559 Commits (ec6ee04c64a093fec161b66cabf9da3c576f97f0)

Author SHA1 Message Date
Valeri beb7305b73
SPIR-V: Merge two ifs in EmitGetAttribute 5 years ago
Lioncash 3e7813e49d emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive() 5 years ago
Lioncash c2915d9f2f emit_spirv_instructions: Add missing header guard 5 years ago
ameerj 56478bc9ac shader: Fix disabled attribute default values 5 years ago
ameerj 56c30dd9e0 glsl: Simplify FCMP emission 5 years ago
ameerj 79d2684261 glsl: Update TessellationControl gl_in 5 years ago
ReinUsesLisp bf2956d77a shader: Avoid usage of C++20 ranges to build in clang 5 years ago
ameerj 94af0a00f6 glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 5 years ago
lat9nq 49946cf780 shader_recompiler, video_core: Resolve clang errors 5 years ago
ameerj 11f04f1022 shader: Ignore global memory ops on devices lacking int64 support 5 years ago
ReinUsesLisp 8722668b3c emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 Nvidia 5 years ago
lat9nq 2e5af95541 shader: GCC fmt 8.0.0 fixes 5 years ago
ReinUsesLisp 5643a909bc shader: Fix disabled and unwritten attributes and varyings 5 years ago
ameerj 65daec8b75 glsl: Fix shared and local memory declarations 5 years ago
ameerj 8289eb108f opengl: Implement LOP.CC 5 years ago
ReinUsesLisp 5b2b0634a1 spirv: Fix code emission when descriptor aliasing is unsupported 5 years ago
ameerj 00fa09dc45 glsl: Declare local memory in main 5 years ago
ameerj f7352411f0 glsl: Add passthrough geometry shader support 5 years ago
ReinUsesLisp 8a3427a4c8 glasm: Add passthrough geometry shader support 5 years ago
ReinUsesLisp 7dafa96ab5 shader: Rework varyings and implement passthrough geometry shaders 5 years ago
ameerj 27ca8a0e13 glsl: Better IAdd Overflow CC fix 5 years ago
ReinUsesLisp 4397053d5c shader: Remove IAbs64 5 years ago
ameerj bc6e399ae3 glsl: Fix IADD CC 5 years ago
ReinUsesLisp 808ef97a08 shader: Move loop safety tests to code emission 5 years ago
ameerj cbce9ddd4a glsl: Remove frag color initialization 5 years ago
ameerj 3a2dd1b483 glasm: Implement SetAttribute ViewportMask 5 years ago
ameerj 1c648f176c emit_glsl_special: Skip initialization of frag_color0 5 years ago
Morph cfbc85839d glsl: Add missing ; in EmitSetSampleMask 5 years ago
ameerj 9e066dcb15 glsl: Fix output varying initialization when transform feedback is used 5 years ago
ReinUsesLisp 59fead3a47 spirv: Properly handle devices without int8 and int16 5 years ago
ReinUsesLisp b5e78607ad spirv: Handle small storage buffer loads on devices with no support 5 years ago
ameerj ccbd24fe00 glsl: Fix cbuf component indexing bug falback 5 years ago
ReinUsesLisp 374eeda1a3 shader: Properly manage attributes not written from previous stages 5 years ago
ReinUsesLisp 892b8aa2ad glsl: Only declare fragment outputs on fragment shaders 5 years ago
ReinUsesLisp 0ffea97e2e shader: Split profile and runtime info headers 5 years ago
ameerj 12ef06ba8b glsl: Obey need_declared_frag_colors to declare and initialize all frag_color 5 years ago
ameerj d36f667bc0 glsl: Address rest of feedback 5 years ago
ameerj c5dfa0b630 glsl: Move gl_Position/generic attribute initialization to EmitProlgue 5 years ago
ameerj 3b339fbbf6 glsl: Conditionally use fine/coarse derivatives based on device support 5 years ago
ameerj 6eea88d614 glsl: Cleanup/Address feedback 5 years ago
ameerj ae4e452759 glsl: Add Shader_GLSL logging 5 years ago
ameerj 6c6a451d6a glsl: Add LoopSafety instructions 5 years ago
ameerj a0d0704aff glsl: Conditionally add EXT_texture_shadow_lod 5 years ago
ameerj 5e7b2b9661 glsl: Add stubs for sparse queries and variable aoffi when not supported 5 years ago
ameerj 6aa1bf7b6f glsl: Implement legacy varyings 5 years ago
ameerj 39c29664f9 glsl: Minor cleanup 5 years ago
ameerj 427a2596a1 glsl: Fix Cbuf getters for F32 type 5 years ago
ameerj 7c82f20b52 glsl: Add immediate index oob checking for Cbuf getters 5 years ago
ameerj 84c86e03cd glsl: Refactor GetCbuf functions to reduce code duplication 5 years ago
ameerj e81c73a874 glsl: Address more feedback. Implement indexed texture reads 5 years ago