Liam
e8966fd1f9
shader_recompiler: add gl_Layer translation GS for older hardware
3 years ago
Morph
fc301cf777
ir/texture_pass: Use host_info instead of querying Settings::values ( #9176 )
3 years ago
FengChen
38e9c78843
video_core: Generate mipmap texture by drawing
3 years ago
Morph
2b87305d31
general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
4 years ago
ameerj
0df188787a
shader_recompiler: Reduce unused includes
4 years ago
ReinUsesLisp
14fb648246
shader: Fix resolution scaling pass
5 years ago
ReinUsesLisp
e3df2285ca
shader: Add int64 to int32 lowering pass
5 years ago
FernandoS27
be4d1c9b95
shader: Fix VertexA Shaders.
5 years ago
FernandoS27
a2fac91c47
shader: Implement VertexA stage
5 years ago
FernandoS27
1fe6a22cff
shader: Implement indexed attributes
5 years ago
ReinUsesLisp
db2e9d64aa
shader: Implement CAL inlining function calls
5 years ago
ReinUsesLisp
a956d3cdb3
shader: Initial support for textures and TEX
5 years ago
ReinUsesLisp
a2fe90fa60
spirv: Add lower fp16 to fp32 pass
5 years ago
ReinUsesLisp
605783f828
spirv: Initial bindings support
5 years ago
ReinUsesLisp
756c643f08
shader: Support SSA loops on IR
5 years ago
ReinUsesLisp
37fc39de17
shader: Constant propagation and global memory to storage buffer
5 years ago
ReinUsesLisp
f5605b424f
shader: Initial instruction support
5 years ago
ReinUsesLisp
1b576ed4cb
shader: SSA and dominance
5 years ago
ReinUsesLisp
e6892e9da6
shader: Initial recompiler work
5 years ago