27 Commits (d884e805c534ce6852b962af12148df5b5b950f8)

Author SHA1 Message Date
bunnei 1c34498368 gl_rasterizer_cache: Implement RenderTargetFormat::BGRA8_SRGB. 7 years ago
Lioncash 45fb74d262 gpu: Make memory_manager private 7 years ago
David Marcec 23d45715dc Implemented RGBA8_UINT 7 years ago
bunnei 6e52f37d5b renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM. 7 years ago
David Marcec 45cc022ea9 Implement RG32UI and R32UI 7 years ago
bunnei bdf17fe0cc renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT. 7 years ago
bunnei c56a0e3c34 renderer_opengl: Implement RenderTargetFormat::RG8_UNORM. 7 years ago
greggameplayer 224071a652 Implement R8_UINT RenderTargetFormat & PixelFormat (#1014) 7 years ago
bunnei 88ffa422d4 gl_rasterizer: Implement render target format RG8_SNORM. 7 years ago
bunnei 0471976b48 gl_rasterizer: Implement render target format RGBA8_SNORM. 7 years ago
greggameplayer dfcde52f39 Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats and more (R16_UNORM needed by Fate Extella) (#848) 7 years ago
Lioncash 20c2928c2b video_core; Get rid of global g_toggle_framelimit_enabled variable 7 years ago
bunnei 7bf422d58c gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel. 7 years ago
Lioncash 6030c5ce41 video_core: Eliminate the g_renderer global variable 8 years ago
Unknown 0d8fcab136 Implement R32_FLOAT RenderTargetFormat 8 years ago
bunnei a27c0099ed gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT. 8 years ago
bunnei bcc184acfa gl_rasterizer_cache: Implement RenderTargetFormat BGRA8_UNORM. 8 years ago
Lioncash 863579736c gpu: Rename Get3DEngine() to Maxwell3D() 8 years ago
Subv 987a170665 GPU: Partially implemented the Maxwell DMA engine. 8 years ago
Subv adf47cd59a GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine. 8 years ago
Subv 8d70d1ea45 GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine. 8 years ago
Lioncash 8475496630
general: Convert assertion macros over to be fmt-compatible 8 years ago
Subv a6da2b93c1 GPU: Added a function to retrieve the bytes per pixel of the render target formats. 8 years ago
Subv b1109931b9 GPU: Added boilerplate code for the Fermi2D engine 8 years ago
Subv 77fd0d47e7 Frontend: Ported the GPU breakpoints and surface viewer widgets from citra. 8 years ago
Subv a64b936cbe GPU: Move the GPU's class constructor and destructors to a cpp file. 8 years ago