Emmanuel Gil Peyrot
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dc8479928c
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Sources: Run clang-format on everything.
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9 years ago |
Lioncash
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60fe45813b
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color: Make trivial helpers constexpr
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10 years ago |
Patrick Martin
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5b65d95310
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videocore: Added RG8 texture support
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11 years ago |
Tony Wasserka
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5e79706db2
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Pica: Implement stencil testing.
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11 years ago |
archshift
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76690392bf
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Move video_core/color.h to common/color.h
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11 years ago |
archshift
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5df2d1b5f7
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Move video_core/math.h to common/vector_math.h
The file only contained vector manipulation code, and such widely-useable code doesn't belong in video_core.
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11 years ago |
Yuri Kunde Schlesner
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e1fbac3ca1
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Common: Remove common.h
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11 years ago |
Emmanuel Gil Peyrot
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92fd2a1ee3
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VideoCore: Add static_cast around expressions where the compiler doesn’t deduce the right type.
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11 years ago |
Subv
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1248e291f0
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GPU: Added the stencil test structure to the Pica Regs struct.
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11 years ago |
Subv
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414b0741c4
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GPU: Implemented more depth buffer formats.
This fixes the horizontal lines in Picross E, Cubic Ninja, Cave Story 3D and possibly others
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11 years ago |
bunnei
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34c31db14a
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GPU: Added RGB565/RGB8 framebuffer support and various cleanups.
- Centralizes color format encode/decode functions.
- Fixes endianness issues.
- Implements remaining framebuffer formats in the debugger.
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11 years ago |
archshift
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7f9ee69a2b
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Added RGBA5551 compatibility in the rasterizer
This allows Virtual Console games to display properly.
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11 years ago |
Tony Wasserka
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47543d62cf
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Pica: Cleanup color conversion.
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11 years ago |