Subv
f2f2572fed
Thread: Added priority range checking to svcSetThreadPriority and removed priority clamping code from Thread::SetPriority.
9 years ago
Subv
5ddc2e09b1
Y2R: Use the proper error code when GetStandardCoefficient receives an invalid value.
9 years ago
bunnei
22ad9094e6
config: Add option for specifying screen resolution scale factor.
9 years ago
Hyper
f0199a17f6
Kernel: Fix SharedMemory objects always returning error when addr = 0 ( #2404 )
Closes #2400
9 years ago
Subv
fc2266130b
Kernel: Don't attempt to yield execution in SleepThread(0) if there are no available threads to run.
With this we avoid an useless temporary deschedule of the current thread.
9 years ago
Subv
5e2a8ebabf
Kernel: Remove some unused functions.
9 years ago
Subv
933df2606a
Kernel: Removed the priority boost code for starved threads.
After hwtesting and reverse engineering the kernel, it was found that the CTROS scheduler performs no priority boosting for threads like this, although some other forms of scheduling priority-starved threads might take place.
For example, it was found that hardware interrupts might cause low-priority threads to run if the CPU is preempted in the middle of an SVC handler that deschedules the current (high priority) thread before scheduling it again.
9 years ago
Subv
e52ca85711
Kernel: Implemented Pulse event and timers.
Closes #1904
9 years ago
Subv
4251eb26ec
Kernel/Semaphore: Fixed a regression in semaphore waits.
The regression was caused by a missing check in #2260 .
The new behavior is consistent with the real kernel.
9 years ago
Subv
dda4ec93be
Kernel: Add some asserts to enforce the invariants in the scheduler.
9 years ago
Subv
7f1dca8cd2
Kernel: Remove a thread from all of its waiting objects' waiting_threads list when it is awoken.
This fixes a potential bug where threads would not get removed from said list if they awoke after waiting with WaitSynchronizationN with wait_all = false
9 years ago
Subv
fd95b6ee26
Kernel: Remove Thread::wait_objects_index and use wait_objects to hold all the objects that a thread is waiting on.
9 years ago
Subv
cef5f45de2
Kernel: Use different thread statuses when a thread calls WaitSynchronization1 and WaitSynchronizationN with wait_all = true.
This commit removes the overly general THREADSTATUS_WAIT_SYNCH and replaces it with two more granular statuses:
THREADSTATUS_WAIT_SYNCH_ANY when a thread waits on objects via WaitSynchronization1 or WaitSynchronizationN with wait_all = false.
THREADSTATUS_WAIT_SYNCH_ALL when a thread waits on objects via WaitSynchronizationN with wait_all = true.
9 years ago
Subv
d3ff5b91e1
Kernel/Mutex: Propagate thread priority changes to other threads inheriting the priority via mutexes
9 years ago
Subv
b6a0355568
Kernel/Mutex: Update a mutex priority when a thread stops waiting on it.
9 years ago
Subv
7abf185390
Kernel/Mutex: Implemented priority inheritance.
The implementation is based on reverse engineering of the 3DS's kernel.
A mutex holder's priority will be temporarily boosted to the best priority among any threads that want to acquire any of its held mutexes.
When the holder releases the mutex, it's priority will be boosted to the best priority among the threads that want to acquire any of its remaining held mutexes.
9 years ago
Subv
e6a7723f2f
Kernel: Object ShouldWait and Acquire calls now take a thread as a parameter.
This will be useful when implementing mutex priority inheritance.
9 years ago
Subv
38a90882a4
Kernel/Synch: Do not attempt a reschedule on every syscall.
Not all syscalls should cause reschedules, this commit attempts to remedy that, however, it still does not cover all cases.
9 years ago
Jonathan Hao
c18cb1b192
Fix some warnings ( #2399 )
9 years ago
mailwl
f2985f7080
Service/NFC: stub GetTagInRangeEvent
Fix Fatal Error in Mini-Mario & Friends - amiibo Challenge
9 years ago
bunnei
02b4b2ed6e
config: SDL: Move background color setting to correct section.
9 years ago
wwylele
d7d40b3c56
Frontend: make motion sensor interfaced thread-safe
9 years ago
wwylele
f927beb5e2
Core: remove unused hle.cpp
9 years ago
wwylele
bcf9d20d57
Frontend: emulate motion sensor
9 years ago
wwylele
6479f63091
Common: add Quaternion
9 years ago
wwylele
2e6d8e1321
vector math: add implementation of Length and Normalize
9 years ago
wwylele
55f5d0f777
MathUtil: add PI constant
9 years ago
wwylele
2a069e76a5
Common::Event: add WaitUntil
9 years ago
Jannik Vogel
6ed4206f87
Minor cleanup in GLSL code
9 years ago
Jannik Vogel
88f409aec9
Offset lighting LUT samples correctly
9 years ago
wwylele
fe2ed4bf72
Core: reset cpu_core in Shutdown to make IsPoweredOn work properly
9 years ago
wwylele
488b7a4041
file_util: fix missing sysdata path
9 years ago
MerryMage
64f98f4d0f
core: Move emu_window and key_map into core
* Removes circular dependences (common should not depend on core)
9 years ago
mailwl
069a88dad7
Service/NWM: add nwm services
9 years ago
MerryMage
f8cf87ce34
arm_dynarmic: Provide MemoryReadCode callback
Change of interface in dynarmic 36082087de
9 years ago
bunnei
8b1e269e58
ThreadContext: Move from "core" to "arm_interface".
9 years ago
bunnei
e26fbfd1d7
core: Replace "AppCore" nomenclature with just "CPU".
9 years ago
bunnei
5ac5cbeab7
Address clang-format issues.
9 years ago
bunnei
4fc8b8229e
core: Remove HLE module, consolidate code & various cleanups.
9 years ago
bunnei
232ef55c1a
core: Consolidate core and system state, remove system module & cleanups.
9 years ago
bunnei
707cc66362
file_util: Remove unused paths.
9 years ago
bunnei
198b6c9bdd
core: Consolidate top-level system state into a singleton.
9 years ago
bunnei
81e22ae8c7
loader: Remove duplicate docstrings.
9 years ago
Lioncash
8309d0dade
citra-qt: Move graphics debugging code into its own folder
Keeps all graphics debugging stuff from cluttering up the root debugger
folder
9 years ago
Lioncash
f2c307557a
disassembler: Remove mutable specifier from breakpoints member variable
Breakpoints has been const correct with regards to what the
DisassmblerModel needs for quite a while now.
9 years ago
Lioncash
cc1f2c131b
citra-qt: Move bits of constructor behavior to named functions
Makes the initialization process a tad easier to grok,
since the constructor isn't just a glob of random unrelated behaviors.
9 years ago
Albin Bernhardsson
ddec9cb369
Use GL_TRUE when setting color_mask
9 years ago
CaptV0rt3x
393a0f99da
line fixup for travis ci
9 years ago
Vamsi Krishna
77f4743199
screen swap - Hotkey mapping
9 years ago
Vamsi Krishna
0db22eadd5
Fixed GPLv2 license text in the start.
9 years ago