lat9nq
1b8bba7f0d
emu_window_sdl2_vk: Specify the window manager if it should be supported
The original language "not implemented" is wrong if the implementation
exists but is not compiled. This causes a bit of a debugging headache
when it goes wrong. Log it if the window manager is known before
exiting.
5 years ago
lat9nq
6340c4801f
emu_window_sdl2_vk: Use the generated SDL config
On Linux, due to the way we include SDL2 as a submodule, it makes it
difficult for us to specify which SDL_config.h we intended to include.
Before, CMake would default to the dummy one included with SDL and
ignore the generated one.
This tells CMake to use the generated one. In addition, we define
USING_GENERATED_CONFIG_H to throw an error in case the dummy config is
used by accident. Fixes Vulkan not working on Linux yuzu-cmd.
5 years ago
Morph
6252bf7321
configure_audio: Fix volume clamping to 0
5 years ago
lat9nq
e9212fc86b
yuzu_cmd: Add missing or update current settings
Many settings in common/settings.h are missing from yuzu-cmd, either
they were added to default_ini.h but not read in, or vice versa, or the
setting was altogether omitted from yuzu-cmd. Some defaults were
reported wrong, so those were fixed where noticed.
5 years ago
german77
9e0f89e081
input_common: Make button threshold customizable
5 years ago
lat9nq
5c8ce75823
default_ini: Remove deprecated settings
These settings are not being read in config.cpp AND they do not exist in
common/settings.h. Remove their references.
5 years ago
german77
f098c2163b
input_common: Support SDL toggle buttons
5 years ago
ameerj
34b718006e
vic: Fix dimension compuation of YUV frames
Fixes out of bound memory crashes in Mario Golf
5 years ago
Morph
2cc5cdd3c4
applets/web: Resolve Nintendo CDN URLs
This fixes the hint videos in New Super Mario Bros. U Deluxe
5 years ago
ameerj
f4ea325867
nvhost_nvdec_common: Read Submit ioctl data from object addr
Fixes Mario Golf intro video decoding.
5 years ago
ameerj
fbb6cfda14
nvhost_nvdec_common: Fix {Slice/Write}Vectors return
Plus some minor cleanup for consistency.
5 years ago
Fernando Sahmkow
a358a281bf
Buffer cache: Fixes, Clang and Feedback.
5 years ago
Fernando Sahmkow
4fbb74e45b
GPUMemoryManager: Force inmediate invalidation when writting block.
5 years ago
Fernando Sahmkow
1eeef16a6e
Buffer Cache: Fixes to DMA Copy.
5 years ago
Fernando Sahmkow
c55539fa95
DMAEngine: Revert flushing from Pitch to BlpockLinear.
5 years ago
Fernando Sahmkow
4220d6a7d6
BufferCache: fix clearing on forced download.
5 years ago
Morph
d66442a4e1
service: Append service name prefix to common filenames
5 years ago
Morph
66b9de4b04
applets: Append applet_ prefix to backend applets
5 years ago
Morph
30498f3ce8
applets: Append qt_ prefix to Qt frontend applets
5 years ago
ameerj
ad26c5a52f
vk_rasterizer: Only clear valid color attachments
5 years ago
Fernando Sahmkow
a0a9ff69fa
DMAEngine: Accelerate BufferClear
5 years ago
Fernando Sahmkow
2f222a20df
accelerateDMA: Fixes and feedback.
5 years ago
ReinUsesLisp
57ecb7ea34
content_archive: Remove unnecessary include to <ranges>
Fixes build issues on clang.
5 years ago
ReinUsesLisp
89398ddbf4
web_service: Silence -Wmaybe-uninitialized on httplib.h
5 years ago
ReinUsesLisp
2733c4e186
boxcat: Silence -Wmaybe-uninitialized in httplib.h
5 years ago
german77
fcbad25072
npad: Disable vibration check if disabled
5 years ago
german77
77db68f9e3
input_common: Fix build with sdl disabled
5 years ago
Fernando Sahmkow
45da44d16a
accelerateDMA: Accelerate Buffer Copies.
5 years ago
Fernando Sahmkow
1be1828db1
Buffer Cache: Address Feedback.
5 years ago
ameerj
adbff795e9
settings: Disable FPS unlimit setting between title launches
Some titles crash if the FPS limit is disabled when launching. This change ensures that titles launch with the limit in-place to avoid issues.
In order to simplify the change, the UI toggle was removed as it will always be overridden at launch to be disabled.
The setting can still be toggled during gameplay with the hotkey, and indicated by the fps label in the status bar.
5 years ago
Fernando Sahmkow
bdd0787048
Buffer Cache: Fix GCC copmpile error
5 years ago
Fernando Sahmkow
647ecefd4c
Fence Manager: remove reference fencing.
5 years ago
Fernando Sahmkow
d9fc759460
BufferCache: Additional download fixes.
5 years ago
Fernando Sahmkow
000f51250f
Buffer Cache: Revert unnecessary range reduction.
5 years ago
Fernando Sahmkow
ee5dfe2c02
Fence Manager: Force ordering on WFI.
5 years ago
Fernando Sahmkow
ddb595bf7f
Buffer Cache: Eliminate the AC Hack as the base game is fixed in Hades.
5 years ago
Fernando Sahmkow
48d5b8bf3e
Fence Manager: Add fences on Reference Count.
5 years ago
Fernando Sahmkow
907da84f02
Videocore: Address Feedback & CLANG Format.
5 years ago
Fernando Sahmkow
776da59abc
Buffer Cache: Fix High Downloads and don't predownload on Extreme.
5 years ago
lat9nq
d42f980e0f
yuzu qt: config: Only save renderer_debug as a global setting
This is a bug fix. Enabling graphics debug mode, then saving a custom
configuration causes graphics debugging to be saved and read from the
custom configuration.
Isolate it the same way we isolate the CPU settings.
5 years ago
ReinUsesLisp
c61bfbce32
vk_buffer_cache: Use emulated null buffers for transform feedback
Vulkan does not support null buffers on transform feedback bindings.
Emulate these using the same null buffer we were using for index
buffers.
5 years ago
ameerj
4e2d71a8ce
configure_input: Use u8 for mouse sensitivity
5 years ago
ameerj
e2bb1ef5aa
config: Remove float {Read,Write}Setting variants
5 years ago
ameerj
62979cbf0b
configure_graphics: Use u8 for bg_color values
5 years ago
ameerj
86e3e8a4a9
configure_audio: Use u8 for volume value
5 years ago
ReinUsesLisp
976c29518e
common/thread_worker: Stop workers on stop_token when waiting
5 years ago
ReinUsesLisp
efd62f7130
common/thread_worker: Add support for stateful threads
5 years ago
FernandoS27
e5f8e2d2de
common/thread_worker: Simplify logic
5 years ago
FernandoS27
fd43841060
common/thread_worker: Fix data race
5 years ago
ReinUsesLisp
6310150fcc
common/thread_worker: Use unique function
5 years ago