12 changed files with 590 additions and 651 deletions
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12src/video_core/CMakeLists.txt
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27src/video_core/renderer_vulkan/present/anti_alias_pass.h
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2src/video_core/renderer_vulkan/present/fsr.cpp
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0src/video_core/renderer_vulkan/present/fsr.h
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144src/video_core/renderer_vulkan/present/fxaa.cpp
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63src/video_core/renderer_vulkan/present/fxaa.h
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270src/video_core/renderer_vulkan/present/smaa.cpp
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7src/video_core/renderer_vulkan/present/smaa.h
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282src/video_core/renderer_vulkan/present/util.cpp
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46src/video_core/renderer_vulkan/present/util.h
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372src/video_core/renderer_vulkan/vk_blit_screen.cpp
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16src/video_core/renderer_vulkan/vk_blit_screen.h
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project |
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// SPDX-License-Identifier: GPL-2.0-or-later |
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#pragma once |
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#include "video_core/vulkan_common/vulkan_wrapper.h" |
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namespace Vulkan { |
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class Scheduler; |
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class AntiAliasPass { |
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public: |
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virtual ~AntiAliasPass() = default; |
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virtual VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image, |
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VkImageView source_image_view) = 0; |
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}; |
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class NoAA final : public AntiAliasPass { |
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public: |
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virtual VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image, |
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VkImageView source_image_view) { |
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return source_image_view; |
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} |
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}; |
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} // namespace Vulkan |
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/common_types.h"
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#include "video_core/host_shaders/fxaa_frag_spv.h"
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#include "video_core/host_shaders/fxaa_vert_spv.h"
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#include "video_core/renderer_vulkan/present/fxaa.h"
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#include "video_core/renderer_vulkan/present/util.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_shader_util.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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namespace Vulkan { |
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FXAA::FXAA(const Device& device, MemoryAllocator& allocator, size_t image_count, VkExtent2D extent) |
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: m_device(device), m_allocator(allocator), m_extent(extent), |
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m_image_count(static_cast<u32>(image_count)) { |
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CreateImages(); |
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CreateRenderPasses(); |
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CreateSampler(); |
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CreateShaders(); |
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CreateDescriptorPool(); |
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CreateDescriptorSetLayouts(); |
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CreateDescriptorSets(); |
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CreatePipelineLayouts(); |
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CreatePipelines(); |
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} |
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FXAA::~FXAA() = default; |
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void FXAA::CreateImages() { |
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for (u32 i = 0; i < m_image_count; i++) { |
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Image& image = m_dynamic_images.emplace_back(); |
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image.image = CreateWrappedImage(m_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT); |
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image.image_view = |
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CreateWrappedImageView(m_device, image.image, VK_FORMAT_R16G16B16A16_SFLOAT); |
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} |
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} |
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void FXAA::CreateRenderPasses() { |
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m_renderpass = CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16B16A16_SFLOAT); |
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for (auto& image : m_dynamic_images) { |
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image.framebuffer = |
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CreateWrappedFramebuffer(m_device, m_renderpass, image.image_view, m_extent); |
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} |
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} |
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void FXAA::CreateSampler() { |
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m_sampler = CreateWrappedSampler(m_device); |
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} |
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void FXAA::CreateShaders() { |
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m_vertex_shader = CreateWrappedShaderModule(m_device, FXAA_VERT_SPV); |
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m_fragment_shader = CreateWrappedShaderModule(m_device, FXAA_FRAG_SPV); |
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} |
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void FXAA::CreateDescriptorPool() { |
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// 2 descriptors, 1 descriptor set per image
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m_descriptor_pool = CreateWrappedDescriptorPool(m_device, 2 * m_image_count, m_image_count); |
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} |
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void FXAA::CreateDescriptorSetLayouts() { |
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m_descriptor_set_layout = CreateWrappedDescriptorSetLayout(m_device, 2); |
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} |
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void FXAA::CreateDescriptorSets() { |
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VkDescriptorSetLayout layout = *m_descriptor_set_layout; |
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for (auto& images : m_dynamic_images) { |
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images.descriptor_sets = CreateWrappedDescriptorSets(m_descriptor_pool, {layout}); |
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} |
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} |
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void FXAA::CreatePipelineLayouts() { |
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m_pipeline_layout = CreateWrappedPipelineLayout(m_device, m_descriptor_set_layout); |
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} |
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void FXAA::CreatePipelines() { |
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m_pipeline = CreateWrappedPipeline(m_device, m_renderpass, m_pipeline_layout, |
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std::tie(m_vertex_shader, m_fragment_shader)); |
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} |
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void FXAA::UpdateDescriptorSets(VkImageView image_view, size_t image_index) { |
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Image& image = m_dynamic_images[image_index]; |
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std::vector<VkDescriptorImageInfo> image_infos; |
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std::vector<VkWriteDescriptorSet> updates; |
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image_infos.reserve(2); |
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updates.push_back( |
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CreateWriteDescriptorSet(image_infos, *m_sampler, image_view, image.descriptor_sets[0], 0)); |
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updates.push_back( |
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CreateWriteDescriptorSet(image_infos, *m_sampler, image_view, image.descriptor_sets[0], 1)); |
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m_device.GetLogical().UpdateDescriptorSets(updates, {}); |
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} |
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void FXAA::UploadImages(Scheduler& scheduler) { |
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if (m_images_ready) { |
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return; |
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} |
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scheduler.Record([&](vk::CommandBuffer cmdbuf) { |
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for (auto& image : m_dynamic_images) { |
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ClearColorImage(cmdbuf, *image.image); |
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} |
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}); |
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scheduler.Finish(); |
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m_images_ready = true; |
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} |
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VkImageView FXAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_image, |
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VkImageView source_image_view) { |
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const Image& image{m_dynamic_images[image_index]}; |
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const VkImage output_image{*image.image}; |
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const VkDescriptorSet descriptor_set{image.descriptor_sets[0]}; |
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const VkFramebuffer framebuffer{*image.framebuffer}; |
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const VkRenderPass renderpass{*m_renderpass}; |
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const VkPipeline pipeline{*m_pipeline}; |
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const VkPipelineLayout layout{*m_pipeline_layout}; |
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const VkExtent2D extent{m_extent}; |
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UploadImages(scheduler); |
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UpdateDescriptorSets(source_image_view, image_index); |
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scheduler.RequestOutsideRenderPassOperationContext(); |
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scheduler.Record([=](vk::CommandBuffer cmdbuf) { |
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TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL); |
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TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL); |
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BeginRenderPass(cmdbuf, renderpass, framebuffer, extent); |
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); |
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cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set, {}); |
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cmdbuf.Draw(4, 1, 0, 0); |
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cmdbuf.EndRenderPass(); |
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TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL); |
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}); |
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return *image.image_view; |
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} |
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} // namespace Vulkan
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project |
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// SPDX-License-Identifier: GPL-2.0-or-later |
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#pragma once |
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#include "video_core/renderer_vulkan/present/anti_alias_pass.h" |
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#include "video_core/vulkan_common/vulkan_memory_allocator.h" |
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#include "video_core/vulkan_common/vulkan_wrapper.h" |
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namespace Vulkan { |
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class Device; |
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class Scheduler; |
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class StagingBufferPool; |
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class FXAA final : public AntiAliasPass { |
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public: |
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explicit FXAA(const Device& device, MemoryAllocator& allocator, size_t image_count, |
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VkExtent2D extent); |
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~FXAA() override; |
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VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image, |
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VkImageView source_image_view) override; |
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private: |
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void CreateImages(); |
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void CreateRenderPasses(); |
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void CreateSampler(); |
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void CreateShaders(); |
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void CreateDescriptorPool(); |
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void CreateDescriptorSetLayouts(); |
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void CreateDescriptorSets(); |
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void CreatePipelineLayouts(); |
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void CreatePipelines(); |
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void UpdateDescriptorSets(VkImageView image_view, size_t image_index); |
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void UploadImages(Scheduler& scheduler); |
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const Device& m_device; |
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MemoryAllocator& m_allocator; |
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const VkExtent2D m_extent; |
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const u32 m_image_count; |
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vk::ShaderModule m_vertex_shader{}; |
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vk::ShaderModule m_fragment_shader{}; |
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vk::DescriptorPool m_descriptor_pool{}; |
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vk::DescriptorSetLayout m_descriptor_set_layout{}; |
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vk::PipelineLayout m_pipeline_layout{}; |
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vk::Pipeline m_pipeline{}; |
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vk::RenderPass m_renderpass{}; |
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struct Image { |
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vk::DescriptorSets descriptor_sets{}; |
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vk::Framebuffer framebuffer{}; |
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vk::Image image{}; |
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vk::ImageView image_view{}; |
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}; |
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std::vector<Image> m_dynamic_images{}; |
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bool m_images_ready{}; |
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vk::Sampler m_sampler{}; |
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}; |
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} // namespace Vulkan |
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <list>
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#include "common/assert.h"
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#include "common/polyfill_ranges.h"
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#include "video_core/renderer_vulkan/present/smaa.h"
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#include "video_core/renderer_vulkan/present/util.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_shader_util.h"
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#include "video_core/smaa_area_tex.h"
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#include "video_core/smaa_search_tex.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/host_shaders/smaa_blending_weight_calculation_frag_spv.h"
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#include "video_core/host_shaders/smaa_blending_weight_calculation_vert_spv.h"
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#include "video_core/host_shaders/smaa_edge_detection_frag_spv.h"
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#include "video_core/host_shaders/smaa_edge_detection_vert_spv.h"
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#include "video_core/host_shaders/smaa_neighborhood_blending_frag_spv.h"
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#include "video_core/host_shaders/smaa_neighborhood_blending_vert_spv.h"
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namespace Vulkan { |
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SMAA::SMAA(const Device& device, MemoryAllocator& allocator, size_t image_count, VkExtent2D extent) |
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: m_device(device), m_allocator(allocator), m_extent(extent), |
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m_image_count(static_cast<u32>(image_count)) { |
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CreateImages(); |
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CreateRenderPasses(); |
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CreateSampler(); |
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CreateShaders(); |
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CreateDescriptorPool(); |
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CreateDescriptorSetLayouts(); |
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CreateDescriptorSets(); |
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CreatePipelineLayouts(); |
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CreatePipelines(); |
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} |
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SMAA::~SMAA() = default; |
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void SMAA::CreateImages() { |
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static constexpr VkExtent2D area_extent{AREATEX_WIDTH, AREATEX_HEIGHT}; |
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static constexpr VkExtent2D search_extent{SEARCHTEX_WIDTH, SEARCHTEX_HEIGHT}; |
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m_static_images[Area] = CreateWrappedImage(m_allocator, area_extent, VK_FORMAT_R8G8_UNORM); |
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m_static_images[Search] = CreateWrappedImage(m_allocator, search_extent, VK_FORMAT_R8_UNORM); |
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m_static_image_views[Area] = |
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CreateWrappedImageView(m_device, m_static_images[Area], VK_FORMAT_R8G8_UNORM); |
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m_static_image_views[Search] = |
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CreateWrappedImageView(m_device, m_static_images[Search], VK_FORMAT_R8_UNORM); |
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for (u32 i = 0; i < m_image_count; i++) { |
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Images& images = m_dynamic_images.emplace_back(); |
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images.images[Blend] = |
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CreateWrappedImage(m_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT); |
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images.images[Edges] = CreateWrappedImage(m_allocator, m_extent, VK_FORMAT_R16G16_SFLOAT); |
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images.images[Output] = |
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CreateWrappedImage(m_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT); |
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images.image_views[Blend] = |
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CreateWrappedImageView(m_device, images.images[Blend], VK_FORMAT_R16G16B16A16_SFLOAT); |
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images.image_views[Edges] = |
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CreateWrappedImageView(m_device, images.images[Edges], VK_FORMAT_R16G16_SFLOAT); |
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images.image_views[Output] = |
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CreateWrappedImageView(m_device, images.images[Output], VK_FORMAT_R16G16B16A16_SFLOAT); |
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} |
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} |
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void SMAA::CreateRenderPasses() { |
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m_renderpasses[EdgeDetection] = CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16_SFLOAT); |
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m_renderpasses[BlendingWeightCalculation] = |
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CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16B16A16_SFLOAT); |
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m_renderpasses[NeighborhoodBlending] = |
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CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16B16A16_SFLOAT); |
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for (auto& images : m_dynamic_images) { |
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images.framebuffers[EdgeDetection] = CreateWrappedFramebuffer( |
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m_device, m_renderpasses[EdgeDetection], images.image_views[Edges], m_extent); |
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images.framebuffers[BlendingWeightCalculation] = |
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CreateWrappedFramebuffer(m_device, m_renderpasses[BlendingWeightCalculation], |
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images.image_views[Blend], m_extent); |
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images.framebuffers[NeighborhoodBlending] = CreateWrappedFramebuffer( |
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m_device, m_renderpasses[NeighborhoodBlending], images.image_views[Output], m_extent); |
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} |
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} |
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void SMAA::CreateSampler() { |
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m_sampler = CreateWrappedSampler(m_device); |
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} |
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void SMAA::CreateShaders() { |
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// These match the order of the SMAAStage enum
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static constexpr std::array vert_shader_sources{ |
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ARRAY_TO_SPAN(SMAA_EDGE_DETECTION_VERT_SPV), |
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ARRAY_TO_SPAN(SMAA_BLENDING_WEIGHT_CALCULATION_VERT_SPV), |
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ARRAY_TO_SPAN(SMAA_NEIGHBORHOOD_BLENDING_VERT_SPV), |
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}; |
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static constexpr std::array frag_shader_sources{ |
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ARRAY_TO_SPAN(SMAA_EDGE_DETECTION_FRAG_SPV), |
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ARRAY_TO_SPAN(SMAA_BLENDING_WEIGHT_CALCULATION_FRAG_SPV), |
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ARRAY_TO_SPAN(SMAA_NEIGHBORHOOD_BLENDING_FRAG_SPV), |
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}; |
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for (size_t i = 0; i < MaxSMAAStage; i++) { |
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m_vertex_shaders[i] = CreateWrappedShaderModule(m_device, vert_shader_sources[i]); |
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m_fragment_shaders[i] = CreateWrappedShaderModule(m_device, frag_shader_sources[i]); |
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} |
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} |
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void SMAA::CreateDescriptorPool() { |
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// Edge detection: 1 descriptor
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// Blending weight calculation: 3 descriptors
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// Neighborhood blending: 2 descriptors
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// 6 descriptors, 3 descriptor sets per image
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m_descriptor_pool = CreateWrappedDescriptorPool(m_device, 6 * m_image_count, 3 * m_image_count); |
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} |
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void SMAA::CreateDescriptorSetLayouts() { |
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m_descriptor_set_layouts[EdgeDetection] = CreateWrappedDescriptorSetLayout(m_device, 1); |
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m_descriptor_set_layouts[BlendingWeightCalculation] = |
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CreateWrappedDescriptorSetLayout(m_device, 3); |
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m_descriptor_set_layouts[NeighborhoodBlending] = CreateWrappedDescriptorSetLayout(m_device, 2); |
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} |
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void SMAA::CreateDescriptorSets() { |
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std::vector<VkDescriptorSetLayout> layouts(m_descriptor_set_layouts.size()); |
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std::ranges::transform(m_descriptor_set_layouts, layouts.begin(), |
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[](auto& layout) { return *layout; }); |
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for (auto& images : m_dynamic_images) { |
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images.descriptor_sets = CreateWrappedDescriptorSets(m_descriptor_pool, layouts); |
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} |
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} |
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void SMAA::CreatePipelineLayouts() { |
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for (size_t i = 0; i < MaxSMAAStage; i++) { |
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m_pipeline_layouts[i] = CreateWrappedPipelineLayout(m_device, m_descriptor_set_layouts[i]); |
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} |
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} |
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void SMAA::CreatePipelines() { |
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for (size_t i = 0; i < MaxSMAAStage; i++) { |
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m_pipelines[i] = |
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CreateWrappedPipeline(m_device, m_renderpasses[i], m_pipeline_layouts[i], |
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std::tie(m_vertex_shaders[i], m_fragment_shaders[i])); |
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} |
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} |
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void SMAA::UpdateDescriptorSets(VkImageView image_view, size_t image_index) { |
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Images& images = m_dynamic_images[image_index]; |
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std::vector<VkDescriptorImageInfo> image_infos; |
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std::vector<VkWriteDescriptorSet> updates; |
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image_infos.reserve(6); |
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updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, image_view, |
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images.descriptor_sets[EdgeDetection], 0)); |
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updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, *images.image_views[Edges], |
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images.descriptor_sets[BlendingWeightCalculation], |
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0)); |
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updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, *m_static_image_views[Area], |
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images.descriptor_sets[BlendingWeightCalculation], |
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1)); |
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updates.push_back( |
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CreateWriteDescriptorSet(image_infos, *m_sampler, *m_static_image_views[Search], |
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images.descriptor_sets[BlendingWeightCalculation], 2)); |
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updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, image_view, |
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images.descriptor_sets[NeighborhoodBlending], 0)); |
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updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, *images.image_views[Blend], |
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images.descriptor_sets[NeighborhoodBlending], 1)); |
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m_device.GetLogical().UpdateDescriptorSets(updates, {}); |
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} |
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void SMAA::UploadImages(Scheduler& scheduler) { |
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if (m_images_ready) { |
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return; |
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} |
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static constexpr VkExtent2D area_extent{AREATEX_WIDTH, AREATEX_HEIGHT}; |
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static constexpr VkExtent2D search_extent{SEARCHTEX_WIDTH, SEARCHTEX_HEIGHT}; |
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UploadImage(m_device, m_allocator, scheduler, m_static_images[Area], area_extent, |
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VK_FORMAT_R8G8_UNORM, ARRAY_TO_SPAN(areaTexBytes)); |
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UploadImage(m_device, m_allocator, scheduler, m_static_images[Search], search_extent, |
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VK_FORMAT_R8_UNORM, ARRAY_TO_SPAN(searchTexBytes)); |
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scheduler.Record([&](vk::CommandBuffer cmdbuf) { |
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for (auto& images : m_dynamic_images) { |
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for (size_t i = 0; i < MaxDynamicImage; i++) { |
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ClearColorImage(cmdbuf, *images.images[i]); |
|||
} |
|||
} |
|||
}); |
|||
scheduler.Finish(); |
|||
|
|||
m_images_ready = true; |
|||
} |
|||
|
|||
VkImageView SMAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_image, |
|||
VkImageView source_image_view) { |
|||
Images& images = m_dynamic_images[image_index]; |
|||
|
|||
VkImage output_image = *images.images[Output]; |
|||
VkImage edges_image = *images.images[Edges]; |
|||
VkImage blend_image = *images.images[Blend]; |
|||
|
|||
VkDescriptorSet edge_detection_descriptor_set = images.descriptor_sets[EdgeDetection]; |
|||
VkDescriptorSet blending_weight_calculation_descriptor_set = |
|||
images.descriptor_sets[BlendingWeightCalculation]; |
|||
VkDescriptorSet neighborhood_blending_descriptor_set = |
|||
images.descriptor_sets[NeighborhoodBlending]; |
|||
|
|||
VkFramebuffer edge_detection_framebuffer = *images.framebuffers[EdgeDetection]; |
|||
VkFramebuffer blending_weight_calculation_framebuffer = |
|||
*images.framebuffers[BlendingWeightCalculation]; |
|||
VkFramebuffer neighborhood_blending_framebuffer = *images.framebuffers[NeighborhoodBlending]; |
|||
|
|||
UploadImages(scheduler); |
|||
UpdateDescriptorSets(source_image_view, image_index); |
|||
|
|||
scheduler.RequestOutsideRenderPassOperationContext(); |
|||
scheduler.Record([=, this](vk::CommandBuffer cmdbuf) { |
|||
TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL); |
|||
TransitionImageLayout(cmdbuf, edges_image, VK_IMAGE_LAYOUT_GENERAL); |
|||
BeginRenderPass(cmdbuf, *m_renderpasses[EdgeDetection], edge_detection_framebuffer, |
|||
m_extent); |
|||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *m_pipelines[EdgeDetection]); |
|||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, |
|||
*m_pipeline_layouts[EdgeDetection], 0, |
|||
edge_detection_descriptor_set, {}); |
|||
cmdbuf.Draw(3, 1, 0, 0); |
|||
cmdbuf.EndRenderPass(); |
|||
|
|||
TransitionImageLayout(cmdbuf, edges_image, VK_IMAGE_LAYOUT_GENERAL); |
|||
TransitionImageLayout(cmdbuf, blend_image, VK_IMAGE_LAYOUT_GENERAL); |
|||
BeginRenderPass(cmdbuf, *m_renderpasses[BlendingWeightCalculation], |
|||
blending_weight_calculation_framebuffer, m_extent); |
|||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, |
|||
*m_pipelines[BlendingWeightCalculation]); |
|||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, |
|||
*m_pipeline_layouts[BlendingWeightCalculation], 0, |
|||
blending_weight_calculation_descriptor_set, {}); |
|||
cmdbuf.Draw(3, 1, 0, 0); |
|||
cmdbuf.EndRenderPass(); |
|||
|
|||
TransitionImageLayout(cmdbuf, blend_image, VK_IMAGE_LAYOUT_GENERAL); |
|||
TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL); |
|||
BeginRenderPass(cmdbuf, *m_renderpasses[NeighborhoodBlending], |
|||
neighborhood_blending_framebuffer, m_extent); |
|||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *m_pipelines[NeighborhoodBlending]); |
|||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, |
|||
*m_pipeline_layouts[NeighborhoodBlending], 0, |
|||
neighborhood_blending_descriptor_set, {}); |
|||
cmdbuf.Draw(3, 1, 0, 0); |
|||
cmdbuf.EndRenderPass(); |
|||
TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL); |
|||
}); |
|||
|
|||
return *images.image_views[Output]; |
|||
} |
|||
|
|||
} // namespace Vulkan
|
|||
@ -0,0 +1,46 @@ |
|||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project |
|||
// SPDX-License-Identifier: GPL-2.0-or-later |
|||
|
|||
#pragma once |
|||
|
|||
#include "video_core/renderer_vulkan/vk_scheduler.h" |
|||
#include "video_core/vulkan_common/vulkan_memory_allocator.h" |
|||
#include "video_core/vulkan_common/vulkan_wrapper.h" |
|||
|
|||
namespace Vulkan { |
|||
|
|||
#define ARRAY_TO_SPAN(a) std::span(a, (sizeof(a) / sizeof(a[0]))) |
|||
|
|||
vk::Image CreateWrappedImage(MemoryAllocator& allocator, VkExtent2D dimensions, VkFormat format); |
|||
void TransitionImageLayout(vk::CommandBuffer& cmdbuf, VkImage image, VkImageLayout target_layout, |
|||
VkImageLayout source_layout = VK_IMAGE_LAYOUT_GENERAL); |
|||
void UploadImage(const Device& device, MemoryAllocator& allocator, Scheduler& scheduler, |
|||
vk::Image& image, VkExtent2D dimensions, VkFormat format, |
|||
std::span<const u8> initial_contents = {}); |
|||
void ClearColorImage(vk::CommandBuffer& cmdbuf, VkImage image); |
|||
|
|||
vk::ImageView CreateWrappedImageView(const Device& device, vk::Image& image, VkFormat format); |
|||
vk::RenderPass CreateWrappedRenderPass(const Device& device, VkFormat format); |
|||
vk::Framebuffer CreateWrappedFramebuffer(const Device& device, vk::RenderPass& render_pass, |
|||
vk::ImageView& dest_image, VkExtent2D extent); |
|||
vk::Sampler CreateWrappedSampler(const Device& device, VkFilter filter = VK_FILTER_LINEAR); |
|||
vk::ShaderModule CreateWrappedShaderModule(const Device& device, std::span<const u32> code); |
|||
vk::DescriptorPool CreateWrappedDescriptorPool(const Device& device, u32 max_sampler_bindings, |
|||
u32 max_sets); |
|||
vk::DescriptorSetLayout CreateWrappedDescriptorSetLayout(const Device& device, |
|||
u32 max_sampler_bindings); |
|||
vk::DescriptorSets CreateWrappedDescriptorSets(vk::DescriptorPool& pool, |
|||
vk::Span<VkDescriptorSetLayout> layouts); |
|||
vk::PipelineLayout CreateWrappedPipelineLayout(const Device& device, |
|||
vk::DescriptorSetLayout& layout); |
|||
vk::Pipeline CreateWrappedPipeline(const Device& device, vk::RenderPass& renderpass, |
|||
vk::PipelineLayout& layout, |
|||
std::tuple<vk::ShaderModule&, vk::ShaderModule&> shaders); |
|||
VkWriteDescriptorSet CreateWriteDescriptorSet(std::vector<VkDescriptorImageInfo>& images, |
|||
VkSampler sampler, VkImageView view, |
|||
VkDescriptorSet set, u32 binding); |
|||
|
|||
void BeginRenderPass(vk::CommandBuffer& cmdbuf, VkRenderPass render_pass, VkFramebuffer framebuffer, |
|||
VkExtent2D extent); |
|||
|
|||
} // namespace Vulkan |
|||
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