696 Commits (dbebae0027a4021f8e85241245f3c0f7081b6510)

Author SHA1 Message Date
Lioncash f596ce7887 video_core/engines: Remove unnecessary includes 7 years ago
Lioncash e59ae7210a common/math_util: Move contents into the Common namespace 7 years ago
ReinUsesLisp 20d8c304f2 maxwell_3d: Use std::bitset to manage dirty flags 7 years ago
ReinUsesLisp 3b01587ca4 shader/decode: Remove extras from MetaTexture 7 years ago
ReinUsesLisp 8a7efd22ec shader/decode: Split memory and texture instructions decoding 7 years ago
Lioncash 12774b7c44 video_core: Remove usages of System::GetInstance() within the engines 7 years ago
Lioncash 1c3371c921 core_timing: Convert core timing into a class 7 years ago
Fernando Sahmkow e29f546bb7 shader_decompiler: Improve Accuracy of Attribute Interpolation. 7 years ago
Lioncash 1d2de5c4b5 core_timing: Rename CoreTiming namespace to Core::Timing 7 years ago
Fernando Sahmkow 0f8f14a732 Corrected F2I None mode to RoundEven. 7 years ago
ReinUsesLisp 6dfc564d12 kepler_compute: Fixup assert and rename engines 7 years ago
bunnei 4e28975608 gl_rasterizer: Implement a more accurate fermi 2D copy. 7 years ago
Mat M 6506dbc577 Update src/video_core/engines/shader_bytecode.h 7 years ago
Fernando Sahmkow 4133c86d71 Fix TXQ not using the component mask. 7 years ago
ReinUsesLisp af1543712d video_core: Assert on invalid GPU to CPU address queries 7 years ago
ReinUsesLisp c73b44fc35 maxwell_3d: Allow sampler handles with TSC id zero 7 years ago
ReinUsesLisp 04fe4a72b9 maxwell_3d: Allow texture handles with TIC id zero 7 years ago
ReinUsesLisp 5ae8a056fe shader_bytecode: Rename BytesN enums to BitsN 7 years ago
ReinUsesLisp 12fbe5dcf8 shader_ir: Unify constant buffer offset values 7 years ago
ReinUsesLisp d516c50fe2 shader_decode: Implement LDG and basic cbuf tracking 7 years ago
ReinUsesLisp fdb76f6147 maxwell_3d: Set rt_separate_frag_data to 1 by default 7 years ago
ReinUsesLisp 095b8f822b shader_decode: Implement VMAD and VSETP 7 years ago
ReinUsesLisp 54bffa5381 shader_decode: Implement HFMA2 7 years ago
ReinUsesLisp bcf228b15c shader_decode: Fixup clang-format 7 years ago
ReinUsesLisp 25f868d8be shader_ir: Initial implementation 7 years ago
ReinUsesLisp 2b5088a8e9 shader_bytecode: Fixup encoding 7 years ago
ReinUsesLisp f03f054819 shader_header: Make local memory size getter constant 7 years ago
ReinUsesLisp 1c8411dc8d gl_rasterizer_cache: Use dirty flags for the depth buffer 7 years ago
ReinUsesLisp 6e932fe118 gl_rasterizer_cache: Use dirty flags for color buffers 7 years ago
ReinUsesLisp 5fec808e30 gl_shader_cache: Use dirty flags for shaders 7 years ago
ReinUsesLisp a04b5e9a42 shader_bytecode: Fixup TEXS.F16 encoding 7 years ago
David Marcec 1dfb0a513a Fixed uninitialized memory due to missing returns in canary 7 years ago
ReinUsesLisp 40f57b087c shader_bytecode: Fixup half float's operator B encoding 7 years ago
heapo 63c820c8b1 Implement postfactor multiplication/division for fmul instructions 7 years ago
ReinUsesLisp e228750f52 gl_shader_decompiler: Implement TEXS.F16 7 years ago
ReinUsesLisp 5861ae801a gl_rasterizer: Enable clip distances when set in register and in shader 7 years ago
bunnei f8b215e361 gpu: Rewrite GPU command list processing with DmaPusher class. 7 years ago
Rodolfo Bogado 07e7586b63 Implement depth clamp 7 years ago
Rodolfo Bogado 0eabde665d Add support for Clip Distance enabled register 7 years ago
Marcos fc09b5cc26 GPU States: Implement Polygon Offset. This is used in SMO all the time. (#1784) 7 years ago
FernandoS27 b509890e4c Implemented Tile Width Spacing 7 years ago
ReinUsesLisp ac2c2ded06 gl_shader_decompiler: Implement S2R's Y_DIRECTION 7 years ago
Rodolfo Bogado dd86a7ee67 Add support for viewport_transfom_enable register 7 years ago
Rodolfo Bogado d311047172 Add support for clear_flags register 7 years ago
Hexagon12 7ba80865a9 Added predicate comparison LessEqualWithNan (#1736) 7 years ago
ReinUsesLisp 52c844eeec gl_shader_decompiler: Implement clip distances 7 years ago
bunnei e17f9a1ed9 maxwell_3d: Implement alternate blend equations. 7 years ago
ReinUsesLisp bd4b3f0cc2 gl_shader_decompiler: Rename control codes to condition codes 7 years ago
ReinUsesLisp db0e7fa147 gl_shader_decompiler: Implement BFI_IMM_R 7 years ago
ReinUsesLisp e933f0851a gl_shader_decompiler: Implement R2P_IMM 7 years ago