233 Commits (d95e33ac44ecaaa9df388339a84dce4b2c256a6d)

Author SHA1 Message Date
ReinUsesLisp 052317e748 shader: Implement indexed textures 5 years ago
ReinUsesLisp 6236b611cf shader: Move microinstruction header to the value header 5 years ago
ReinUsesLisp e54171c1a9 shader: Add NVN storage buffer fallbacks 5 years ago
ReinUsesLisp eb7a932952 spirv: Fix ViewportMask 5 years ago
ameerj 688c89590c spirv: Replace Constant/ConstantComposite with Const helper 5 years ago
FernandoS27 f1a3f449d6 shader: Address feedback 5 years ago
FernandoS27 2f01c7fb62 shader: Add coarse derivatives 5 years ago
FernandoS27 b1e325f317 shader: Implement fine derivates constant propagation 5 years ago
FernandoS27 6c60109967 shader: Implement SR_Y_DIRECTION 5 years ago
ReinUsesLisp 6d540c6f2e shader: Fix memory barriers 5 years ago
ReinUsesLisp 0623915e2e spirv: Fix implicit lod type 5 years ago
ReinUsesLisp b597da7f2a spirv: Use explicit lods outside of fragment shaders 5 years ago
ReinUsesLisp f771d1fc52 spirv: Use ConstOffset instead of Offset when possible 5 years ago
ameerj bfdb38404c shader: Implement BFE and BFI CC 5 years ago
ReinUsesLisp ad1507b4a5 shader: Implement SampleMask 5 years ago
ReinUsesLisp cc96469019 shader: Implement PIXLD.MY_INDEX 5 years ago
ReinUsesLisp ca85ce444f spirv: Bitcast non-F32 output attributes to their type before store 5 years ago
ReinUsesLisp b6b541e36a spirv: Implement ViewportMask with NV_viewport_array2 5 years ago
ReinUsesLisp f65aa540d8 spirv: Bitcast non-F32 attributes to F32 5 years ago
ReinUsesLisp 10c96c7484 shader: Implement PrimitiveId 5 years ago
ReinUsesLisp 38908d0f7e shader: Implement tessellation shaders, polygon mode and invocation id 5 years ago
ReinUsesLisp 03c16b085a spirv: Implement image buffers 5 years ago
ReinUsesLisp bba876f192 spirv: Implement Layer stores 5 years ago
FernandoS27 f930bda4fb spirv: Fix alpha test 5 years ago
ameerj 9502835689 spirv: Fix non-atomic 64-bit store 5 years ago
ameerj 542dc35aac spirv: Implement alpha test 5 years ago
ReinUsesLisp e59971ea1b shader: Implement transform feedbacks and define file format 5 years ago
ReinUsesLisp 4a6c299e3f shader: Implement early Z tests 5 years ago
ReinUsesLisp c84c2ab88c spirv: Rework storage buffers and shader memory 5 years ago
ReinUsesLisp a4f27e897c shader: Fix fixed pipeline point size on geometry shaders 5 years ago
ReinUsesLisp 4b32692423 shader: Implement geometry shaders 5 years ago
ReinUsesLisp 40948b18ac shader: Implement OUT 5 years ago
ReinUsesLisp 1cae8e9a10 spirv: Define StorageImageWriteWithoutFormat capability when used 5 years ago
ReinUsesLisp 4678dc7246 shader: Implement LOP CC 5 years ago
ReinUsesLisp 879fb08101 shader: Implement SR_THREAD_KILL 5 years ago
ameerj 62c3bef607 shader: Implement ATOM/S and RED 5 years ago
ReinUsesLisp ece2e64825 spirv: Move phi node patching to a separate function 5 years ago
ReinUsesLisp 480ce24b7e spirv: Guard against typeless image reads on unsupported devices 5 years ago
ReinUsesLisp 8ec58e16b2 shader: Move LaneId to the warp emission file and fix AMD 5 years ago
ReinUsesLisp 1e5255de49 spirv: Fix forward declarations on phi nodes 5 years ago
ReinUsesLisp 5ab1ac4f29 shader: Implement SULD and SUST 5 years ago
lat9nq 5b95114cd4 shader: Address feedback + clang format 5 years ago
lat9nq a4e7a41e7f shader_recompiler,video_core: Cleanup some GCC and Clang errors 5 years ago
ReinUsesLisp 3e6cb6362d shader: Interact texture buffers with buffer cache 5 years ago
ReinUsesLisp d07e15fcf6 shader: Fix TextureGrad 5 years ago
ReinUsesLisp 96da029a74 shader: Implement texture buffers 5 years ago
FernandoS27 0ef887fa6f shader: Address feedback 5 years ago
FernandoS27 e9cffe874f shader: Implement indexed Position and ClipDistances 5 years ago
FernandoS27 1fe6a22cff shader: Implement indexed attributes 5 years ago
FernandoS27 3fc7d20fce shader: Fix ShadowCube declaration type, set number of pipeline threads based on hardware 5 years ago