german77
ce7db5d075
service: hid: Migrate hid debug service to new interface
2 years ago
german77
bc3955e125
service: irs: Migrate service to new interface
2 years ago
german77
e607ab8a5e
yuzu: Fully hide linux tab
2 years ago
Liam
b4c3007b7c
typed_address: test values are unsigned
2 years ago
german77
2015976f1f
dmnt: cheats: Silence memory errors
2 years ago
Liam
aa3d4cc2da
gdb: fix load/save of fp values in a32
2 years ago
german77
2b2282ddb4
dmnt: cheats: Update cheat vm to latest version
2 years ago
Liam
d52e9b0f82
nvnflinger: release buffers before presentation sleep
2 years ago
Kelebek1
706cc35feb
Fix firmware timezone boot load check.
2 years ago
Narr the Reg
1f0a9436c7
service: fs: Skip non user id folders
2 years ago
Liam
b950122d47
cmif_serialization: enforce const for references
2 years ago
Moonlacer
309ca2bd3b
Clang Fix
2 years ago
Moonlacer
31200d0c7a
Add Samsung Proprietary Driver ID to Reorder Pass
For RDNA-based Samsung Xclipse GPUs
2 years ago
Liam
f191c058e6
service: use const references for input raw data
2 years ago
Narr the Reg
06bb386941
service: hid: Multiple fixes
2 years ago
Fernando Sahmkow
4c68fc6ea7
SwBlitter: Fix Pitch linear reading/writting
2 years ago
Liam
7aed3eb94b
hardware_composer: implement speed limit extensions
2 years ago
Liam
5ec76db392
nvnflinger/gpu: implement layer stack composition
2 years ago
Liam
d2f98ce312
renderer_opengl: implement layer stack composition
2 years ago
Liam
f727f13cb9
renderer_vulkan: implement layer stack composition
2 years ago
Liam
2a314f9e2e
renderer_opengl: split up blit screen resources into antialias and window adapt passes
2 years ago
Liam
64eb14d45a
renderer_opengl: move out ownership of FSR resources
2 years ago
Liam
cc8493ea2e
renderer_vulkan: convert FSR to graphics pipeline
2 years ago
Liam
dbcfa26891
renderer_opengl: move out FSR shader source construction
2 years ago
Liam
bd9c228844
renderer_opengl: split out FXAA
2 years ago
Liam
5d9ae38249
renderer_opengl: split out SMAA
2 years ago
Liam
86bfa837fc
renderer_vulkan: split up blit screen resources into separate antialias and window adapt passes
2 years ago
Liam
f50296ab23
renderer_vulkan: isolate FXAA from blit screen
2 years ago
Liam
e8fa898313
renderer_opengl: isolate core presentation code
2 years ago
Liam
cd8049a5e2
video_core: consistently account for resolution scaling when rendering
2 years ago
Liam
84678c7014
video_core: simplify accelerated surface fetch and crop handling between APIs
2 years ago
liamwhite
c0a03eca20
aoc: fix DLC listing ( #12867 )
2 years ago
Fernando Sahmkow
bdc1ed0ffe
Device Memory Manager: ensure raster protection only within mapped device addresses.
2 years ago
Fernando Sahmkow
0ed58aa5ac
DeviceMemory: Make counter types configurable
2 years ago
Fernando Sahmkow
811f5f1b1e
NVDRV: Join the heaper optimization blocks
2 years ago
Liam
27989bd49c
smmu: use new range mutex construction for protecting counters
2 years ago
Fernando Sahmkow
352f6d22e3
Texture Cache: make sparse texture table per channel
2 years ago
t895
6c6d6ece77
settings: Allow audio sink, input, and output to be set per game
2 years ago
Kelebek1
61b05f43ae
Remove a few hacks for clock setups, which seem to no longer be needed, but fix network clock to local clock on every boot. Also fix some logging strings.
2 years ago
Liam
6f216bb3e7
am: push storage from error applet with non-zero size
2 years ago
Liam
6e1c3536ce
cmif_serialization: fix LargeData types
2 years ago
Narr the Reg
ac45bf3adb
service: hid: Implement GetPlayerLedPattern accurately
2 years ago
Hugo Locurcio
9b126e72f8
Persist filters in multiplayer public lobby list
After connecting to a room, the chosen filter text, "Games I Own",
"Hide Empty Rooms" and "Hide Full Rooms" values are persisted
to configuration so they are preserved across restarts.
This makes it easier to rejoin a room if you regularly play the same
game, or after a crash.
2 years ago
Hugo Locurcio
4b2758f3c5
Color player counts in the multiplayer public lobby list
- Full lobbies have their player count displayed in red.
- Lobbies with one slot left have their player count displayed in orange.
- Empty lobbies have their player count grayed out.
2 years ago
Liam
52904fc719
internal_network: only poll for accept on blocking sockets
2 years ago
LotP1
74a1811a41
Update sockets.h
forgot to realign the enum
2 years ago
LotP1
4de2b435c5
Update src/core/hle/service/sockets/sockets.h
Co-authored-by: liamwhite <liamwhite@users.noreply.github.com>
2 years ago
Liam
f37e843722
cmif_serialization: fix out layout calculation
2 years ago
Narr the Reg
c75d2102f1
service: capsrv: Migrate to new IPC
2 years ago
Liam
82e8d85f40
am: stop emulation when all applets are closed
2 years ago