19 Commits (e8966fd1f9cce2b6847d8ed7008560bb223dffb9)

Author SHA1 Message Date
Liam e8966fd1f9 shader_recompiler: add gl_Layer translation GS for older hardware 3 years ago
Morph fc301cf777 ir/texture_pass: Use host_info instead of querying Settings::values (#9176) 3 years ago
FengChen 38e9c78843 video_core: Generate mipmap texture by drawing 3 years ago
Morph 2b87305d31 general: Convert source file copyright comments over to SPDX 4 years ago
ameerj 0df188787a shader_recompiler: Reduce unused includes 4 years ago
ReinUsesLisp 14fb648246 shader: Fix resolution scaling pass 5 years ago
ReinUsesLisp e3df2285ca shader: Add int64 to int32 lowering pass 5 years ago
FernandoS27 be4d1c9b95 shader: Fix VertexA Shaders. 5 years ago
FernandoS27 a2fac91c47 shader: Implement VertexA stage 5 years ago
FernandoS27 1fe6a22cff shader: Implement indexed attributes 5 years ago
ReinUsesLisp db2e9d64aa shader: Implement CAL inlining function calls 5 years ago
ReinUsesLisp a956d3cdb3 shader: Initial support for textures and TEX 5 years ago
ReinUsesLisp a2fe90fa60 spirv: Add lower fp16 to fp32 pass 5 years ago
ReinUsesLisp 605783f828 spirv: Initial bindings support 5 years ago
ReinUsesLisp 756c643f08 shader: Support SSA loops on IR 5 years ago
ReinUsesLisp 37fc39de17 shader: Constant propagation and global memory to storage buffer 5 years ago
ReinUsesLisp f5605b424f shader: Initial instruction support 5 years ago
ReinUsesLisp 1b576ed4cb shader: SSA and dominance 5 years ago
ReinUsesLisp e6892e9da6 shader: Initial recompiler work 5 years ago