28101 Commits (f3a50cfcf79f3121cd27b989746c3710f477ae4e)
 

Author SHA1 Message Date
Bix f3a50cfcf7 [vk] compiler baka baka 9 months ago
Bix 6cfdecbc7b [vk] Handling padding (compiler tomto) 9 months ago
Bix d06ef6b83b Adding missing headers 9 months ago
Bix 963365716e [vk] Simplifying DynamicState and ExtendedState with Bitfield 9 months ago
Bix 587c601dfe [vk] Refactor to DynamicState and ExtendedState 9 months ago
CamilleLaVey bba1904529 [vk] Refactor to DynamicState and ExtendedState 9 months ago
CamilleLaVey e33d2541d2 [vk, texture_cache] Remove Force Identity in Component Swizzle 9 months ago
CamilleLaVey 3628654a98 [vk, android] Scaled Formats Emulation Only Available on Android 9 months ago
CamilleLaVey 1f5def5756 [vk, pipeline_cache] TEST: Refactor shader float controls handling for Qualcomm devices 9 months ago
CamilleLaVey ca479883ec [vk, texture_cache, pipeline_cache] Removing handling for wrong vk formats 9 months ago
PavelBARABANOV 300c913883 comment 9 months ago
PavelBARABANOV 15b9a373cc [vk] Add Android-specific sRGB fallback format 9 months ago
CamilleLaVey d19229b179 Fixing building issues again, dammed binding. 9 months ago
CamilleLaVey 0d999519a4 [spir-v] Include more cases for ColorArray1D 9 months ago
CamilleLaVey 92e9b82f6e [vk, spir-v] Refining the path for Array 1D emulation and R32 Uint handling consistency 9 months ago
CamilleLaVey 21575a7cc2 Fix building/ licensing issues 9 months ago
CamilleLaVey 7d8c5dad97 [vk, texture_cache, pipeline_cache] Refining handling of R32 9 months ago
CamilleLaVey 674f552ff1 [vk, texture_cache] Workaround for games with wrong usage of R32 with float samplers 9 months ago
CamilleLaVey 75d9236520 [vk, pipeline_cache, texture_cache, qcom] Resolving textures and pipeline usage for QCOM 9 months ago
CamilleLaVey 89926bce0b [vk, spir-v] Adding emulation of Array 1D with 2D for Android 9 months ago
CamilleLaVey 6c1fc4b4ed [vk] Handling threading missuse of VkQueue 9 months ago
CamilleLaVey 311f06047b [vk, Maxwell] Refining support for HDR Formats based on Specs 9 months ago
CamilleLaVey 46df717f7c [vk] Degrade HDR Format to LDR 9 months ago
CamilleLaVey dcf9483b0b [vk, qcom] TEST: Adjustment to the MSAA and format resolve with native support 9 months ago
CamilleLaVey 2b828a9fee [vk] Re-adjusted HDR format handling based on physical specifications 9 months ago
CamilleLaVey 6fe1f86984 [vk, qcom] Revert Push Descriptors Threshold due to data corruption 9 months ago
CamilleLaVey af073f13cf [vk, qcom] Including Tile Properties and Store Ops based on QCOM specifications 9 months ago
CamilleLaVey aea945b671 [vk, host shaders, qcom] MSAA Handling by Native QCOM Shader Resolve 9 months ago
CamilleLaVey c52fda760a Merge branch 'stuffmadeforfun' of https://git.eden-emu.dev/eden-emu/eden into stuffmadeforfun 9 months ago
lizzie c168755c65 fix license 9 months ago
CamilleLaVey 8a83cf0271 [service, hle] Add defensive check in WriteBuffer 9 months ago
CamilleLaVey 3db41fbce6 [memory, vk] TEST: Tiled GPU optimization try #1 9 months ago
CamilleLaVey 5e7fb6eead Fix building issues 9 months ago
CamilleLaVey bcc5390943 [texture_cache, gl, vk] Initial implementation for HDR + MSAA detection on QCOM drivers. 9 months ago
CamilleLaVey a51d875d91 [shader_recompiler, spir-v] verifying int64 emulation path activation 9 months ago
PavelBARABANOV 6134a57367 Revert "TEST: Enabling TimelineSemaphores for QCOM and Turnip" 9 months ago
CamilleLaVey c845b6086f Adding missing headers 9 months ago
CamilleLaVey 31c168efe1 [shader_recompiler, spir-v] Adding INT64 emulation path 9 months ago
CamilleLaVey 8bd87204f5 TEST: Enabling TimelineSemaphores for QCOM and Turnip 9 months ago
lizzie e72a206aee fix 10 months ago
CamilleLaVey 6a62fa7ee3 Implement handling for texture cache flickering 10 months ago
crueter 52b630dfdc build 10 months ago
CamilleLaVey 4860050358 attempt to fix building issues 10 months ago
CamilleLaVey 47f0563c1b Giving maintance to driver features and unused extensions 10 months ago
CamilleLaVey b1208f03ee Fix building issues 9 months ago
CamilleLaVey 0fd603c094 [texture_cache, gl, vk] Initial implementation for HDR + MSAA detection on QCOM drivers. 9 months ago
CamilleLaVey 1ca19af7fb [shader_recompiler, spir-v] verifying int64 emulation path activation 9 months ago
PavelBARABANOV ddd78c3b37 Revert "TEST: Enabling TimelineSemaphores for QCOM and Turnip" 9 months ago
CamilleLaVey 2e68f8795d Adding missing headers 9 months ago
CamilleLaVey d3595fd2b1 [gl, vk, texture cache] Attempt to get correct MSAA image upload and download 9 months ago