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am: stop emulation when all applets are closed

nce_cpp
Liam 2 years ago
parent
commit
82e8d85f40
  1. 8
      src/core/hle/service/am/applet_manager.cpp

8
src/core/hle/service/am/applet_manager.cpp

@ -221,6 +221,7 @@ void AppletManager::InsertApplet(std::shared_ptr<Applet> applet) {
void AppletManager::TerminateAndRemoveApplet(AppletResourceUserId aruid) {
std::shared_ptr<Applet> applet;
bool should_stop = false;
{
std::scoped_lock lk{m_lock};
@ -231,10 +232,17 @@ void AppletManager::TerminateAndRemoveApplet(AppletResourceUserId aruid) {
applet = it->second;
m_applets.erase(it);
should_stop = m_applets.empty();
}
// Terminate process.
applet->process->Terminate();
// If there were no applets left, stop emulation.
if (should_stop) {
m_system.Exit();
}
}
void AppletManager::CreateAndInsertByFrontendAppletParameters(

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