bunnei
f2d0cb5498
Merge pull request #6730 from Morph1984/buf_to_stdstring
common: fs: fs_util: Add BufferToUTF8String
4 years ago
Rodrigo Locatti
100a39edb6
Merge pull request #6748 from lioncash/engine-init
video_core/engine: Consistently initialize rasterizer pointers
4 years ago
Rodrigo Locatti
b944f2b0d3
Merge pull request #6744 from lioncash/exc
exception: Make constructors explicit
4 years ago
bunnei
f55b0d994e
Merge pull request #6745 from lioncash/copies
video_core: Remove some unused variables
4 years ago
bunnei
354327be3f
Merge pull request #6747 from lioncash/wrapper
vulkan_wrapper: Fix SetObjectName() always indicating objects as images
4 years ago
Lioncash
23ec5faf24
video_core/engine: Consistently initialize rasterizer pointers
Ensures all of the engines have consistent and deterministic
initialization of the rasterizer pointers.
4 years ago
Lioncash
be66e2a272
vulkan_wrapper: Fix SetObjectName() always indicating objects as images
We should be using the passed in object type instead.
4 years ago
Lioncash
dd25abba68
buffer_cache: Remove unused small_vector in CommitAsyncFlushesHigh()
Given this is non-trivial, the constructor is required to execute, so
this removes a bit of redundant codegen.
4 years ago
Lioncash
ac3aa96ebc
gl_shader_cache: Remove unused variable
4 years ago
Lioncash
f902b4b167
vk_compute_pass: Remove unused captures
Resolves two compiler warnings.
4 years ago
Lioncash
b5ce444508
exception: Make constructors explicit
Ensures that exception construction is always explicit.
4 years ago
Lioncash
b650c38a31
exception: Make what() member function nodiscard
4 years ago
Lioncash
d04bbd8207
exception: Narrow down specific header
We can use the <exception> header instead of pulling in all of the
exception-style classes.
4 years ago
Morph
10e072f490
common: fs: fs_util: Add BufferToUTF8String
Allows for direct conversion to std::string without having to convert std::u8string to std::string
4 years ago
bunnei
08350d1744
Merge pull request #6696 from ameerj/speed-limit-rename
general: Rename "Frame Limit" references to "Speed Limit"
4 years ago
Rodrigo Locatti
c1fc22249a
Merge pull request #6741 from ReinUsesLisp/stream-remove
vk_stream_buffer: Remove unused stream buffer
4 years ago
Rodrigo Locatti
162759edf2
Merge pull request #6740 from K0bin/hvv-fallback
Handle allocation failure in Staging buffer
4 years ago
Robin Kertels
534c86587b
vk_staging_buffer_pool: Fall back to host memory when allocation fails
4 years ago
Rodrigo Locatti
71077365ac
Merge pull request #6728 from ReinUsesLisp/null-buffer-usage
vk_buffer_cache: Add transform feedback usage to null buffer
4 years ago
Rodrigo Locatti
2fffe98e5c
Merge pull request #6729 from ReinUsesLisp/quad-indexed-barrier
vk_compute_pass: Fix pipeline barrier for indexed quads
4 years ago
ReinUsesLisp
5afcd587e3
vk_stream_buffer: Remove unused stream buffer
Remove unused file.
4 years ago
Rodrigo Locatti
4d2a527006
Merge pull request #6724 from lioncash/nodisc-shader
shader_recompiler: Remove unnecessary [[nodiscard]] instances
4 years ago
Rodrigo Locatti
d424762d2c
Merge pull request #6726 from lioncash/hguard
emit_spirv_instructions: Add missing header guard
4 years ago
Rodrigo Locatti
b894ae1bd3
Merge pull request #6727 from lioncash/topology
emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive()
4 years ago
bunnei
6dddd564a5
Merge pull request #6736 from CaptV0rt3x/patch-1
Config-graphics: reword GLASM option
4 years ago
Vamsi Krishna
713f960ce3
configure_graphics: reword GLASM option
Change wording to explain that GLASM is actually short for Assembly Shaders
4 years ago
Rodrigo Locatti
0da5a7170b
Merge pull request #6723 from lioncash/shader
object_pool: Add missing return in Chunk move assignment operator
4 years ago
Rodrigo Locatti
1afb7b75cd
Merge pull request #6725 from lioncash/control-token
control_flow: Fix duplicate switch case in OpcodeToken
4 years ago
ReinUsesLisp
8d86e9a9d7
vk_compute_pass: Fix pipeline barrier for indexed quads
Use an index buffer barrier instead of a vertex input read barrier.
4 years ago
ReinUsesLisp
b53503b0fe
vk_buffer_cache: Add transform feedback usage to null buffer
Fixes bad API usages on Vulkan.
4 years ago
Lioncash
00bd622334
emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive()
This should be LINES_ADJACENCY
4 years ago
Lioncash
0692818106
emit_spirv_instructions: Add missing header guard
4 years ago
Lioncash
05201f4f88
shader_recompiler: Remove unnecessary [[nodiscard]] instances
[[nodiscard]] doesn't do anything on functions with a void return type
and causes superfluous warnings.
4 years ago
Lioncash
9d5aa3d65a
control_flow: Fix duplicate switch case in OpcodeToken
This previously duplicated the case of the PBK case above it.
4 years ago
Lioncash
23da07e8e5
object_pool: Add missing return in Chunk move assignment operator
Prevents undefined behavior from occurring.
4 years ago
bunnei
eee75fe604
Merge pull request #6697 from ameerj/fps-cap
config, nvflinger: Add FPS cap setting
4 years ago
bunnei
4827595bb1
Merge pull request #6575 from FernandoS27/new_settings
Settings: Eliminate ASYNC & MULTICORE Toggles and add GPU Accuracy to status bar
4 years ago
Morph
fc99dce96e
Merge pull request #6709 from ameerj/screenshot-path
main: Fix screenshot filepath construction
4 years ago
bunnei
0a328423e8
Merge pull request #6585 from ameerj/hades
Shader Decompiler Rewrite
4 years ago
ameerj
01b566101b
main: Fix screenshot filepath construction
The screenshot directory path returned does not have a trailing directory separator character. This caused screenshots to be saved in the parent directory of the configured screenshot directory.
This fixes that behavior
4 years ago
bunnei
1c2599a130
Merge pull request #6699 from lat9nq/common-threads
common: Publically link to pthreads
4 years ago
Fernando S
15533d8d8d
Merge pull request #6706 from FernandoS27/skyline-love-letter
Grant a partial license exception to Skyline Emulator.
4 years ago
Fernando Sahmkow
bf39259ef7
Grant a license exception to Skyline Emulator.
4 years ago
bunnei
c47035538f
Merge pull request #6690 from ReinUsesLisp/dma-clear-fixups
buffer_cache: Misc fixups related to buffer clears
4 years ago
ameerj
2fef43b32a
renderer_base: Removed redundant settings
use_framelimiter was not being used internally by the renderers.
set_background_color was always set to true as there is no toggle for the renderer background color, instead users directly choose the color of their choice.
4 years ago
ameerj
aeff61a0cc
general: Rename "Frame Limit" references to "Speed Limit"
This setting is best referred to as a speed limit, as it involves the limits of all timing based aspects of the emulator, not only framerate.
This allows us to differentiate it from the fps unlocker setting.
4 years ago
ameerj
8c0d6af843
config, nvflinger: Add FPS cap setting
Allows finer tuning of the FPS limit.
4 years ago
bunnei
3cc092849c
Merge pull request #6551 from bunnei/improve-kernel-obj
Improve management of kernel objects
4 years ago
lat9nq
0ea70212af
common: Publically link to pthreads
Common requires pthreads but does not refer to it when linking to other
modules. Fix this by linking to Threads where necessary.
4 years ago
ReinUsesLisp
ba89444667
shader: Support out of bound local memory reads and immediate writes
Support ignoring immediate out of bound writes. Writing dynamically out
of bounds is not yet supported (e.g. R0+0x4).
Reading out of bounds yields zero. This is supported checking for the
size from the IR; if the input is immediate, the optimization passes
will drop it.
4 years ago