696 Commits (dbebae0027a4021f8e85241245f3c0f7081b6510)

Author SHA1 Message Date
ReinUsesLisp 0544c7ebce shader/r2p: Refactor P2R to support P2R 6 years ago
ReinUsesLisp 0eb9f3b107 gl_rasterizer: Implement RASTERIZE_ENABLE 6 years ago
ReinUsesLisp 6acbec5666 shader_bytecode: Fix TLD4S encoding 6 years ago
ReinUsesLisp ac847a8cca shader/texture: Implement TLD4.PTP 6 years ago
Fernando Sahmkow e47f66ac4b Shader_Ir: Correct TLD4S encoding and implement f16 flag. 6 years ago
Fernando Sahmkow 1987e66daa Maxwell3D: Implement Depth Mode. 6 years ago
ReinUsesLisp 6e95568616 shader: Implement MEMBAR.GL 6 years ago
ReinUsesLisp 243a33aba9 shader_ir/memory: Implement patch stores 6 years ago
ReinUsesLisp b377e0c75c maxwell_3d: Add tessellation tess level registers 6 years ago
ReinUsesLisp cac31c3fbb maxwell_3d: Add tessellation mode register 6 years ago
ReinUsesLisp c69c5be931 maxwell_3d: Add patch vertices register 6 years ago
ReinUsesLisp 959ac10dc8 shader_bytecode: Remove corrupted character 6 years ago
ReinUsesLisp 0ecd1a227d gl_shader_cache: Remove dynamic BaseBinding specialization 6 years ago
ReinUsesLisp 5f6a589d63 video_core: Unify ProgramType and ShaderStage into ShaderType 6 years ago
ReinUsesLisp 46ad4bd297 gl_shader_cache: Specialize local memory size for compute shaders 6 years ago
ReinUsesLisp b0b505984d gl_shader_cache: Specialize shader workgroup 6 years ago
ReinUsesLisp c884dc8af2 texture_cache: Use a table instead of switch for texture formats 6 years ago
Fernando Sahmkow 206d13c987 Shader_IR: Implement TXD instruction. 6 years ago
Fernando Sahmkow 6267529837 Shader_IR: Implement FLO instruction. 6 years ago
Fernando Sahmkow cb07d60362 Shader_Bytecode: Add encodings for FLO, SHF and TXD 6 years ago
ReinUsesLisp 2f14d6ba63 maxwell_3d: Fix stencil_back_func_mask offset 6 years ago
ReinUsesLisp 905cc250a4 video_core: Silence implicit conversion warnings 6 years ago
ReinUsesLisp bb94bcc991 shader_ir/warp: Implement FSWZADD 6 years ago
bunnei fe02b9f968 common_func: Use std::array for INSERT_PADDING_* macros. 6 years ago
Fernando Sahmkow d65eed3b61 Shader_IR: Fix TLD4 and add Bindless Variant. 6 years ago
ReinUsesLisp 902431adce maxwell_3d/kepler_compute: Remove unused arguments in GetTexture 6 years ago
ReinUsesLisp cea1214e5a video_core/textures: Remove unused index entry in FullTextureInfo 6 years ago
ReinUsesLisp cf7206fe7b maxwell_3d: Remove unused method GetStageTextures 6 years ago
ReinUsesLisp 15a52a86bd maxwell_3d: Silence implicit conversion warnings 6 years ago
Fernando Sahmkow ab86995cb9 Shader_IR: Address Feedback. 6 years ago
Fernando Sahmkow 094fa9ec6c Shader_IR: Clang format 6 years ago
ReinUsesLisp c37c37d4a2 gl_shader_disk_cache: Store and load fast BRX 6 years ago
Fernando Sahmkow 4168b287c9 Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it 6 years ago
Fernando Sahmkow d4da704ac5 VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders. 6 years ago
Lioncash f1443d2b41 shader_bytecode: Make Matcher constexpr capable 6 years ago
ReinUsesLisp 94d32c3cd2 maxwell_3d: Reduce FlushMMEInlineDraw logging to Trace 6 years ago
Fernando Sahmkow 9dc2027153 Fermi2D: Use a different formula for delimiting blit areas. 6 years ago
Fernando Sahmkow ea7b91dbf9 Fermi2D: limit blit area to only available area 6 years ago
Lioncash 0b0ac56219 maxwell_3d: Silence truncation warnings 6 years ago
ReinUsesLisp 521b03ddb4 maxwell_3d: Add dirty flags for depth bounds values 6 years ago
Fernando Sahmkow d53d764965 Maxwell3D: Corrections and refactors to MME instance refactor 6 years ago
FearlessTobi 97f509e9d4 Fix clang-format 6 years ago
FearlessTobi 4c1c09c8d8 fermi_2d: Lower surface copy log severity to DEBUG 6 years ago
ReinUsesLisp 79a7463f4c gl_shader_decompiler: Use uint for images and fix SUATOM 6 years ago
ReinUsesLisp 331d140bb4 shader/image: Implement SULD and remove irrelevant code 6 years ago
ReinUsesLisp dfe69a7f19 shader_bytecode: Add SULD encoding 6 years ago
Fernando Sahmkow f02b9d37f0 Shader_IR: ICMP corrections and fixes 6 years ago
David Marcec 5bcd512c3c Mark DrawArrays as LOG_TRACE 6 years ago
Fernando Sahmkow 01b8a78a8a Shader_IR: Implement ICMP. 6 years ago
Fernando Sahmkow ab61f800b6 Rasterizer: Refactor and simplify DrawBatch Interface. 6 years ago