ReinUsesLisp
d95e33ac44
glasm: Implement 64-bit shifts
5 years ago
ReinUsesLisp
65e81c75e9
glasm: Implement barriers
5 years ago
ReinUsesLisp
e63efa1b56
glasm: Fix compute stage name
5 years ago
ReinUsesLisp
e59778c5e5
glasm: Fix phi instruction types
5 years ago
ReinUsesLisp
6493d900ce
glasm: Implement PREC on relevant instructions
5 years ago
ReinUsesLisp
601f7bfd00
glasm: Implement stores to gl_ViewportIndex
5 years ago
ReinUsesLisp
0f180aaaa8
glasm: Implement gl_PointSize stores
5 years ago
ReinUsesLisp
05bd52b119
glasm: Implement gl_PointCoord
5 years ago
ReinUsesLisp
9dfad89884
glasm: Implement ImageQueryLod
5 years ago
ReinUsesLisp
1e64cbd23a
glasm: Implement ImageFetch
5 years ago
ameerj
a9a9dddd34
glasm: Implement IADD.CC
5 years ago
ReinUsesLisp
abcdcde851
glasm: Implement BFE.CC
5 years ago
ReinUsesLisp
cfa232a5a5
glasm: Implement SelectU1
5 years ago
ReinUsesLisp
5d24aadff0
HACK: Bind stages before and after bindings
Works around a bug where program parameters are only applied to the
current stage, and this one wasn't bound at the moment.
Affects all SSBO usages on GLASM.
5 years ago
ReinUsesLisp
089e3a82b3
glasm: Implement gl_WorkGroupID
5 years ago
ReinUsesLisp
50dda4164a
glasm: Implement TXQ and improve texture info reads
5 years ago
ReinUsesLisp
bf1ad74e8a
glasm: Implement gl_FrongFacing attribute
5 years ago
ReinUsesLisp
0c82ee3444
glasm: Support textures used in more than one stage
5 years ago
ReinUsesLisp
e4835094aa
glasm: Implement textureGather instructions
5 years ago
ReinUsesLisp
98b4463dbb
glasm: Implement gl_FragDepth and gl_SampleMask stores
5 years ago
ReinUsesLisp
c455c92d76
glasm: Do not alias ConditionRef for now
Immediate condition refs where not handled correctly. Just move the
value for now.
5 years ago
ReinUsesLisp
5c6dc51c69
shader: Read branch conditions from an instruction
Fixes the identity removal pass.
5 years ago
ReinUsesLisp
43bca14217
glasm: Implement InstanceId and VertexId
5 years ago
ReinUsesLisp
7c24546332
glasm: Add missing return value on move assignment
5 years ago
ReinUsesLisp
64039f6f4b
glasm: Fix aliased bitcasts ref counting
5 years ago
ReinUsesLisp
03fc0f42c6
glasm: Remove unintentional comma on vector insert
5 years ago
ReinUsesLisp
0b3a3f35e8
glasm: Implement TEX and TEXS instructions
Remove lod clamp from texture instructions with lod, as this is not
needed (nor supported).
5 years ago
ReinUsesLisp
3d82b30141
glasm: Add support for non-2D texture samples
5 years ago
ReinUsesLisp
9ddbdd90e1
glasm: Reorder unreachable image instructions to the bottom
5 years ago
ReinUsesLisp
771490ebac
glasm: Add support for texture offsets
5 years ago
ReinUsesLisp
009721f477
glasm: Improve texture sampling instructions
5 years ago
ReinUsesLisp
22fb9cc538
emit_glasm: Enable ARB_draw_buffers when needed
5 years ago
ReinUsesLisp
059e91d5da
emit_glasm: Add support for reading position attributes
5 years ago
lat9nq
69210028b4
shader_recompiler: GCC fixes
Fixes members of unnamed union not being accessible, and one function
without a declaration.
5 years ago
ameerj
be403ea956
glasm: Implement rest of shared mem
5 years ago
ReinUsesLisp
e45e4d02d3
opengl: Initial (broken) support to GLASM shaders
5 years ago
ReinUsesLisp
f2ab3993eb
shader: Use a non-trivial dummy to construct ASL node union
5 years ago
ReinUsesLisp
6be1db8873
emit_spirv: Jump to loop body with local variable
Silence unused variable warning
5 years ago
ReinUsesLisp
87c847ddc3
glasm: Implement derivative instructions on GLASM
5 years ago
ReinUsesLisp
6a524ebac6
glasm: Initial (broken) implementation of TEX on GLASM
5 years ago
ReinUsesLisp
b31edad7a9
glasm: Implement some graphics instructions on GLASM
5 years ago
ReinUsesLisp
58cf7baaea
glasm: Add Void type to GLASM values
5 years ago
ReinUsesLisp
6758e3d946
glasm: Add graphics specific shader declarations to GLASM
5 years ago
ameerj
d0c4cca02d
glasm: Implement local memory for glasm
5 years ago
ReinUsesLisp
cb344497a7
emit_spirv: Add missing block in case
5 years ago
ReinUsesLisp
f2ae32fa76
glasm: Initial implementation of phi nodes on GLASM
5 years ago
ReinUsesLisp
55a293a9c8
glasm: Write result to scalar on integer comparison instructions
5 years ago
ReinUsesLisp
ffdaa42529
glasm: Declare NV_shader_thread_group when needed
5 years ago
ReinUsesLisp
f132d214a1
vk_update_descriptor: Properly initialize payload on the update descriptor queue
5 years ago
ReinUsesLisp
03f6d424ce
glasm: Rework control flow introducing a syntax list
This commit regresses VertexA shaders, their transformation pass has to
be adapted to the new control flow.
5 years ago