noexcept specifiers to move constructors and assignment operators
8 years ago
bunnei
b79cec4040
Merge pull request #373 from lioncash/enum2
gl_rasterizer_cache: Make MatchFlags an enum class
8 years ago
Subv
79e7bb8896
ShaderGen: Implemented the KIL instruction, which is equivalent to 'discard'.
8 years ago
Subv
2fbb91a6b6
ShaderGen: Implemented predicated instruction execution.
Each predicated instruction will be wrapped in an `if (predicate) { instruction_body; }` in the GLSL, where `predicate` is one of the predicate boolean variables previously set by fsetp.
8 years ago
Subv
31de416fc0
ShaderGen: Implemented the fsetp instruction.
Predicate variables are now added to the generated shader code in the form of 'pX' where X is the predicate id.
These predicate variables are initialized to false on shader startup and are set via the fsetp instructions.
TODO:
* Not all the comparison types are implemented.
* Only the single-predicate version is implemented.
8 years ago
Subv
4be07d1090
Kernel: Use 0x2C as default main thread priority for homebrew and lone NRO/NSOs
8 years ago
Subv
106d31e8c3
Qt: Update the WaitTree widget to show info about the current mutex of each thread.
8 years ago