3619 Commits (f2f2572fed075d2dca5ae7abcea451ac5eb382ec)

Author SHA1 Message Date
Jannik Vogel 7d7849d71a citra_qt: Replace 'Pica Framebuffer Debugger' with 'Pica Surface Viewer' 10 years ago
bunnei 1a6cd7eb4b HLE: Fix recent DSP change for Visual Studio. 10 years ago
wwylele d2182568ad fix:return proper error 10 years ago
Emmanuel Gil Peyrot aa4d4ff23c Frontends, VideoCore: Move glad initialisation to the frontend 10 years ago
bunnei 4cb2995c61 HLE: Rename RescheduleIsPending to IsReschedulePending. 10 years ago
mailwl e311398a22 Layout Mii parameters input/output, and return success as result of applet work 10 years ago
wwylele 9da1534237 add missing header 10 years ago
wwylele 0176e2786f make the name column larger as default 10 years ago
wwylele 5d5dd66d92 add icon & title to game list 10 years ago
Jannik Vogel 7a77b8356c Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation 10 years ago
MerryMage b242bdf945 DSP/HLE: Implement Source processing 10 years ago
wwylele 9b66e0dc8b clean up config block 10 years ago
Jannik Vogel f74652d2fe Pica: Use a union for PicaShaderConfig 10 years ago
Jannik Vogel 5fc8eb227a Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround) 10 years ago
Jannik Vogel f3f7018c9e Pica: Make PicaShaderConfig trivially_copyable and clear it before use 10 years ago
Jannik Vogel 5ec1140f8b OpenGL: Don't copy const_color (Reverts #1745) 10 years ago
Jannik Vogel 696cb197a5 Pica: Replace logic in shader.cpp with loop 10 years ago
Jannik Vogel 7e0d6903ff OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copied 10 years ago
wwylele 7e1b76d406 remove duplicated function declaration 10 years ago
Jannik Vogel aab41604f7 OpenGL: border_color was never set. Fixed. (#1740) 10 years ago
Emmanuel Gil Peyrot 691a42fe98 VideoCore: Run include-what-you-use and fix most includes. 10 years ago
Emmanuel Gil Peyrot 387d935a54 LCD: Remove unneeded #undef with no matching #define. 10 years ago
Jannik Vogel 49bfe9bf91 Remove TGA dumper 10 years ago
MerryMage 4e971f44a2 Audio: Add sink selection to configuration files 10 years ago
MerryMage 8b94422e3e AudioCore: List of sink types 10 years ago
MerryMage 7d106eff10 AudioCore: Implement NullSink 10 years ago
MerryMage 22995bd9bf AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion() 10 years ago
wwylele 84ade0713c add config block 0x00170000 10 years ago
Yuri Kunde Schlesner e3a8292495 Common: Remove section measurement from profiler (#1731) 10 years ago
MerryMage 111275bfbd AudioCore: Implement interpolation 10 years ago
Henrik Rydgard a86d7cacc1 Move and rename the MemoryAccesses class to MemoryAccessTracker. 10 years ago
Henrik Rydgård 90501f20e6 Make Citra build with MICROPROFILE_ENABLED set to 0 (#1709) 10 years ago
Henrik Rydgard a442ee07f4 Debugger fix 10 years ago
Henrik Rydgard 251f29dd7f Optimize the vertex loader, nearly doubling its speed. 10 years ago
Henrik Rydgard 2403e86cbb Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached). 10 years ago
Henrik Rydgard d00e2340c6 Move "&" to their proper place, add missing includes and make some properly relative. 10 years ago
Henrik Rydgard 47ff008817 Refactor: Extract VertexLoader from command_processor.cpp. 10 years ago
Henrik Rydgard 0cf15f64ef Remove late accesses to attribute_config 10 years ago
MerryMage 27ce3b3f51 Externals: Add soundtouch 10 years ago
MerryMage dda9ffe790 AudioCore: Move samples_per_frame and num_sources into hle/common.h 10 years ago
MerryMage c379b22117 DSP_DSP: Fix log format strings and arguments 10 years ago
MerryMage a47f149e07 AudioCore: Hack to prevent regressions: Trigger Binary pipe interrupt every audio frame 10 years ago
MerryMage 2929b67c5f DSP_DSP: Add return IPC headers 10 years ago
MerryMage ff6db69c60 DSP_DSP: Updated interrupt implementation 10 years ago
bunnei 12f72a6597 y2r_u: Cleanup some formatting. 10 years ago
Emmanuel Gil Peyrot 591ffad670 Qt Frontend: Add Threads::Threads import in CMakeLists.txt. 10 years ago
MerryMage 555907ce8d DSP/Pipe: There are 8 pipes 10 years ago
Sam Spilsbury 656a442433 shader: Shader size is long uint, not uint. 10 years ago
Sam Spilsbury c6709d97bc shader: Handle non-CALL opcodes with a break 10 years ago
Sam Spilsbury bbffa6ad69 shader: Format string must be provided inline and not as a variable 10 years ago