64 Commits (d6f6ae2c2fd0ac092b7a94ade02b66c3757ef588)

Author SHA1 Message Date
Ribbit 15becaa5a3
[Audio] Tighten sink queue back pressure (#2840) 5 months ago
lizzie 4834fec159
[audio] Fix BOTW by increasing ring-size (#2822) 6 months ago
lizzie 31463142e1
[audio] replace ReaderWriterQueue with the generic SPSC queue (#2745) 6 months ago
lizzie dfe10bc851
[common] use libc++ provided jthread instead of in-house one (which deadlocks on FBSD 14) (#351) 6 months ago
lizzie 9d2681ecc9
[cmake] enable clang-cl and WoA builds (#348) 7 months ago
lizzie 9e0e31132a
[icc] fix intel c++ compiler errors (#146) 8 months ago
crueter 0b29fb7c8a
[audio_core] Revert EA3835 audio sink changes (#136) 9 months ago
lizzie e1763a726e
[build, cmake] port to solaris (#96) 9 months ago
crueter 9dfe3cece0
[desktop, core] yuzu -> Eden, eden -> Eden 9 months ago
Liam ecf0037c31 oboe_sink: handle temporary stream creation failure 2 years ago
FearlessTobi 4d55e58ee4 scope_exit: Make constexpr 2 years ago
Liam 6e38a2629e oboe_sink: specify additional required parameters 2 years ago
Liam 79b20256df oboe_sink: set low latency performance mode 2 years ago
Liam 6efe1e932b oboe_sink: implement channel count querying 2 years ago
Liam b787b5db2e android: add oboe audio sink 2 years ago
Liam 564cfe16bb audio: skip coefficient normalization for downmix 2 years ago
Kelebek1 b490e69020 Have GetActiveChannelCount return the system channels instead of host device channels 2 years ago
Liam c0e37fa65f audio_core: ignore renderer wait when stream is paused 2 years ago
Liam d881c9f326 audio: fix shutdown deadlock in audio renderer 3 years ago
Liam b12322b8fe audio: allow more latency in cubeb initialization 3 years ago
Kelebek1 5c4e9a276f Pre-test opening a stream for audio backends, fall back to null if not suitable. 3 years ago
lat9nq 5a2b7f951d (ui,)settings: Use explicit instantiation 3 years ago
lat9nq 78f92086ca settings,general: Rename non-confirming enums 3 years ago
lat9nq d39bfc646f configure_audio: Implement ui generation 3 years ago
Morph 885090dc13 sink_stream: Resolve heap buffer corruption due to out of bounds write 3 years ago
Kelebek1 c7430e51e3 Remove memory allocations in some hot paths 3 years ago
Morph 2856fadaa0 core_timing: Use CNTPCT as the guest CPU tick 3 years ago
bunnei 5b8f185151 android: audio_core: sink_stream: Remove unnecessary check. 3 years ago
Liam 16bd50f9b4 audio_renderer: resolve adsp thread deadlock shutdown 3 years ago
bunnei bbd4f9c722 android: audio_core: Avoid shutdown hang. 3 years ago
Kelebek1 29e1cdf7e1 Audren wait as suggested by ByLaws 3 years ago
Kelebek1 ba0d258a3f Smooth out the DSP callback by adding a 5ms wait time limit 3 years ago
lat9nq be5eee647e yuzu-sdl,audio_core: Remove antiquated warning ignore 3 years ago
Billy Laws 6b2510c7c5 Use GetGlobalTimeNs as opposed to clock ticks 3 years ago
Billy Laws 5dbfd7861a Add some explicit latency to sample count reporting 3 years ago
Billy Laws 1794a33c52 audio_core: No longer stall when sink queue is full 3 years ago
Billy Laws 91d14c0022 Run clang-format 3 years ago
Billy Laws d3f0149af2 audio: Wait for samples on the emulated DSP side to avoid desyncs 3 years ago
Billy Laws 7e7ad78aaf audio: Interpolate system manager sample count using host sink sample info 3 years ago
arades79 60a68839ee remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency 3 years ago
arades79 adcef452e0 add static lifetime to constexpr values to force compile time evaluation where possible 3 years ago
Liam c68577384a general: rename CurrentProcess to ApplicationProcess 3 years ago
Narr the Reg 326d8c0905 audio: cubeb: Fix yuzu crashing when it test for latency 3 years ago
bunnei 9ac846fece audio_core: sink_stream: Hold the suspend lock when process is stalled. 3 years ago
Liam 5a712bb51a general: fix compile for Apple Clang 3 years ago
lat9nq 87b2c9f144 sdl2_sink: Inline variable init into if condition 4 years ago
lat9nq 8e23f79384 sdl2_sink: Distinguish between capture and non-capture device names 4 years ago
lat9nq 4e968241f6 sdl2_sink: Check for null string when loading SDL audio devices 4 years ago
Narr the Reg 34a6ec8d59 audio_core: Revert sink name to sdl2 4 years ago
Kelebek1 8351d39dd0 Choose the SDL audio backend when Cubeb reports too high of a latency 4 years ago