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@ -20,11 +20,10 @@ class OboeSinkStream final : public SinkStream, |
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public oboe::AudioStreamErrorCallback { |
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public: |
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explicit OboeSinkStream(Core::System& system_, StreamType type_, const std::string& name_, |
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u32 device_channels_, u32 system_channels_) |
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u32 system_channels_) |
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: SinkStream(system_, type_) { |
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name = name_; |
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system_channels = system_channels_; |
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device_channels = device_channels_; |
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this->OpenStream(); |
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} |
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@ -62,6 +61,21 @@ public: |
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} |
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} |
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public: |
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static s32 QueryChannelCount(oboe::Direction direction) { |
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std::shared_ptr<oboe::AudioStream> temp_stream; |
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oboe::AudioStreamBuilder builder; |
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const auto result = builder.setDirection(direction) |
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->setSampleRate(TargetSampleRate) |
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->setFormat(oboe::AudioFormat::I16) |
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->setFormatConversionAllowed(true) |
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->openStream(temp_stream); |
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ASSERT(result == oboe::Result::OK); |
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return temp_stream->getChannelCount() >= 6 ? 6 : 2; |
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} |
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protected: |
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oboe::DataCallbackResult onAudioReady(oboe::AudioStream*, void* audio_data, |
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s32 num_buffer_frames) override { |
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@ -105,8 +119,9 @@ private: |
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} |
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}(); |
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const auto channel_mask = [&]() { |
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switch (device_channels) { |
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const auto expected_channels = QueryChannelCount(direction); |
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const auto expected_mask = [&]() { |
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switch (expected_channels) { |
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case 1: |
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return oboe::ChannelMask::Mono; |
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case 2: |
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@ -122,25 +137,33 @@ private: |
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oboe::AudioStreamBuilder builder; |
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const auto result = builder.setDirection(direction) |
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->setSampleRate(TargetSampleRate) |
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->setChannelCount(device_channels) |
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->setChannelMask(channel_mask) |
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->setChannelCount(expected_channels) |
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->setChannelMask(expected_mask) |
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->setFormat(oboe::AudioFormat::I16) |
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->setFormatConversionAllowed(true) |
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->setDataCallback(this) |
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->setErrorCallback(this) |
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->openStream(m_stream); |
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ASSERT(result == oboe::Result::OK); |
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return result == oboe::Result::OK; |
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return result == oboe::Result::OK && this->SetStreamProperties(); |
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} |
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bool SetStreamProperties() { |
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ASSERT(m_stream); |
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device_channels = m_stream->getChannelCount(); |
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LOG_INFO(Audio_Sink, "Opened Oboe stream with {} channels", device_channels); |
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return true; |
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} |
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std::shared_ptr<oboe::AudioStream> m_stream{}; |
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}; |
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OboeSink::OboeSink() { |
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// TODO: how do we get the number of channels, or device list?
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// This seems to be missing from NDK.
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device_channels = 2; |
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// TODO: This is not generally knowable
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// The channel count is distinct based on direction and can change
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device_channels = OboeSinkStream::QueryChannelCount(oboe::Direction::Output); |
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} |
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OboeSink::~OboeSink() = default; |
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@ -148,7 +171,7 @@ OboeSink::~OboeSink() = default; |
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SinkStream* OboeSink::AcquireSinkStream(Core::System& system, u32 system_channels, |
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const std::string& name, StreamType type) { |
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SinkStreamPtr& stream = sink_streams.emplace_back( |
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std::make_unique<OboeSinkStream>(system, type, name, device_channels, system_channels)); |
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std::make_unique<OboeSinkStream>(system, type, name, system_channels)); |
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return stream.get(); |
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} |
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